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ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-11-15 03:00 pm
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TDM 12



【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system.

As a token of appreciation to all of our guests, the house and resort have worked in collaboration with the all powerful system that transmigrates souls between worlds to bring you a special excursion! All are invited to participate in our limited time event, Tits out! A Sex Dungeon! where guests can shop, craft, adventure, treasure hunt, and battle.

During this event, sexual encounters with WILDCARD guests are worth double the payout, so please keep an eye out for our new arrivals! Other supplies, such as typically banned weapons, are also available.

We appreciate our low rank guests temporarily adjusting their living quarters to accommodate this delightful experience. Extra thanks to you for your generosity! 】



WINDING MARKET
A ROOKERY COMES SPRAWLING
A CHARMING MARKET ► The Rookery floods the main lobby and begins construction on the eve of November 15th. This wandering group of merchants has decided to set up shop! From November 15th through January 1st, the Rookery will be operating a marketplace on the ground floor of the Golden Peacock. This marketplace operates at all hours and does not close.

This once luxurious lobby has transformed into a rustic market. Wooden shops line the walls where eager merchants promote their wares. These little stores are stocked with handcrafted goods, specialty products, and artisanal treats. Unlike general Golden Peacock establishments, shops in the marketplace are willing to haggle and trade.

► Not all of these booths are occupied. Guests interested in selling their crafts or services are welcome to open up shop. The merchants of the Rookery will also hire resort guests looking for work.
CEDAR AND PINEThis simple marketplace embraces small town charm. The scents of wood and pine meld with freshly baked bread and leather. The echo of a blacksmith striking metal resounds through chatter and laughter. Shopkeepers call and wave from their booths to lure in potential customers.

► Weather simulation has been introduced to the first floor. Snow falls from an artificial sky dotted with lights. This snow looks, feels, and tastes like the real thing. The temperature correspondingly drops to a brisk chill, so bundle up!

► Merchants decorate their shops with winding ribbons, baubles, and bells at the beginning of December. A massive pine tree graces the central square and patrons are invited to decorate it with sparkling ornaments.

Rumor of a gifting tradition spreads, with merchants jumping on board to offer gift wrap with every sale. If you don't give someone you care about a thoughtful present then you must not really like them at all!
SPECIALTY SHOPS
LIMITED TIME WARES
PREPARE FOR DUNGONEERINGOne of the biggest stores in the marketplace is the armorer's shop. It isn't safe to go adventuring in an unexplored dungeon without protection! Come one, come all. The best armor in town is here. The marketeers in the armorer's shop swear their supplies are the best in the business. Well-crafted! Quality materials! Enchanted to ward off the elements!

All available armor is extremely slutty. Every piece has been styled to emphasize the wearer's assets and barely covers anything. Tight, sexy, and functional. Isn't it a win/win for all? Let those tits battle and breathe!

Guests that follow the sound of clanging metal will find the blacksmith. The front of the shop offers a basic selection of knives, swords, and shields for purchase. While the quality of these weapons is mediocre at best, guests may not want to pass up the opportunity to purchase a weapon while the house is allowing it.

Weapon aficionados may meet with the blacksmith to discuss enhancing the current selection. Special materials can be found in dungeon chests or collected from monsters to improve weapon quality. Guests willing to collect these materials and have the chips to spare can commission superior products.

Several leather shops are competing for business. One specializes in enchanted leather pouches, another focuses on offering high quality boots. Leather journals make beautiful gifts. What lasts longer than leather clothing? Nothing! Or how about a leather hair accessory for that person with long, flowing locks?

Those browsing through these many leather shops best keep their wits about them. Not all of them are selling real leather! Some greedy merchants are trying to pass off plastic junk as the real thing. A few bold charlatans willing to lie about enchantments to customers that appear uneducated about magic. Do your best to not get swindled!
DRIED AND BAKED SUNDRIESThe dried goods shop is the most popular amongst adventurers. Those preparing to head down into the dungeon can't leave without supplies, after all! One can find a broad selection of jellies, jams, preserves, cheese, jerky, nuts, and seeds. While they aren't the tastiest, they'll survive for several days in a backpack, which is exactly what every adventurer needs!

The universe-renowned baking mogul, Mama Brot, has opened a shop selling her famous pretzels. These soft pretzels, nicknamed breastzels, come in both sweet and savory variations. They are deliciously plush and melt in the mouth. It's said that one bite of one of her pillowy breastzels will send you straight to heaven. Dessert and bread connoisseurs cannot miss out!

Guests eager to get their hands on some of Mama Brot's breastzels have their work cut out for them. The shops restocks with fresh breastzels every morning, but the line to purchase starts queuing two hours beforehand. Supply runs out quickly every time Mama Brot decides to whip up a new batch. Good luck!

