goldmods: (Default)
ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-11-15 03:00 pm
Entry tags:

TDM 12



【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system.

As a token of appreciation to all of our guests, the house and resort have worked in collaboration with the all powerful system that transmigrates souls between worlds to bring you a special excursion! All are invited to participate in our limited time event, Tits out! A Sex Dungeon! where guests can shop, craft, adventure, treasure hunt, and battle.

During this event, sexual encounters with WILDCARD guests are worth double the payout, so please keep an eye out for our new arrivals! Other supplies, such as typically banned weapons, are also available.

We appreciate our low rank guests temporarily adjusting their living quarters to accommodate this delightful experience. Extra thanks to you for your generosity! 】



WINDING MARKET
A ROOKERY COMES SPRAWLING
A CHARMING MARKET ► The Rookery floods the main lobby and begins construction on the eve of November 15th. This wandering group of merchants has decided to set up shop! From November 15th through January 1st, the Rookery will be operating a marketplace on the ground floor of the Golden Peacock. This marketplace operates at all hours and does not close.

This once luxurious lobby has transformed into a rustic market. Wooden shops line the walls where eager merchants promote their wares. These little stores are stocked with handcrafted goods, specialty products, and artisanal treats. Unlike general Golden Peacock establishments, shops in the marketplace are willing to haggle and trade.

► Not all of these booths are occupied. Guests interested in selling their crafts or services are welcome to open up shop. The merchants of the Rookery will also hire resort guests looking for work.
CEDAR AND PINEThis simple marketplace embraces small town charm. The scents of wood and pine meld with freshly baked bread and leather. The echo of a blacksmith striking metal resounds through chatter and laughter. Shopkeepers call and wave from their booths to lure in potential customers.

► Weather simulation has been introduced to the first floor. Snow falls from an artificial sky dotted with lights. This snow looks, feels, and tastes like the real thing. The temperature correspondingly drops to a brisk chill, so bundle up!

► Merchants decorate their shops with winding ribbons, baubles, and bells at the beginning of December. A massive pine tree graces the central square and patrons are invited to decorate it with sparkling ornaments.

Rumor of a gifting tradition spreads, with merchants jumping on board to offer gift wrap with every sale. If you don't give someone you care about a thoughtful present then you must not really like them at all!
SPECIALTY SHOPS
LIMITED TIME WARES
PREPARE FOR DUNGONEERINGOne of the biggest stores in the marketplace is the armorer's shop. It isn't safe to go adventuring in an unexplored dungeon without protection! Come one, come all. The best armor in town is here. The marketeers in the armorer's shop swear their supplies are the best in the business. Well-crafted! Quality materials! Enchanted to ward off the elements!

All available armor is extremely slutty. Every piece has been styled to emphasize the wearer's assets and barely covers anything. Tight, sexy, and functional. Isn't it a win/win for all? Let those tits battle and breathe!

Guests that follow the sound of clanging metal will find the blacksmith. The front of the shop offers a basic selection of knives, swords, and shields for purchase. While the quality of these weapons is mediocre at best, guests may not want to pass up the opportunity to purchase a weapon while the house is allowing it.

Weapon aficionados may meet with the blacksmith to discuss enhancing the current selection. Special materials can be found in dungeon chests or collected from monsters to improve weapon quality. Guests willing to collect these materials and have the chips to spare can commission superior products.

Several leather shops are competing for business. One specializes in enchanted leather pouches, another focuses on offering high quality boots. Leather journals make beautiful gifts. What lasts longer than leather clothing? Nothing! Or how about a leather hair accessory for that person with long, flowing locks?

Those browsing through these many leather shops best keep their wits about them. Not all of them are selling real leather! Some greedy merchants are trying to pass off plastic junk as the real thing. A few bold charlatans willing to lie about enchantments to customers that appear uneducated about magic. Do your best to not get swindled!
DRIED AND BAKED SUNDRIESThe dried goods shop is the most popular amongst adventurers. Those preparing to head down into the dungeon can't leave without supplies, after all! One can find a broad selection of jellies, jams, preserves, cheese, jerky, nuts, and seeds. While they aren't the tastiest, they'll survive for several days in a backpack, which is exactly what every adventurer needs!

The universe-renowned baking mogul, Mama Brot, has opened a shop selling her famous pretzels. These soft pretzels, nicknamed breastzels, come in both sweet and savory variations. They are deliciously plush and melt in the mouth. It's said that one bite of one of her pillowy breastzels will send you straight to heaven. Dessert and bread connoisseurs cannot miss out!

Guests eager to get their hands on some of Mama Brot's breastzels have their work cut out for them. The shops restocks with fresh breastzels every morning, but the line to purchase starts queuing two hours beforehand. Supply runs out quickly every time Mama Brot decides to whip up a new batch. Good luck!

Small bakeries peppering throughout the marketplace kick off December with a flurry of decorated cookies. Guests will find cookies and biscuits cut into different shapes, painted with icing, smeared with jam, and drizzled with chocolate. Hot chocolate booths also pop up, their baristas encouraging guests to gather and enjoy the snow by the center market tree with a cozy drink.
JOBS & QUESTS
A MAKESHIFT TAVERN
CALLING ALL ADVENTURERS: A SLAYER QUEST AWAITS!

Are you looking to make big coin? Do you have the strength and endurance to take on the dungeon? Then we want YOU to join our guild's quest to sLay!

The dungeon is teeming with sexy monsters that need sLaying. All you need to do to sLay is to fuck them real good! Once satisfied, these sexy monsters may drop quality loot. Join in the hunt to sLay and consolidate drops with our guild! We're happy to make trades or buy.

Yaaassss sLay all day!

JOB POSTING ONE! BIG PAYOUT FOR EASY WORK!

I am a pharmacist looking for some brave adventurers willing to go down into the dungeon and collect dongle flower milk for me. I need at least 10 bottles! This is an important ingredient in one of my popular prescriptions. I am not athletic enough to go get it myself and my supplies are running low.

Please deliver all dongle flower milk to the medical shop in the northwest corner of the market. Please note, I need FULL bottles. Do not skimp or I won't pay!
JOB POSTING TWO! HELP A WOMAN'S GROWING BUSINESS!

I am a young lady looking to expand my make-up business. I heard rumors that there's water in the dungeon that could make an AMAZING base for make-up products. But it sounds like it's super scary in there and I don't want to go. Please, someone, help!

You can bring all bottles of dungeon water to the make-up booth in the southeast corner of the market. I'm willing to pay in chips or trade some of my current products. My face masks and nail polishes are really good!