Small bakeries peppering throughout the marketplace kick off December with a flurry of decorated cookies. Guests will find cookies and biscuits cut into different shapes, painted with icing, smeared with jam, and drizzled with chocolate. Hot chocolate booths also pop up, their baristas encouraging guests to gather and enjoy the snow by the center market tree with a cozy drink.
JOBS & QUESTS
A MAKESHIFT TAVERN
CALLING ALL ADVENTURERS: A SLAYER QUEST AWAITS!

Are you looking to make big coin? Do you have the strength and endurance to take on the dungeon? Then we want YOU to join our guild's quest to sLay!

The dungeon is teeming with sexy monsters that need sLaying. All you need to do to sLay is to fuck them real good! Once satisfied, these sexy monsters may drop quality loot. Join in the hunt to sLay and consolidate drops with our guild! We're happy to make trades or buy.

Yaaassss sLay all day!

JOB POSTING ONE! BIG PAYOUT FOR EASY WORK!

I am a pharmacist looking for some brave adventurers willing to go down into the dungeon and collect dongle flower milk for me. I need at least 10 bottles! This is an important ingredient in one of my popular prescriptions. I am not athletic enough to go get it myself and my supplies are running low.

Please deliver all dongle flower milk to the medical shop in the northwest corner of the market. Please note, I need FULL bottles. Do not skimp or I won't pay!
JOB POSTING TWO! HELP A WOMAN'S GROWING BUSINESS!

I am a young lady looking to expand my make-up business. I heard rumors that there's water in the dungeon that could make an AMAZING base for make-up products. But it sounds like it's super scary in there and I don't want to go. Please, someone, help!

You can bring all bottles of dungeon water to the make-up booth in the southeast corner of the market. I'm willing to pay in chips or trade some of my current products. My face masks and nail polishes are really good!

JOB POSTING THREE! PLEASE DON'T ASK WHY!

Hello. I need many dungeon slime cores, so I am looking for everyone and anyone willing to go slime hunting and gather some for me. We can negotiate pay based upon the number of slime cores brought. Do not inquire what the slimes or their cores are needed for.

Please bring all slime and slime core deliveries to back door of the Dried and Baked Sundries shop. Thank you!
JOB POSTING FOUR! I WANT COLLECTABLES!

If you're going into the dungeon, I want collectables. If you find that fabled treasure room, bring me back something cool and shiny. I'm willing to pay good money! I don't care what it is as long as it's hard to get and I can brag to my friends about it.

You can find me drinking in the tavern. I'll be wearing expensive velvet and a tiny hat with a feather.
PULL UP A CHAIR ► As a watering hole for adventurers looking for a place to kick back and relax with a hot beer, the tavern is a hot spot at all hours. Crude and sticky, there's never a dull moment at this establishment! Fights break out every night, drinking competitions are the norm, and it's the best place to gather information.

The tavern doubles as an inn, offering a dozen rooms above the bar for adventurers to cool their heels. A night's stay is relatively cheap and costs only a handful of chips.

Guests can pick up jobs and quests from the tavern's request board. Postings vary in difficulty and payout. Anyone is welcome to pick them up and they can be completed for as long as the dungeon is active.

► Jobs and quests can be completed through the dungeon prompts below. They may be done multiple times. These job posters need a lot of supply!

Guests can also list their own jobs and quests to the tavern's request board. While the board is typically meant to attract adventurers for hire, guests can advertise their own services this way. The bartender really doesn't care what goes up. She's too busy breasting boobily behind the counter in a corset that hikes her cleavage against her throat.


A WHOLE NEW BASEMENT
GOOD LUCK, NEW ARRIVALS
A TRENDY RENOVATION ► Low rank guests will be delighted to find that the basement has been completely renovated! Basement and maintenance floors have been converted into a realistic dungeon complete with gray stone, torchlight, and the echo of crawling monsters. Low rank suites have been temporarily adjusted to match the aesthetic.

The communal bathroom has also been styled into a medieval latrine. Low rank guests can now enjoy bonding together over a communal trench and chamber pots. A helpful sign has been posted on the door advising guests to be wary of slimes coming up through the piping.

Low rank guests that aren't happy with their living arrangements can check out the rooms above the tavern. They need only chat with the bartender and pay a fee for each night they wish to stay. It's up to them whether or not they think a dungeon filled with monsters or a raucous tavern is better for their beauty sleep.
NEW ARRIVALS ► New arrivals find themselves waking in various locations throughout the dungeon. Unlike low rank guests who have dungeon suites, new arrivals wake randomly in the upper and lower levels of the dungeon. Anywhere is fair game.

► New arrivals are considered dungeon monsters. In fact, wildcards are the number one hunted monster for the extremely popular sLaying quest! They'll have to keep on their toes if they don't want to be sexily sLayed.

Stepping away from resort standard, wildcards wake dressed to embody their role as an erotic dungeon monster. The house knows that its guests have eclectic tastes, so monster costumes range from skimpy strategically placed furs to full body suits.