JOB POSTING THREE! PLEASE DON'T ASK WHY!

Hello. I need many dungeon slime cores, so I am looking for everyone and anyone willing to go slime hunting and gather some for me. We can negotiate pay based upon the number of slime cores brought. Do not inquire what the slimes or their cores are needed for.

Please bring all slime and slime core deliveries to back door of the Dried and Baked Sundries shop. Thank you!
JOB POSTING FOUR! I WANT COLLECTABLES!

If you're going into the dungeon, I want collectables. If you find that fabled treasure room, bring me back something cool and shiny. I'm willing to pay good money! I don't care what it is as long as it's hard to get and I can brag to my friends about it.

You can find me drinking in the tavern. I'll be wearing expensive velvet and a tiny hat with a feather.
PULL UP A CHAIR ► As a watering hole for adventurers looking for a place to kick back and relax with a hot beer, the tavern is a hot spot at all hours. Crude and sticky, there's never a dull moment at this establishment! Fights break out every night, drinking competitions are the norm, and it's the best place to gather information.

The tavern doubles as an inn, offering a dozen rooms above the bar for adventurers to cool their heels. A night's stay is relatively cheap and costs only a handful of chips.

Guests can pick up jobs and quests from the tavern's request board. Postings vary in difficulty and payout. Anyone is welcome to pick them up and they can be completed for as long as the dungeon is active.

► Jobs and quests can be completed through the dungeon prompts below. They may be done multiple times. These job posters need a lot of supply!

Guests can also list their own jobs and quests to the tavern's request board. While the board is typically meant to attract adventurers for hire, guests can advertise their own services this way. The bartender really doesn't care what goes up. She's too busy breasting boobily behind the counter in a corset that hikes her cleavage against her throat.


A WHOLE NEW BASEMENT
GOOD LUCK, NEW ARRIVALS
A TRENDY RENOVATION ► Low rank guests will be delighted to find that the basement has been completely renovated! Basement and maintenance floors have been converted into a realistic dungeon complete with gray stone, torchlight, and the echo of crawling monsters. Low rank suites have been temporarily adjusted to match the aesthetic.

The communal bathroom has also been styled into a medieval latrine. Low rank guests can now enjoy bonding together over a communal trench and chamber pots. A helpful sign has been posted on the door advising guests to be wary of slimes coming up through the piping.

Low rank guests that aren't happy with their living arrangements can check out the rooms above the tavern. They need only chat with the bartender and pay a fee for each night they wish to stay. It's up to them whether or not they think a dungeon filled with monsters or a raucous tavern is better for their beauty sleep.
NEW ARRIVALS ► New arrivals find themselves waking in various locations throughout the dungeon. Unlike low rank guests who have dungeon suites, new arrivals wake randomly in the upper and lower levels of the dungeon. Anywhere is fair game.

► New arrivals are considered dungeon monsters. In fact, wildcards are the number one hunted monster for the extremely popular sLaying quest! They'll have to keep on their toes if they don't want to be sexily sLayed.

Stepping away from resort standard, wildcards wake dressed to embody their role as an erotic dungeon monster. The house knows that its guests have eclectic tastes, so monster costumes range from skimpy strategically placed furs to full body suits.

► What are dungeon monsters without drops? Wildcards will also wake with a pouch of valuables for adventurers to collect. These items can vary from useful ores, gemstones, and chip vouchers to random items like condoms, vegetables, and shiny rocks.
UPPER DUNGEON
START THE DESCENT
FLOOR 1 Heading down the stairs from the marketplace leads to the first floor of the dungeon. This is where all low rank suites have been condensed. Corridors are generally dry and well lit, with twisting ivy and torches lining the walls. Some guests say that it’s an improvement over the previously dreary, dirty basement.

Only a handful of monsters are brave enough to come close to the surface. The ones that do have low IQs and are easily defeated.

► Barrels, crates, and chests can be found in corners and intersections. Low value materials, like perishables and basic clothing, can be found inside. This may or may not include the personal items of low rank guests misplaced during renovations. Whoops!

Watch out! Mimic chests love to hide amongst these crates. Opened mimic chests chase nearby guests, desperate to thrust their slimy tongues into any reachable orifice. They’re also quite dumb, happily repopulating areas where other mimics have been beaten. It isn’t uncommon to find a new one where an old one had been just yesterday!

► Sprigs of mistletoe grow over doors and dangle from the ceiling. Nothing happens when someone passes alone. The enchantment is only triggered when two or more people intersect. Those who cross under the mistletoe may find themselves unable to leave its proximity. As if an invisible bubble has appeared, attempts to leave will be rebuffed.

The mistletoe enchantment can only be broken by kissing. Some mistletoe may be satisfied with a brief kiss while others may require its victims to use tongue. Get ready for some smooching!
FLOOR 2 Multiple stairways across the first floor lead down to the second. As guests head down, they will find the temperature dropping and light dimming. The stairwell opens up to a reveal crumbling archways, staggered levels of ruins, and rich moss blanketing over stone.

This dungeon floor has several gaps between ruins and multiple pockets of open space. Old wooden bridges creak in the wind. Leaves flick across, carried on steady breeze. Treasure chests and harpy-like monsters can be found throughout the ruins.

► Adventurers need to cross multiple bridges to make it to the next portion of the dungeon. However, they will find that they cannot cross these bridges alone. All bridges in this area vanish the moment someone steps out solo. Luckily, falls to the ground are cushioned by a thick blanket of moss.

Adventurers must step forward together, hand-in-hand, in order to cross. Guests that stop holding hands while crossing, hesitate, or mistrust one another will find the bridge vanishing from beneath their feet.

► Wind speeds spike dangerously at random intervals and send the floor into sub-freezing temperatures. During these times, it is advised that adventurers take cover, because they might end up blown away. There are sporadic abandoned campsites in caves and alcoves where guests can wait out the wind.

These campsites serendipitously offer a cozy bedroll. One cozy bedroll. With howling winds knocking out torchlight, the only way to keep warm is to cuddle up and share body heat. Oddly enough, the furious winds only calm down after adventurers snuggle. Weird!
FLOOR 3 Lush vegetation dominates the third floor. Pathways are challenging to follow beneath overgrown flora. Ancient trees twist between crumbling pillars. This dungeon forest is teeming with sexy floral monsters that blend with the brush and provoke adventurers with sensual whispers. Isn’t it amazing how accurate they are in pinpointing your kinks?

Monsters on this floor love to tease and fondle guests passing through. Adventurers cutting through the forest may end up groped by branches, leaves, and flowers. Or more! These floral monsters can get very handsy.

► Treasure chests can be found throughout the dungeon forest. The floral monsters will try to protect them, but none of the monsters in this area are particularly strong. Wood nymphs seduce guests away from chests and vines will lash out to slap their hands. Chests on this floor are valuable, offering high-quality potions like elixirs and panaceas.

Not all potions are good. Some bottles are decoys that cause unwanted effects. The three most common decoys are love potions, hatemance potions, and flora potions.

  • LOVE POTION: A magical liquid designed to make the person who drinks it fall in love with the first person they see.
  • HATEMANCE POTION: A magical liquid designed to make the first person who drinks it fall into hate, coupled with passionate sexual desire, for the first person they see.
  • FLORA POTION: Liquefied chlorophyll designed to temporarily transform anyone who drinks it into a sexy monster. Monster need not be plant-based.

  • An invasive species, the dongle flower, can be found in large number in the center of the forest. This flower’s fleshy petals phallically cone into one another and stand erect from a small cluster of leaves at its base. This flower is mostly known for its milk, which can be collected by pumping its petals. Those unfamiliar with this breed of flora may mistake it for a human penis, but closer investigation will confirm that it is indeed a plant.

    Getting to close to the dongle flower comes with risks. This flower is notorious for ejaculating its milk when stimulated. Dongle flowers in close proximity may trigger one another and cause a chain of milk ejaculations. Dongle flower milk has analeptic properties that heighten virility, sensitivity, and sex drive. The more milk, the more potent.
    LOWER DUNGEON
    HALFWAY DOWN
    FLOOR 4 A slope leads the way down to the fourth floor. Adventurers must be careful with their footing to avoid taking a spill because the path is steep and uneven. Why are these stones sticking up so much, anyway?!

    Guests not watching their step may end up triggering a trap. After a trick stone sinks beneath their weight, a rumble echoes throughout the dungeon. This echo the ominous prelude to a giant boulder crashing down and rolling after them! (There is a nipple painted on the boulder.)

    Those that don’t want to get squashed by the boulder may have to throw themselves off the ledge. Depending on where they decide to jump ship, they will end up in a different chamber designed to test their mettle.

    CHAMBER ONE: An unfurnished room with no windows or doors. This chamber is deep, making it difficult to try and scale the walls back up to the path. Lone adventurers will end up stuck until someone else joins them, because the trap will not trigger until two or more guests are inside.

    Once at least two guests are trapped, spikes spring from two opposing walls. They slowly begin to close in and a booming voice declares: BE EMOTIONALLY VULNERABLE OR DIE!

    The floor will give way for guests that comply. Those that do not and cannot get out of the room on their own will be spiked. They may escape with injuries or die. If the latter, they will revive in the Broken Wing clinic.

    CHAMBER TWO: This chamber is divided into multiple parallel rooms. These rooms are designed to facilitate a specific kink between the guests trapped inside. They might be furnished with toys or vacant with only a gloryhole in a partition. Regardless, every room has a door locked shut with a bulky padlock.

    After two guests have entered a booming voice declares: EXPLORE KINK OR REMAIN TRAPPED FOREVER!

    Padlocks will drop and doors will open for guests that comply. Those that do not are doomed to be trapped forever… or figure a way out through demolition. That disembodied voice is going to be really salty when adventurers realize that last option exists.
    FLOOR 5 Water commands the fifth floor. Adventurers must tread through dark and damp tunnels that lead into flooded chambers. Pools and rivers run throughout, with some areas reaching depths of 50 feet. Treasure chests are submerged but are worth the effort, offering ores, metals, and rare stones that can be used to enhance weapons with the blacksmith.

    Reverse mermaids live in these waters. They enjoy swimming alongside adventurers and spreading their legs to show off how good they are for fucking.

    ► Slimes ooze along the ceiling and plop into the water. They float along like jellyfish, but will direct themselves toward adventurers they sense nearby. Slimes vary in size and color, though the majority are small enough to cup between two hands. The mother slime, a giant slime hidden deep in the depths, occasionally appears to absorb adventurers into her gelatinous body.

    Small and deceptively cute, these little monsters are attracted to adventurers and eager to ooze all over them. Different colored slimes and their secretions cause various physical reactions. Slimes can be mixed to create combination effects.

  • CLEAR SLIME: Clear slime is an aphrodisiac that can also be used as a lubricant.
  • PINK SLIME: Pink slime amplifies shyness and embarrassment.
  • PURPLE SLIME: Purple slime triggers sexual aggression and sadistic tendencies.
  • YELLOW SLIME: Yellow slime may enhance dominate or submissive inclinations.
  • MOTHER SLIME: Secretions from the mother slime trigger a breeding rut/heat. The more contact one has with the mother slime, the more intense the rut/heat.

  • ► The water in this dungeon has unique properties. Adventurers that soak for long periods of time may find their skin clearing up, their hair becoming shinier, and their features becoming dewy and radiant. This water is imbued with beauty magic that intensifies the sexiness of those who drink or bathe in it. Everything they do, even sneezing or scratching an itch, will be tinted in a pink glow of attractive glamor.

    Guests that soak for too long run the risk of becoming powerfully distracting. Beauty can be bewitching, so take care to not charm other adventurers into becoming obsessed admirers, lest you become an unwitting Helen of Troy!

    Drinking the water comes with an additional potential side effect. The drinker's voice has a 25% chance of becoming hypnotic. They may be able to entrance others or cause them to orgasm through dirty talk alone.
    FLOOR 6 Drying off won't be a problem after getting down to the sixth floor! The temperature jumps to a sweltering degree and light glints off silvery glass. Orange and red flicker and dance. Stepping into the yawning mouth of this massive floor reveals a giant pit of blazing fire beneath a twisting mirror maze.

    Muscular minotaurs prowl, prepared to kidnap adventurers and whisk them away to their dens. This maze is also equipped with traps and enchantments designed to redirect guests back to the beginning entrance. Adventurers will need to use creativity and ingenuity to navigate this labyrinth while battling intense heat.

    ► Guests can take cover in small chambers at maze corridor intersections. These rooms are also sweltering but, happily enough, there are magical air conditioners available! Two plates on opposite sides of the room must simultaneously be stepped on in order to activate the ice enchantment.

    Comfort comes with a price. Something strange happens when magic sparks: the adventurers standing on the activation plates have swapped bodies! They won't be able to switch back immediately, either, because the ice enchantment has a cool down period. Their options are to either wait it out or go find another room with an unused ice enchantment!

    ► Adventurers that successfully navigate their way through the maze will find a long corridor leading to a massive shining door. They've found the exit down to the treasure room where riches upon riches are waiting. Money, money, money!!