► What are dungeon monsters without drops? Wildcards will also wake with a pouch of valuables for adventurers to collect. These items can vary from useful ores, gemstones, and chip vouchers to random items like condoms, vegetables, and shiny rocks.
UPPER DUNGEON
START THE DESCENT
FLOOR 1 Heading down the stairs from the marketplace leads to the first floor of the dungeon. This is where all low rank suites have been condensed. Corridors are generally dry and well lit, with twisting ivy and torches lining the walls. Some guests say that it’s an improvement over the previously dreary, dirty basement.

Only a handful of monsters are brave enough to come close to the surface. The ones that do have low IQs and are easily defeated.

► Barrels, crates, and chests can be found in corners and intersections. Low value materials, like perishables and basic clothing, can be found inside. This may or may not include the personal items of low rank guests misplaced during renovations. Whoops!

Watch out! Mimic chests love to hide amongst these crates. Opened mimic chests chase nearby guests, desperate to thrust their slimy tongues into any reachable orifice. They’re also quite dumb, happily repopulating areas where other mimics have been beaten. It isn’t uncommon to find a new one where an old one had been just yesterday!

► Sprigs of mistletoe grow over doors and dangle from the ceiling. Nothing happens when someone passes alone. The enchantment is only triggered when two or more people intersect. Those who cross under the mistletoe may find themselves unable to leave its proximity. As if an invisible bubble has appeared, attempts to leave will be rebuffed.

The mistletoe enchantment can only be broken by kissing. Some mistletoe may be satisfied with a brief kiss while others may require its victims to use tongue. Get ready for some smooching!
FLOOR 2 Multiple stairways across the first floor lead down to the second. As guests head down, they will find the temperature dropping and light dimming. The stairwell opens up to a reveal crumbling archways, staggered levels of ruins, and rich moss blanketing over stone.

This dungeon floor has several gaps between ruins and multiple pockets of open space. Old wooden bridges creak in the wind. Leaves flick across, carried on steady breeze. Treasure chests and harpy-like monsters can be found throughout the ruins.

► Adventurers need to cross multiple bridges to make it to the next portion of the dungeon. However, they will find that they cannot cross these bridges alone. All bridges in this area vanish the moment someone steps out solo. Luckily, falls to the ground are cushioned by a thick blanket of moss.

Adventurers must step forward together, hand-in-hand, in order to cross. Guests that stop holding hands while crossing, hesitate, or mistrust one another will find the bridge vanishing from beneath their feet.

► Wind speeds spike dangerously at random intervals and send the floor into sub-freezing temperatures. During these times, it is advised that adventurers take cover, because they might end up blown away. There are sporadic abandoned campsites in caves and alcoves where guests can wait out the wind.

These campsites serendipitously offer a cozy bedroll. One cozy bedroll. With howling winds knocking out torchlight, the only way to keep warm is to cuddle up and share body heat. Oddly enough, the furious winds only calm down after adventurers snuggle. Weird!
FLOOR 3 Lush vegetation dominates the third floor. Pathways are challenging to follow beneath overgrown flora. Ancient trees twist between crumbling pillars. This dungeon forest is teeming with sexy floral monsters that blend with the brush and provoke adventurers with sensual whispers. Isn’t it amazing how accurate they are in pinpointing your kinks?

Monsters on this floor love to tease and fondle guests passing through. Adventurers cutting through the forest may end up groped by branches, leaves, and flowers. Or more! These floral monsters can get very handsy.

► Treasure chests can be found throughout the dungeon forest. The floral monsters will try to protect them, but none of the monsters in this area are particularly strong. Wood nymphs seduce guests away from chests and vines will lash out to slap their hands. Chests on this floor are valuable, offering high-quality potions like elixirs and panaceas.

Not all potions are good. Some bottles are decoys that cause unwanted effects. The three most common decoys are love potions, hatemance potions, and flora potions.

  • LOVE POTION: A magical liquid designed to make the person who drinks it fall in love with the first person they see.
  • HATEMANCE POTION: A magical liquid designed to make the first person who drinks it fall into hate, coupled with passionate sexual desire, for the first person they see.
  • FLORA POTION: Liquefied chlorophyll designed to temporarily transform anyone who drinks it into a sexy monster. Monster need not be plant-based.

  • An invasive species, the dongle flower, can be found in large number in the center of the forest. This flower’s fleshy petals phallically cone into one another and stand erect from a small cluster of leaves at its base. This flower is mostly known for its milk, which can be collected by pumping its petals. Those unfamiliar with this breed of flora may mistake it for a human penis, but closer investigation will confirm that it is indeed a plant.

    Getting to close to the dongle flower comes with risks. This flower is notorious for ejaculating its milk when stimulated. Dongle flowers in close proximity may trigger one another and cause a chain of milk ejaculations. Dongle flower milk has analeptic properties that heighten virility, sensitivity, and sex drive. The more milk, the more potent.
    LOWER DUNGEON
    HALFWAY DOWN
    FLOOR 4 A slope leads the way down to the fourth floor. Adventurers must be careful with their footing to avoid taking a spill because the path is steep and uneven. Why are these stones sticking up so much, anyway?!