    Guests that let their guard down while walking to the door may end up shot with an arrow! In classic dungeon fashion, holes in the wall open and launch arrows all the way down to the entrance of the treasure room.

    Getting shot by an arrow will trigger lust at first sight! Forget about everything else and look at your fellow dungeon crawler. Aren't they so erotic? Don't you really want to fuck them right now and forget about all that treasure? Or perhaps they're still rocking around in your swapped body. Isn't it suddenly tempting to fuck yourself?


    TREASURE ROOM
    IT DEFINITELY ISN'T CURSED
    FLOOR 7: THE BOTTOM FLOOR The final floor of the dungeon is a massive chamber glittering with precious gems, metals, and enchanted valuables. Piles and piles of gold coins are stacked as far as the eye can see. Treasure chests line the walls, overflowing with sparkling jewelry. Anyone that’s ever wanted to swim in piles of gold can finally make their dream come true.

    Guests can take whatever they can carry. They have to make their way back up through the dungeon with it, so hopefully they came prepared!

    ► Brave adventurers that managed to come this far deserve worthwhile gains. Those who enter the treasure room are welcome to pick up special treasures from the following selection. None of these items are game breaking, so players can pick up multiple or mix and match.

  • ECHO STONE: A small stone that fits in the palm of a hand. When tapped, it sends out a soft pulse that outlines nearby exits, hidden passages, or alternate routes in shimmering light.

  • EARRINGS OF FATE: A matching pair of diamond studs. If shared between two people, the wearers can sense each others’ location all times.

  • CLOAK OF INVISIBILITY: Shimmering silver fabric as smooth as water. Wearing this cloak grants invisibility.

  • THONG OF BRONZE: A bronze thong. Wearing this thong increases power, endurance, and speed, but only when worn alone.

  • RING OF PROTECTION: A simple gold ring enchanted to protect the wearer. While this is useful during battle, it also can act as birth control and prevent sharing diseases.

  • CLICK LOCK LOCKET: A simple golden heart-shaped locket. The wearer can open the locket and give themselves temporary body modifications for up to two hours at a time.

  • MECHANICAL MOUSE: A mechanical mouse that registers its master with a drop of blood. A little friend that can scout, transport small items, and fit into tiny spaces.

  • BRASS COMPASS: A small brass compass with delicate gears. It doesn’t point north. Instead, it points to the carrier's deepest desire or the object they seek the most.

  • FEATHER OF FLIGHT: A delicate feather that feels lighter than air itself. Grants the ability to fly for a short period but the user must have it in their possession and activate it. Works in bursts, such as allowing them to jump across wide gaps or avoid a deadly fall.

  • HAND OF LUCK: A small, silver broach shaped like a human hand, fingers outstretched in a gesture of good fortune. The hand grants increased luck to the user, influencing dice rolls, odds, or even the outcome of risky decisions. However, it only works once per day. When it activates it may make other things worse.

  • ► An iridescent door glitters at the back of the treasure room. Written on an aged scroll pinned to the wall is an explanation that this door can send adventurers home. They will have abandon their companions for this opportunity, because one who uses the door must pass through alone. The scroll explains that the door will only work once within a span of several hours, making it impossible for anyone else to immediately use it. There is also the risk that it will never work again.

    Of course, the door isn't really sending anyone back to their world. Guests that decide to take the leap will find themselves walking straight into their suite upstairs. The scroll didn't specify which home!


    OOC NOTES

    INVITES | RESERVES | APPLICATIONS
    BLANKET CW: alcohol; altered states; anonymous; aphrodisiacs; BDSM dynamics; body swap; breeding kink; classic tropes; costumes; cum play; dubcon; death; enchantments; erotic plants; erotic monsters; entrapment; hypnotism; noncon; temperature play; traps; weapons; violence; voice kink

    ▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

    ▶ All TDMs are game canon. This TDM acts as the game's November event and is designed to provide content for players through the mods' December break. The marketplace and dungeon will ICly conclude on January 1st.

    ▶ Current characters may top level on the TDM. Any current characters posting to the TDM should note they are current in their subject header. The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention!

    ▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

    ▶ We ask you to kindly add content warnings to your threads as appropriate.

    ▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
    NAVIGATIONLOGNETWORKOOCMEME
    wellpaid: (pic#16425485)

    alhaitham | genshin impact | new character/new player

    [personal profile] wellpaid 2025-11-18 07:13 pm (UTC)(link)
    — i. KISS KISS (mistletoe, sfw)
    [ he would like to know how he went to sleep in his bedroom and awoke here because frankly? it's impressive. the get up he woke up in is... quite the choice. he gets the idea. the horns and pointed tail. a devil? alright. the amount of leather is especially ridiculous. wildcard. worth double the payout. alhaitham is almost inclined to think he's had a few too many drinks and ended up in some of sumeru's ruins. maybe ingested something that causes hallucinations. the corridors he wanders seem like nothing special, but neither are they giving him any concrete answers. there's nothing that suggests this is anything other than real. still...

    him? they really thought he would participate in this?

    alhaitham is more than ready to wake up back in his home when he instead rounds a corner and nearly bumps into someone else.
    ]

    Sorry, [ he says, a perfunctory and dull response, given without a thought until when he tries to continue on, he simply can't. he pauses. tries again. his eyesight isn't poor, he can clearly see that he isn't the only one attempting to move on but stuck in place. hm. ] I suppose you're not responsible for this.

    —  ii. HANDHOLDING (floor 2, gen)
    [ he has very nearly been tossed to the ground below twice now and, no offense, alhaitham isn't interested in taking a tumble into the mossy ground below. for all he knows, the bed of moss below is waiting to turn into some kind of extraordinary sex trap. furthermore, there are multiple other bridges ahead. he doesn't care to be tossed on his butt below that many times. he has an idea, though, that like most of the tricks around this depraved dungeon, it'll take another person to reach the other side of the bridge. that leaves him waiting for the next person to arrive. ]

    About time, [ alhaitham says as he sees the next person approach, not batting an eye if it's another "monster" or "adventurer" approaching. ] Ever encountered this before?

    —  iii. NONCONSENSUAL FACIAL (floor 3, nsfw)
    [ the lush vegetation of this floor remind alhaitham more of home than anything. the likeness to sumeru grants perhaps too much confidence, as he doesn't mind traversing deeper into it. honestly, he could do without the groping of the well-disguised flora like creatures within, but they're easy enough to brush off and no real trouble. he doesn't find what he's seeking.

    no, what alhaitham does find is the most phallic shaped plant he's ever displeasure of encountering. recognizing that it is a plant makes it less odd that there's someone there, ahead of him, stimulating the phallic plant. uh. milking it, he supposes. he hopes there's a good reason for that. he's not about to interrupt that passing by, so staring at one of those bizarre plants and wondering what kind of reward one gets for -- milking it. 

    poor decision. there's nearly no warning before the plant is shooting off, creamy.... milk shooting right onto alhaitham's face. the other plants within the proximity are doing the same, emptying their load of milk as the person ahead has clearly finished their job. alhaitham didn't account for it setting off all the plants in the area. 

    his previously silence presence is given up in an ungraceful sputter and disgusted noise as he's quick to wipe the stuff off his face. it's in his hair.
    ]

    If you want more of that stuff, I'm covered. 

    [ as dry as his voice is, the disgust is audible.

    — CHOOSE YOUR OWN ADVENTURE
    encounter alhaitham in the wilds, wherever you like. any prompt you're interested in, let me know and i don't mind writing a starter.

    — ooc
    i'm introducing the least sexual man ever. open to m/m and m/f for this and our man here is a top, in his mid-20s. i'm honestly torn between apping this guy and another character (take a wild guess) so i'm giving them both a try.
    Edited 2025-11-18 19:15 (UTC)
    indigently: (138)

    kiss kiss~

    [personal profile] indigently 2025-11-19 01:04 am (UTC)(link)
    [ Having been here as long as he has been, Kaveh is not a monster but an adventurer, although the armor he's obtained is anything but protective, much to his chagrin. Between that and his hair, longer than it's ever been, trailing halfway down his back by now, it's possible that Alhaitham won't immediately recognize him.

    It takes him a moment, as it is, to discern his former roommate's identity, what with the horns and tail and... so, so much leather.

    And it might be good that he's stuck in place, because if he weren't, he might do something stupid like hug him, and based on the way Alhaitham talks, it's... probably for the best that he doesn't.

    Still, his eyes are wide and his lower lip trembles as their eyes meet. ]


    Alhaitham, [ he says, and then, belatedly realizing that he needs to answer the scribe's question, shakes his head. ] No, I... it's not because of me. This is just.. this is just the kind of thing that happens here.

    [ He doesn't go so far as to say that it usually takes some sort of physical or sexual contact to undo whatever the magic is—he can't bring himself to do so. ]
    wellpaid: (pic#18164338)

    oh, kaveh....

    [personal profile] wellpaid 2025-11-19 02:15 am (UTC)(link)
    [ he'd know that voice anywhere. for once, there's no stifling the surprise that flickers across his face. admittedly, the resemblance was too uncanny for coincidence, but... well. ]

    Kaveh.

    [ the surprise colors his voice, well and truly caught off guard. the hair had been enough that alhaitham hadn't bothered paying the person he'd nearly collided with even a second look, too busy assessing their surroundings for what trap they've triggered. kaveh's hair definitely wasn't that long last night. he doesn't have this amount of leather in his wardrobe either, so he supposes it's not unbelievable it's just part of his costume.

    that's not the only thing off, though.

    this... reaction. kaveh has been shaking before when they argued, utterly enraged. the way his bottom lip quivers, alhaitham has half a mind to think kaveh might cry. at seeing him? unlikely, is what he'd like to say.

    suffice to say, his roommate has all of his attention now. he's almost forgotten about the trap they've seemingly walked into. that shake of his bottom lip nearly makes it into his voice.
    ]

    What's the matter with you? [ his voice is a note more careful than the insincere apology a moment ago. ] You're talking like you're well-acquainted with this place.
    indigently: (068)

    [personal profile] indigently 2025-11-19 08:19 am (UTC)(link)
    [ What's the matter with you? Alhaitham says, not I'm back, and if Kaveh had any doubt left, this would dispel it all. The blonde takes another deep breath, long and shuddering, as he tries to work out how he can answer the younger man's question in a way that will satisfy him—because he knows, if their situations were reversed, it would be difficult for Alhaitham to explain it, as clever with words as he may be.

    He's quiet for a moment, before starting: ]
    I'm going to tell you some things that won't make sense. Just... be quiet for long enough to let me finish, okay? [ Otherwise, when he tells the other how long he's been here for, Alhaitham will interject about having seen him yesterday, and they'll argue.

    His arms fold across his chest. ]


    I am well-acquainted with this place, because I've been here for almost two years. I know that doesn't make sense to you. You probably saw me just before you went to bed last night, right? But time... time works differently here. [ As do memories. ] It's not easy to explain, but it's the truth.

    [ He holds out his left hand so Alhaitham can see the suit mark there: a heart, pale in color, nestled on the palm between his thumb and pointer figure. ]

    See? I have my suit allocation already. I haven't been a wildcard for a long time.

    [ He hates this. He feels sick to his stomach, and... and now they're stuck here, and Kaveh knows what that means, and he's not sure he can take it. ]
    indigently: (042)

    he's a mess, it's fine

    [personal profile] indigently 2025-11-19 08:19 am (UTC)(link)
    [ What's the matter with you? Alhaitham says, not I'm back, and if Kaveh had any doubt left, this would dispel it all. The blonde takes another deep breath, long and shuddering, as he tries to work out how he can answer the younger man's question in a way that will satisfy him—because he knows, if their situations were reversed, it would be difficult for Alhaitham to explain it, as clever with words as he may be.

    He's quiet for a moment, before starting: ]
    I'm going to tell you some things that won't make sense. Just... be quiet for long enough to let me finish, okay? [ Otherwise, when he tells the other how long he's been here for, Alhaitham will interject about having seen him yesterday, and they'll argue.

    His arms fold across his chest. ]


    I am well-acquainted with this place, because I've been here for almost two years. I know that doesn't make sense to you. You probably saw me just before you went to bed last night, right? But time... time works differently here. [ As do memories. ] It's not easy to explain, but it's the truth.

    [ He holds out his left hand so Alhaitham can see the suit mark there: a heart, pale in color, nestled on the palm between his thumb and pointer figure. ]

    See? I have my suit allocation already. I haven't been a wildcard for a long time.