    Guests not watching their step may end up triggering a trap. After a trick stone sinks beneath their weight, a rumble echoes throughout the dungeon. This echo the ominous prelude to a giant boulder crashing down and rolling after them! (There is a nipple painted on the boulder.)

    Those that don’t want to get squashed by the boulder may have to throw themselves off the ledge. Depending on where they decide to jump ship, they will end up in a different chamber designed to test their mettle.

    CHAMBER ONE: An unfurnished room with no windows or doors. This chamber is deep, making it difficult to try and scale the walls back up to the path. Lone adventurers will end up stuck until someone else joins them, because the trap will not trigger until two or more guests are inside.

    Once at least two guests are trapped, spikes spring from two opposing walls. They slowly begin to close in and a booming voice declares: BE EMOTIONALLY VULNERABLE OR DIE!

    The floor will give way for guests that comply. Those that do not and cannot get out of the room on their own will be spiked. They may escape with injuries or die. If the latter, they will revive in the Broken Wing clinic.

    CHAMBER TWO: This chamber is divided into multiple parallel rooms. These rooms are designed to facilitate a specific kink between the guests trapped inside. They might be furnished with toys or vacant with only a gloryhole in a partition. Regardless, every room has a door locked shut with a bulky padlock.

    After two guests have entered a booming voice declares: EXPLORE KINK OR REMAIN TRAPPED FOREVER!

    Padlocks will drop and doors will open for guests that comply. Those that do not are doomed to be trapped forever… or figure a way out through demolition. That disembodied voice is going to be really salty when adventurers realize that last option exists.
    FLOOR 5 Water commands the fifth floor. Adventurers must tread through dark and damp tunnels that lead into flooded chambers. Pools and rivers run throughout, with some areas reaching depths of 50 feet. Treasure chests are submerged but are worth the effort, offering ores, metals, and rare stones that can be used to enhance weapons with the blacksmith.

    Reverse mermaids live in these waters. They enjoy swimming alongside adventurers and spreading their legs to show off how good they are for fucking.

    ► Slimes ooze along the ceiling and plop into the water. They float along like jellyfish, but will direct themselves toward adventurers they sense nearby. Slimes vary in size and color, though the majority are small enough to cup between two hands. The mother slime, a giant slime hidden deep in the depths, occasionally appears to absorb adventurers into her gelatinous body.

    Small and deceptively cute, these little monsters are attracted to adventurers and eager to ooze all over them. Different colored slimes and their secretions cause various physical reactions. Slimes can be mixed to create combination effects.

  • CLEAR SLIME: Clear slime is an aphrodisiac that can also be used as a lubricant.
  • PINK SLIME: Pink slime amplifies shyness and embarrassment.
  • PURPLE SLIME: Purple slime triggers sexual aggression and sadistic tendencies.
  • YELLOW SLIME: Yellow slime may enhance dominate or submissive inclinations.
  • MOTHER SLIME: Secretions from the mother slime trigger a breeding rut/heat. The more contact one has with the mother slime, the more intense the rut/heat.

  • ► The water in this dungeon has unique properties. Adventurers that soak for long periods of time may find their skin clearing up, their hair becoming shinier, and their features becoming dewy and radiant. This water is imbued with beauty magic that intensifies the sexiness of those who drink or bathe in it. Everything they do, even sneezing or scratching an itch, will be tinted in a pink glow of attractive glamor.

    Guests that soak for too long run the risk of becoming powerfully distracting. Beauty can be bewitching, so take care to not charm other adventurers into becoming obsessed admirers, lest you become an unwitting Helen of Troy!

    Drinking the water comes with an additional potential side effect. The drinker's voice has a 25% chance of becoming hypnotic. They may be able to entrance others or cause them to orgasm through dirty talk alone.
    FLOOR 6 Drying off won't be a problem after getting down to the sixth floor! The temperature jumps to a sweltering degree and light glints off silvery glass. Orange and red flicker and dance. Stepping into the yawning mouth of this massive floor reveals a giant pit of blazing fire beneath a twisting mirror maze.

    Muscular minotaurs prowl, prepared to kidnap adventurers and whisk them away to their dens. This maze is also equipped with traps and enchantments designed to redirect guests back to the beginning entrance. Adventurers will need to use creativity and ingenuity to navigate this labyrinth while battling intense heat.

    ► Guests can take cover in small chambers at maze corridor intersections. These rooms are also sweltering but, happily enough, there are magical air conditioners available! Two plates on opposite sides of the room must simultaneously be stepped on in order to activate the ice enchantment.

    Comfort comes with a price. Something strange happens when magic sparks: the adventurers standing on the activation plates have swapped bodies! They won't be able to switch back immediately, either, because the ice enchantment has a cool down period. Their options are to either wait it out or go find another room with an unused ice enchantment!

    ► Adventurers that successfully navigate their way through the maze will find a long corridor leading to a massive shining door. They've found the exit down to the treasure room where riches upon riches are waiting. Money, money, money!!