    [ He hates this. He feels sick to his stomach, and... and now they're stuck here, and Kaveh knows what that means, and he's not sure he can take it. ]
    wellpaid: (pic#16425492)

    look alhaitham is on his best behavior at least

    [personal profile] wellpaid 2025-11-19 02:50 pm (UTC)(link)
    [ he’s not so inept he doesn’t recognize that his answer appears to have been wrong. kaveh has always been sensitive and wears those emotions on his sleeve, but this seems deeper than that. as prone as he is to interjection and disagreement where kaveh is concerned, he does them the favor of staying quiet. his arms unknowingly imitating kaveh’s, crossing over his chest.

    he doesn’t open his mouth, but the jump of his brow is a wordless challenge to the idea that kaveh is familiar with this, much less two years.

    he accepts the evidence, however, peering at the heart marked onto kaveh’s flesh. hm. a little hard to argue, not that kaveh’s the type for fabrication like this. his gaze flicks back up to kaveh’s face. it makes more sense why he seems so unsteady.
    ]

    Two years, [ he repeats, very much like he’s testing the bizarre idea. it doesn’t particularly bode well. for all that he’s sensitive, kaveh’s a sharp mind. if he’s still here… well. alhaitham doesn’t care for fruitless struggle. ]

    Two years and not a single hair cut.

    [ there’s no point in disbelief. he’ll believe kaveh, even if he’s not thrilled with the implication there. ]
    indigently: <user name="iori147" site="twitter.com"> (173)

    "best behavior" = immediately calls Kaveh out on his hair

    [personal profile] indigently 2025-11-20 12:46 pm (UTC)(link)
    [ He realizes quickly that showing evidence was a good idea—without it, Alhaitham might have struggled to believe him, despite him being the furthest thing from a liar. The evidence though seems to help the other settle something in his mind, accept the situation for what it is and judge Kaveh's apparent strangeness accordingly.

    And then, with that sorted out in his own mind, the first thing he does... is complain. Kaveh's jaw drops, and a hand curls into a fist, and he's just about to bite Alhaitham's head off about it when he realizes...

    Archons help him, he's missed this. Even Alhaitham being difficult, somehow he's missed this—

    So he sighs, unclenching his fingers, shaking his head as he rolls his eyes. ]


    I could have had it cut if I wanted to. I've been.. growing it out, I guess. Something different.

    [ And once again, there's more he doesn't say. About how, by the time he probably first needed one, he was deep in depression, hiding in his suite and refusing to see anyone, holding onto— ]

    ...You must be missing your headphones, right? Here. [ He reaches into his pocket and surfaces with a pair of earbuds in a case, holding them out to the other. ] They have noise canceling. If you want actual headphones, we can get them later, once we can move—

    [ Right. Yeah. Moving. His eyes close, and he sighs. ]

    ..Did you read the information on your watch, Alhaitham? About the kind of place this is?

    hey he didn't say it was bad

    [personal profile] wellpaid - 2025-11-20 20:52 (UTC) - Expand

    he'll find out later.......

    [personal profile] wellpaid - 2025-11-22 19:08 (UTC) - Expand

    truth...

    [personal profile] indigently - 2025-11-23 15:01 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-23 22:03 (UTC) - Expand

    (no subject)

    [personal profile] indigently - 2025-11-25 13:02 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-25 13:49 (UTC) - Expand

    (no subject)

    [personal profile] indigently - 2025-11-25 14:56 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-26 14:54 (UTC) - Expand

    (no subject)

    [personal profile] indigently - 2025-11-27 08:01 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-27 12:01 (UTC) - Expand

    (no subject)

    [personal profile] indigently - 2025-11-28 14:22 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-28 21:39 (UTC) - Expand

    (no subject)

    [personal profile] indigently - 2025-11-29 11:53 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-29 13:20 (UTC) - Expand

    (no subject)

    [personal profile] indigently - 2025-11-29 13:54 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-29 22:44 (UTC) - Expand

    (no subject)

    [personal profile] indigently - 2025-11-30 13:04 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-30 14:57 (UTC) - Expand

    (no subject)

    [personal profile] indigently - 2025-12-01 12:52 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-12-02 09:41 (UTC) - Expand
    workingslacker: (pic#17967957)

    iii

    [personal profile] workingslacker 2025-11-19 04:20 am (UTC)(link)
    [ It's just a plant, phallic shaped and capable of being milked or not. Cale, in particular, doesn't really care what it looks like or what it does. There is a payment to be received here and he's all about making money. Now he had found a rather isolated plant - relatively isolated with some friends - so he doesn't think that it will set off a chain reaction.

    Cale does make a face at the milky fluid that coats his fingers as he gets the plant to secrete the stuff into a potion bottle he's emptied out. But then he hears the sound of movement and before he can tell someone to stop -

    There it goes. Well, one plant goes off. Then it turns into two. Four. Six... And now all of them in the immediate area are just dousing the both of them in their "milk." Cale, for his part just sighs and looks extremely put out. ]


    Yes, I can see. Thank you for that.
    wellpaid: (pic#18164363)

    [personal profile] wellpaid 2025-11-19 02:30 pm (UTC)(link)
    [ it’s unordinary enough that the flora here are mimicking the shape of a penis. few, without firsthand experience, would think that more than the singular stimulated plant would… provide milk. well, now alhaitham knows. the creamy milk stuck to his fingers is viscous enough to be more than a little disturbing clinging to his fingertips. ]

    Ugh.

    [ he shakes his hand, ridding his fingers of the ‘milk’ before he continues to try to swipe the disgusting substance off of his face. it’s everywhere after the bizarre chain reaction. not just on him, but on their surroundings as well.

    oh, and the man that had been milking the thing to begin with.
    ]

    Not a problem, [ alhaitham says, tone clipped and brimming with undisguised disgust. he’s wiping the stuff off of his lashes. understandably, he’s not thrilled. forget the way it clings and drips down his leather. no, he’s more concerned with the amount that’s in his hair. ] Care to share what you were collecting this for? Seems useful to know since we’re doused in it.

    [ he’d rather know now whether the substance he’s drenched in is harmful, but he suspects that would be too sensible. ]
    workingslacker: (pic#17967833)

    [personal profile] workingslacker 2025-11-20 05:46 am (UTC)(link)
    [ While Alhaitham is trying to remove it from his hands and hair, Cale is trying to do the same from his... Well. "Clothing" isn't really accurate but it's not really armor either. No one here is thrilled about being soaked in an unknown substance that seems a little too tacky. ]

    Someone has a job posting for full bottles. They say that it's necessary for their medicines.

    [ Cale's flat expression is likely telling what he thinks of that. Just medicine? Highly unlikely around here. ]

    Given what the Resort likes to pull, the "medicine" is likely an aphrodisiac.

    [ Or something to boost/enhance stamina for prolonged sexual activity. Cale also half expects that something will come out of this so - ]

    Hence why I was trying to be careful.
    wellpaid: (pic#18164331)

    please forgive him…….