    Guests that let their guard down while walking to the door may end up shot with an arrow! In classic dungeon fashion, holes in the wall open and launch arrows all the way down to the entrance of the treasure room.

    Getting shot by an arrow will trigger lust at first sight! Forget about everything else and look at your fellow dungeon crawler. Aren't they so erotic? Don't you really want to fuck them right now and forget about all that treasure? Or perhaps they're still rocking around in your swapped body. Isn't it suddenly tempting to fuck yourself?


    TREASURE ROOM
    IT DEFINITELY ISN'T CURSED
    FLOOR 7: THE BOTTOM FLOOR The final floor of the dungeon is a massive chamber glittering with precious gems, metals, and enchanted valuables. Piles and piles of gold coins are stacked as far as the eye can see. Treasure chests line the walls, overflowing with sparkling jewelry. Anyone that’s ever wanted to swim in piles of gold can finally make their dream come true.

    Guests can take whatever they can carry. They have to make their way back up through the dungeon with it, so hopefully they came prepared!

    ► Brave adventurers that managed to come this far deserve worthwhile gains. Those who enter the treasure room are welcome to pick up special treasures from the following selection. None of these items are game breaking, so players can pick up multiple or mix and match.

  • ECHO STONE: A small stone that fits in the palm of a hand. When tapped, it sends out a soft pulse that outlines nearby exits, hidden passages, or alternate routes in shimmering light.

  • EARRINGS OF FATE: A matching pair of diamond studs. If shared between two people, the wearers can sense each others’ location all times.

  • CLOAK OF INVISIBILITY: Shimmering silver fabric as smooth as water. Wearing this cloak grants invisibility.

  • THONG OF BRONZE: A bronze thong. Wearing this thong increases power, endurance, and speed, but only when worn alone.

  • RING OF PROTECTION: A simple gold ring enchanted to protect the wearer. While this is useful during battle, it also can act as birth control and prevent sharing diseases.

  • CLICK LOCK LOCKET: A simple golden heart-shaped locket. The wearer can open the locket and give themselves temporary body modifications for up to two hours at a time.

  • MECHANICAL MOUSE: A mechanical mouse that registers its master with a drop of blood. A little friend that can scout, transport small items, and fit into tiny spaces.

  • BRASS COMPASS: A small brass compass with delicate gears. It doesn’t point north. Instead, it points to the carrier's deepest desire or the object they seek the most.

  • FEATHER OF FLIGHT: A delicate feather that feels lighter than air itself. Grants the ability to fly for a short period but the user must have it in their possession and activate it. Works in bursts, such as allowing them to jump across wide gaps or avoid a deadly fall.

  • HAND OF LUCK: A small, silver broach shaped like a human hand, fingers outstretched in a gesture of good fortune. The hand grants increased luck to the user, influencing dice rolls, odds, or even the outcome of risky decisions. However, it only works once per day. When it activates it may make other things worse.

  • ► An iridescent door glitters at the back of the treasure room. Written on an aged scroll pinned to the wall is an explanation that this door can send adventurers home. They will have abandon their companions for this opportunity, because one who uses the door must pass through alone. The scroll explains that the door will only work once within a span of several hours, making it impossible for anyone else to immediately use it. There is also the risk that it will never work again.

    Of course, the door isn't really sending anyone back to their world. Guests that decide to take the leap will find themselves walking straight into their suite upstairs. The scroll didn't specify which home!


    OOC NOTES

    INVITES | RESERVES | APPLICATIONS
    BLANKET CW: alcohol; altered states; anonymous; aphrodisiacs; BDSM dynamics; body swap; breeding kink; classic tropes; costumes; cum play; dubcon; death; enchantments; erotic plants; erotic monsters; entrapment; hypnotism; noncon; temperature play; traps; weapons; violence; voice kink

    ▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

    ▶ All TDMs are game canon. This TDM acts as the game's November event and is designed to provide content for players through the mods' December break. The marketplace and dungeon will ICly conclude on January 1st.

    ▶ Current characters may top level on the TDM. Any current characters posting to the TDM should note they are current in their subject header. The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention!

    ▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

    ▶ We ask you to kindly add content warnings to your threads as appropriate.

    ▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
    NAVIGATIONLOGNETWORKOOCMEME
    keita: (determined | 001)

    keita mori | watchmaker of filigree street | 10♥

    [personal profile] keita 2025-11-16 06:28 pm (UTC)(link)
    — seasons come and go;
    ROOKERY
    [ It goes without saying that even the oddly charming, rustic paths through the Rookery market can't compare with the comfort and familiarity of Keita's workshop on Filigree Street, but even so it's nice to have a place to put his creations on display. He's taken over one of the moderately-sized marketplace booths; there's a lovely green velvet cloth spread over the table, and atop it sit a number of the clockwork creations Keita has completed over the course of his stay in the resort, a way to keep his hands busy when he's had little else to do.

    The variety of clockwork devices is impressive. There are some items that seem more practical: a few actual pocketwatches, some cufflinks and tie clips, a music box with a tiny, delicate dancer inside. There are also some that are considerably more fanciful, like the jar full of clockwork fireflies that buzz and flit around or the basket of grape vines that seem to be winding their way slowly up the posts at the front of the booth.

    Most impressive is, of course, Feiyu himself, Keita's life-sized and fully-articulated clockwork octopus, who alternates between climbing the decor, climbing Keita, and skittering around the market's pathways as if trying to entice customers to come and pay Keita a visit.

    As for Keita himself, he can be found behind the booth, working on what appears to be a clockwork bird of some kind. He mostly minds his business—he's never been particularly good at hawking—but should someone approach his booth he'll stand and push his loupes up to greet them.

    Or, if the approaching party seems particularly adventuresome: ]


    I don't suppose you're willing to take commissions?

    — searching for love despite the cold;
    UPPER DUNGEON - FLOOR 1
    [ The concept of mistletoe isn't an unfamiliar one to Keita, but he isn't expecting to find it here, in the upper levels of the dungeon that now occupies the basement levels of the resort. He's been doing a bit of exploring on his own, only in the top two floors where the dangers are minimal, and it's been a couple of hours since the last time he came across another so-called adventurer—and, having discovered a mimic chest only a few minutes ago, Keita's thoughts of the future are occupied more by trying to avoid another such encounter than by trying to avoid an encounter with another guest.

    Which is why he seems genuinely caught by surprise when he passes through a doorway and nearly runs smack into someone else. Or maybe your character comes around a corner into the doorway and runs into Keita. Either way, it makes him jump a little and instinctively reach for the hilt of the sword he's wearing around his waist, although his posture relaxes immediately when he realizes there's no danger. ]


    Christ. Sorry, you surprised me. [ There's some wonder in his voice at that. The last thing a clairvoyant ever expects is to be shocked by another person. ] I didn't expect to—well. We're in it now, aren't we?

    [ A wry glance at the mistletoe above them, blooming from the doorjamb. ]

    — dancing through the melting snow;
    LOWER DUNGEON - FLOOR 5
    [ With slightly better equipment now, Keita makes his way down into the lower dungeons as well. He isn't looking for anything in particular, merely curious about what the chests down here might hold—most people don't realize it, but clockwork is actually a hugely expensive endeavor, requiring both gemstones and precious metals to yield a worthwhile result.

    Maybe your character encounters him in the middle of a swordfight with a slime, a far more arduous process than it has any right to be given the gelatinous state of them—Keita swings his sword directly through one of the clear ones, only to realize belatedly that the splatter of goo is going to land directly on a newcomer.

    He shouts, ]
    Duck!

    [ Or maybe it's Keita who has been lightly splattered with slime guts, and your character encounters him at the edge of one of the pools, doing his best to clean up the aftermath of the battle. It was only a light dousing, so at this point he barely looks any different—a little flushed in the back of his neck, maybe—but when he glances up and speaks, his voice has an oddly melodic quality. ]

    Be careful of the mermaids. Sometimes they get a bit handsy.

    — ooc bits and bobs;
    FYI
    [ Info & permissions here, kinks here. If the question starts with "Min do you wanna" the answer is always yes—both smut and gen are totally fine and I'm down to play with any of the prompts or to be wildcarded somewhere else entirely! Hit me up at [plurk.com profile] maehwa or by PM with any questions or to plot! ]
    dullknife: ([107])

    floor 5

    [personal profile] dullknife 2025-11-19 01:55 am (UTC)(link)
    [He ducks! The spray of slime does not miss him entirely, but the globs of it that land on him mostly end up in his hair instead of hitting him full in the face, which is... better. Probably.

    Straightening up and swatting the mess aside—or trying to, since it mostly just smears around and leaves a slick film on his hand—he has a moment to properly take in the sight of Mori with a sword in hand. It's unexpected, but somehow it doesn't look wrong. The way he's holding it even suggests it isn't the first time.]


    I didn't know you fought like that.

    [Though he's looking at Mori, he's on alert for any movement in his peripheral vision of slimes trying to drop in from above or anything else trying to sneak up on them.]
    keita: (blushing | 004)

    [personal profile] keita 2025-11-23 03:10 am (UTC)(link)
    [ Although Keita is generally quite capable of holding many trains of thought in his mind at once, the heat of battle—even against slimes—seems to have been enough to prevent him from being aware of Nanami's approach. He's glad to see Nanami, as always, but also a little frustrated with himself for not having paid better attention.

    Since there don't seem to be any slimes in the immediate vicinity, although Keita assumes there are more on the way, he flicks the residual goo from his sword onto the ground and sheathes it for the time being. ]


    I was never half as skilled with a sword as any of my half-brothers, [ Keita says. ] But despite being a bastard I was a son of one of the great samurai clans of the Tokugawa Shogunate, so it would have been embarrassing to my family if I hadn't known how to wield one at all. Are you all right?