    [personal profile] wellpaid 2025-11-20 07:28 am (UTC)(link)
    [ from the limited experience that alhaitham has accumulated, he’s similarly skeptical of this being medicinal. not in the traditional way, at least. he supposes people do seek those types of medicines as well. his hair is a hard thing to salvage without water.

    he can feel the… milk sticking, glueing sections of his hair together in the most grotesque way.
    ]

    Oh? Not careful enough from the looks of it.

    [ his err has left the both of them struck with what he suggests to be an aphrodisiac. not exactly a harmless lapse in caution to drag an innocent bystander into.

    anyway, he’s heard enough.
    ]

    I’ll be taking my leave now.

    [ because if he has been exposed, he’d like to wash off the substance. not stand around letting his skin absorb more of it. he turns on heel, tail whipping behind him as he begins to leave precisely the way he came from. ]
    workingslacker: (pic#17967916)

    good luck alhaitham

    [personal profile] workingslacker 2025-11-21 05:18 am (UTC)(link)
    [ "Not careful enough." Cale scoffs. ]

    I was successful until someone came along.

    [ Sorry, Alhaitham. He's not going to tolerate that sort of nonsense. Cale, for his part, has sort of given up trying to get the substance off of his body. It's just too sticky. He'll have to find some water or a pool or something and scrub himself down.

    Go on, Alhaitham, though. Turn around and leave. Cale isn't about to case him down. If it really is going to start to cause some reaction, it might already be too late. ]


    Good luck not setting them off again, considering your track record for it.
    menhulu: (44)

    mistletoe;

    [personal profile] menhulu 2025-11-20 03:36 pm (UTC)(link)
    .. no, I'm not.

    [ dan heng sighs, glancing up to alhaitham's face, unfamiliar to him, but certainly handsome. handsome, and entirely disinterested, which.. mood, really, even if dan heng has managed to grow accustomed to this place and all of its eccentricities. that took time.

    anyway, despite his experience here, dan heng does not notice the mistletoe right away - instead he looks around, not up, studying the surfaces of the stone arch they're stuck beneath. ]


    Unfortunately, this sort of thing is not unusual here.
    wellpaid: (pic#18164399)

    [personal profile] wellpaid 2025-11-20 10:05 pm (UTC)(link)
    [ disinterested is putting it mildly. 

    alhaitham doesn't repeatedly test the bubble they're trapped inside. the other's reaction makes it fairly clear there's something in the area that they've triggered and while he suspects it's no simple means of disengaging the trap without completing its demands... it would be terribly useful to know how to avoid this situation in the future. at a glance, this particular spot seems no different than any other.
    ]

    The watch didn't include this in its explanation. 

    [ not a surprising revelation. it was, however, quite up front about what was wanted from the hostages held here. ]

    I'll imagine the solution to this puzzle is related to the game. Forcing our hand in participating.

    [ dan heng is not unattractive. that's doesn't mean alhaitham is interested in that way either. ]
    menhulu: (96)

    [personal profile] menhulu 2025-11-21 12:02 am (UTC)(link)
    Mm. Unfortunately the watch's information isn't.. entirely comprehensive.

    [ it's helpful for initially settling in, sure, but things change so often around here that it's only so useful. the golden peacock is expansive, and always hosting strange, unique events. but alhaitham's estimation is nevertheless rather accurate. ]

    But you're right, like as not there's some necessary compulsion - ah.

    [ it's then that dan heng finally glances higher, following the sweep of the stone arch to its apex, where a little sprig of mistletoe hangs innocently, tied by a merry red ribbon. ]

    There's out culprit, I believe.
    wellpaid: (pic#18164342)

    [personal profile] wellpaid 2025-11-21 03:06 pm (UTC)(link)
    Hm.

    [ alhaitham stares up, unimpressed at the tiny sprig that dan heng points out as the culprit. out of all the green, vines twisting and creeping around, the decorated sprig sticks out apart from the rest. he crosses his arms over his chest, if he recalls correctly — ]

    I’ve passed that same little sprig several times now.

    [ he’s seen it decorating several archways he’s passed under. if he’s peacefully passed under it before, perhaps his initial suspicion wasn’t wrong after all. ]

    So I suppose they’re safe to pass by alone.

    [ turns out you were the problem dan heng. ]
    menhulu: (103)

    [personal profile] menhulu 2025-11-23 04:33 am (UTC)(link)
    [ hey wow what the fuck ]

    It would seem so. I've passed several arches like this without issue, as well. [ he frowns. ] This certainly makes sense, given the nature of the resort.

    [ how it tends to push people together for intimacy. that there are traps designed for two or more people is nothing new, though he's not seen it associated with this particular plant, yet. how innovative. ]

    Like as not, we're expected to perform some act of intimacy in order to be set free. [ a beat. ] Are you new here?

    [ there are many, many people in the resort, yes, but he tends to remember faces he has come across before, especially ones as striking as alhaitham. ]

    (no subject)

    [personal profile] wellpaid - 2025-11-23 06:02 (UTC) - Expand

    (no subject)

    [personal profile] menhulu - 2025-11-29 08:07 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-29 09:27 (UTC) - Expand

    (no subject)

    [personal profile] menhulu - 2025-12-03 17:03 (UTC) - Expand
    aertire: (10)

    2

    [personal profile] aertire 2025-11-26 10:21 am (UTC)(link)
    [The brown-haired woman he's encountered in the dungeon is another new arrival "monster," by the looks of her. The black dress she's wearing - all leather and straps, technically covering all the important bits but just barely - would look more at home in a BDSM show than as any remotely functional clothing.

    She appears to have been thrust into the role of a "fallen angel," so at least they match.]


    Hmm? Oh, yes, the bridges - they do look shady, don't they? I've just been flying over them out of caution.

    [A beat.] Ah, y-yes, I see, that's probably not applicable to you, is it?
    wellpaid: (pic#18164362)

    [personal profile] wellpaid 2025-11-27 12:30 pm (UTC)(link)
    [ alhaitham doesn't appreciate their matching style much. at least, in whatever bizarre choices made in clothing him, his outfit isn't as... minimal. she must be chilly. ]

    Unfortunately, not. [ he crosses his arms over his chest, once more fixing his attention on the bridges before them. he leaves out that if he had his vision, he could very well pass these bridges in a blink. what's not an option isn't important. ] These bridges don't just look shady. Every time I've taken a step onto it, the bridges abruptly disappear. 