    [ He takes a few steps closer, looking for any signs that Nanami has been affected by the unfortunate splatter of slime guts he was treated to. ]
    entirelymyown: (dlh: pondering)

    upper dungeon | floor 1

    [personal profile] entirelymyown 2025-11-19 03:56 am (UTC)(link)
    [ Nope, nope, that's smack into the other man; John's been a little distracted this month for a variety of reasons, and he's a pretty big object to run into so he'll be surprised but not terribly rocked as the two of them crash.

    Instead, he'll reach over to offer a hand to steady in apology. ]


    Hey, sorry I- Keita?

    [ They've talked! He remembers!

    John has no weapons on him, as he hardly needs them, but he is dressed in what looks very much like a wizard's robes (in yellow, as one might expect) only... with some very interesting cutouts along the hips and shoulders and over the chest. Slutty slutty wizard, anyway. ]
    keita: (smiling | 005)

    [personal profile] keita 2025-11-23 03:10 am (UTC)(link)
    [ Truthfully, Keita is tempted to blame their collision solely on the fact that he's not used to turning his gaze quite so high to see other people. John is tall, much taller than Keita had realized when they'd spoken over the network—he towers over Keita, who stands at 5'6" in his heeled boots. ]

    Ah! John, [ he says, his tone warming now that he recognizes the person he's sharing this mistletoe bubble with. ] It's a pleasure to meet you face to face.

    [ Or face to chest, as it were. Keita himself is dressed more or less as he usually is, in slacks and shirtsleeves and suspenders; his only concession to comfort as he makes his way around the dungeon is to have rolled his sleeves up his forearms and undone the top two buttons of his shirt. Comparatively, John seems to fit into their surroundings much better. ]

    If you don't mind my saying so, you look rather at ease with this change of scenery.
    entirelymyown: (goldseam: side glance)

    [personal profile] entirelymyown 2025-11-23 01:20 pm (UTC)(link)
    [ He beams at being recognized, and a glance up and down the other man sets his very firm idea of what he looks like now: stylish, not entirely unlike how Arthur likes to dress. It's a good impression.

    John has his own style and it's hardly this, but he tries to go with the flow when the resort does things. ]


    Likewise!

    [ But he shrugs at the thought. ]

    Dank caves full of monsters is something I have some experience in. I'm just glad that they seem to be rather large caves at least.

    [ He's not claustrophobic, but Arthur is. ]

    Everything, uh, going well for you of late?
    keita: (sheepish | 002)

    [personal profile] keita 2025-11-25 05:54 pm (UTC)(link)
    I'm glad as well. I don't enjoy a dark tunnel particularly, but these aren't terrible.

    [ At least Keita sounds cheerful about it. The last time he wandered a set of dark tunnels he narrowly escaped with his life and a severe concussion, but Grace Carrow isn't here, and these particular labyrinthine tunnels are expansive enough not to make him claustrophobic.

    His smile softens slightly at the question. It's kind of John to ask, even though the answer is a bit more complicated than Keita feels like giving voice to at the moment. How have things been going for him? Sometimes devastating, sometimes beautiful. Such are the sine waves of quasi-human existence. ]


    Things have been all right, I suppose, [ is what Keita says, gradually. ] It was a bit touch-and-go for a moment, but on the mend now, thankfully. How have you been?

    [ Is it silly to be making small talk under mistletoe? Maybe by some evaluations. But Keita does genuinely want to get to know John better, and he has him as a captive audience at least for a time, so why not make the most of it? ]
    entirelymyown: (dlh: sigh)

    [personal profile] entirelymyown 2025-11-26 01:57 am (UTC)(link)
    I've... had some strange experiences recently.

    [ He's not sure if it's the resort or his own mind playing tricks on him, merging the last time he was trapped with this time. This place is much better, much kinder; it might make him horny, might ask him to sleep with people, might even meddle with his mind or his wants or his feelings, but it doesn't crush him the way the Dark World did. But the visions of Arthur appearing and then disappearing, of him being there and then not being there- he'd be much more upset if he hadn't talked to people who'd seen him and talked to him as well. At least, he hopes they're the same. But- ]

    But I've certainly been worse. Have you... had a decent time down here? Nothing giving you too much trouble, I hope.
    keita: (determined | 002)

    [personal profile] keita 2025-11-29 07:32 pm (UTC)(link)
    [ Strange experiences... Keita's brow furrows slightly, concerned. They don't know each other well enough for him to pry, yet, but he does offer a careful, ] If there's anything I can assist with...

    [ There is some distant suggestion in Keita's future-memories that John himself is powerful enough not to need the assistance of a half-human clairvoyant in any regard, but it seems polite to offer nonetheless. ]

    No, it's been... quite manageable so far, actually. I haven't had cause to use a sword and mean it in many years, but I'm pleased to report that the muscle memory is still there. [ He pats the sword in its scabbard at his hip, more similar in appearance to a katana than a Western-style sword. ] But then again I've yet to go much deeper than this. Have you explored the lower levels?