    [ if she's like him and encountered any of the traps of this place, she'll have likely come to the same conclusion he has. something (or someone) else is required. 

    a conundrum that hardly effects her if she's able to merely fly over the gaps.
    ]
    aertire: (13)

    [personal profile] aertire 2025-11-27 10:40 pm (UTC)(link)
    Mm, I thought there was something suspicious about them... [She crouches down and peers more closely at the structure.] Though, up close, they don't really look any different from a normal bridge, do they? I wonder what the mechanism is that activates them. [There is genuine curiosity in her voice. She's a nerd.]

    [She stands up, glancing over at Alhaitham.] Would you like any help in crossing them? I should be able to carry a person your size without much difficulty. [It might be a little embarrassing, though.]
    wellpaid: (pic#18164345)

    [personal profile] wellpaid 2025-11-28 01:52 am (UTC)(link)
    [ the curiosity he hears in her tone is a thing he can relate to, his brow picking up in plain interest. there’s no particular advantage here in figuring out the solution to this conundrum, not when she’s offered him a ride across evidently. he doesn’t mind embarrassing. ]

    If you’re intrigued, we can attempt to solve this.

    [ as he’s seen from the resort, little is solvable alone. it may be that just another body on the bridge with him would be enough… somehow he suspects that may be too easy.

    he picks up the pouch attached to his waist a little before dropping it back down against his hip.
    ]

    Otherwise, I’d be willing to pay you if you’d be willing to ferry me across.

    (no subject)

    [personal profile] aertire - 2025-11-28 09:29 (UTC) - Expand

    (no subject)

    [personal profile] wellpaid - 2025-11-28 20:41 (UTC) - Expand

    (no subject)

    [personal profile] aertire - 2025-12-07 08:51 (UTC) - Expand
    wellpaid: (pic#18164331)

    ( for kaname date )

    [personal profile] wellpaid 2025-12-07 05:54 am (UTC)(link)
    [ This is his third adventure into the dungeon. It's only his second time to make it so far and despite knowing how wet this floor is, he's still appalled when he's soaked through, unceremoniously dunked into a pool of water much deeper than the last time. He'd pulled himself out of the water as soon as he could and has since begun trudging down a tunnel only knee deep in water. Last time, they were swiftly exiting the floor and... admittedly, Alhaitham's memory of that is foggy patchwork from what he now understands was not any brand of concussion. Regardless, he doesn't remember these slimes.

    They're annoying, at best. Not an unfamiliar creature and not one he can't easily deal with even given the flimsy nature of the crude sword Kaveh had gifted him with. They had been unable to make it to the much famed treasure room and had left a few jobs unfinished. If Kaveh hadn't hurt himself, Alhaitham wouldn't be returning. 

    He'll consider his effort spent here as good enough for the rent he can't afford to pay Kaveh in return. Particularly if he's fortunate enough to make it to the famed treasures at the end. 

    Alhaitham is making short work of the slimes in his way. He has a pouch at his side filled with all the cores he's managed to obtain thus far. 

    He's ventured into various water-filled chambers. He suspects he must be approaching the heart of the tunnels, each room's waters deeper. Alhaitham, dripping wet, is making much needed use of the shallow edge of this pool to skirt the length of the room. When the water surface breaks, ripples and small waves crashing against Alhaitham's knees, it has his utmost attention. When the dark depths of the water seemingly spits out a man, Alhaitham is notably confused until he recognizes that's a slime that's spit this man out. A massive slime, almost invisible in the waters and Alhaitham realizes with some dulled surprise, it must have swallowed him. 

    He thinks back to the numerous chests he'd spied in the waters and wonders how many were traps laid like this.


    Hey, [ Alhaitham isn't particularly loud, but in the quiet chamber his voice feels loud anyway. He has the decency to sound somewhat urgent, almost concerned. He's kind enough to pull the man up into the shallows and helps keep him upright. He's covered in slime and Alhaitham's lip curls in disgust over it, but he still delivers a couple firm whacks to the stranger's back to help him expel any water or, worse, slime he'd swallowed. ]
    gumai: (pic#17998766)

    [personal profile] gumai 2025-12-07 09:24 pm (UTC)(link)
    [ So, yeah. Date got eaten by a slime.

    It's not that he wanted to be eaten by a slime — of course not. Who would want that? But he was trying to navigate through the dungeons despite not being much of an Adventurer type but his nosy nature got the best of him and here he was. At least, that was fine until he spotted a porno mag deep in the waters and when he bent down to pick it up, he got jumped on by a bunch of slimes. Curse his foul curiosity.

    In the end, he was swallowed up by the biggest slime of them all, one that was bigger than him as a person, and unfortunately had to struggle his way out of it afterwards. He ends up spit up in the end, after enough kicking and thrashing inside of it, and collapses in the shallow waters. That's when he feels hands grabbing him, pulling him up to where there's less water and sitting him up.

    When he gets thumped on the back, that helps because he does end up coughing up a fair bit of water (and, gross, slime) suddenly, turning away from Alhaitham to spit it up to the side. He feels gross, looks gross, and is regretting all actions he took that led him here. The strangest part though, is he's not cold. In fact, his body is feeling warmer than he expected it to be. ]


    Eurgh. [ Cough, cough, cough. ] Thanks...?

    [ He's just been saved! And now he is ... covered in slime and doesn't have anything to wipe himself off with. Oh god, it's drying on his skin and in his hair. So gross. ]
    wellpaid: (pic#16425483)

    [personal profile] wellpaid 2025-12-08 12:58 am (UTC)(link)
    [ Alhaitham, admittedly, didn't know that was something he should be wary of. He's grateful it's knowledge he's learning through someone else's poor experiences. 

    He's not the most enthusiastic when it comes to heroic behavior, but it's not hard work dragging Date a couple feet out of the deeper water and onto the shallow edge Alhaitham had been traversing. Less effort to smack his back a few times and ensure he doesn't topple back over into the water. He guesses its good the guy coughs up what he does. Once Alhaitham is mostly confident the stranger isn't about to drown in the shallow water, he lets go.

    He hates the way his shoes are soggy, full of water. He definitely hates the gooey slime sticking to his fingers. Once he's let go of Date, he's attempting to wipe the slime off of his hands. It doesn't look especially gross, fairly harmless. The texture is horrific.
    ]

    Ugh. Try not to get swallowed by monsters again.

    [ He's not big on needless sympathy but after attempting and mostly failing to wipe off the slime from his hands. When he looks back at the shiny coat of slime sticking to Date, he definitely feels a pang of sympathy. There aren't a lot of worse fates.
    gumai: dnt | <user name="gag_iwashi" site=twitter> (pic#18193604)

    [personal profile] gumai 2025-12-10 12:27 am (UTC)(link)
    ( continued here )