    [ If nothing else, Keita doesn't seem worried. ]

    If you'd like a companion for a time, I'll gladly accompany you.
    entirelymyown: (dlh: sigh)

    [personal profile] entirelymyown 2025-11-29 09:30 pm (UTC)(link)
    [ John himself would be the first person to say that no matter how powerful he may or may not be, help is always welcome. And he probably does need it. His experience is very often in complete. And when he doesn't need it, he still welcomes it. People, sharing things with them, working with them, have proven to be one of the most satisfying and worthwhile things in his life. No one should, or would, be discounted except perhaps by being a dick. And he can't even imagine Keita being rude, let alone a dick. ]

    I've never used a sword myself. [ When you have roughly a bajillion tentacles that you can make razor sharp, not really necessary. ] And yes, I've gone lower, but I wouldn't mind a companion. This sort of thing goes better when you're with someone else.

    [ Wait- ]

    When have you used a sword?

    [ Pure curiousity. ]
    keita: (smiling | 002)

    [personal profile] keita 2025-11-29 11:31 pm (UTC)(link)
    Ah. [ Keita smiles, just a touch wry. ] I'm the bastard son of a samurai clan. I was never permitted to carry a sword under the Mōri banner, but it would have embarrassed my father if I'd been entirely useless with one.

    [ And also, much less fun for his brothers to abuse, so he'd unwillingly learned how to wield one and then put it down when his brothers died, not to pick it up again until he arrived here to the resort. The experience has been a bit complicated in the way family matters so often are, but Keita is old enough now that the bruise doesn't really hurt anymore—just aches, slightly, when he pushes at it wrong. ]

    Please don't have terribly high expectations of my swordplay, [ he adds with a laugh. ] It's quite functional, but not very pretty.

    [ And much less cool than razor tentacles, but also Keita is a little bit of a tentaclefucker, so maybe his standards are skewed. At any rate—there is still the matter of the mistletoe, the recollection of which draws Keita's gaze upward briefly before it returns to John. ]

    ...Are you familiar with mistletoe, John? [ he asks, gradually. ] I'm afraid we may not be able to proceed into the dungeon without resolving that, first.
    entirelymyown: (goldseam: haughty)

    [personal profile] entirelymyown 2025-11-30 12:29 am (UTC)(link)
    [ So, that's a lot of words that John doesn't know. 'Bastard son' means what, exactly? And 'Samurai'? 'Clan', he thinks, is a family? But wouldn't he just say family if he meant family? So he's guessing there's more to it. And he's not sure what a 'banner' would have to do with any of it, or why someone would have a sword because they're part of a family. ]

    I think 'functional' is the only important thing about using a sword. As long as you don't hurt yourself and you're able to fight, that's all that matters.

    [ And he veeery much means that. But he's distracted by- ]

    With- oh. Yes. Arthur told me about that earlier. We had to kiss to get out. [ Well, they'd also done other things beyond kissing before they'd actually parted but the bubble had popped for the kissing.

    He looks cheerful as he puts the two concepts together.]


    Which means we're going to kiss, right?

    [ Exciting! ]
    keita: (sheepish | 002)

    [personal profile] keita 2025-11-30 01:06 am (UTC)(link)
    [ A little of John's confusion is evident on his face, which makes Keita's smile fade into something a little more genuinely amused. ]

    My apologies, that was almost nonsense, wasn't it. [ He doesn't even need his clairvoyance to tell that much! ] Which part should I explain?

    [ It's a bit of a relief that John not only seems to know what's expected of them under the mistletoe, but also that he doesn't seem put out by the idea of kissing. Some people in this place are more open to the idea of kissing a relative stranger than others, Keita has found, and the last thing he'd want would be to put John out. His good cheer about the prospect seems to suggest that won't be the case. ]

    Yes, exactly. I take it you aren't bothered. [ Less a question, more a warm observation. ] You'll have to let me know if I'm as good at it as you thought I looked.

    [ That was Quite A Compliment. ]

    ...You'll also have to come down here, I can't reach you all the way up there.
    entirelymyown: (dlh: bashful)

    [personal profile] entirelymyown 2025-11-30 02:33 am (UTC)(link)
    [Honestly?]

    Most of it. Sorry.

    [ His experience is very very particular. ]

    But yes, I'm looking forward to the kiss. One moment. [ And he will happily lean down and put himself into range. But he won't kiss him yet. He said he wanted to kiss him, after all. So he'll let him.]

    Better?
    keita: (kissing | 005)

    [personal profile] keita 2025-12-01 01:03 am (UTC)(link)
    [ The honesty in the response makes Keita laugh, although he doesn't immediately launch into the explanation. They'll have plenty of walking time for him to explain the idea of samurai clans and bastard sons—for now, better to focus on the more immediate issue.

    John leans down, and Keita takes a step forward so that their faces are brought much closer together. ]


    Much, thank you.

    [ He brings his hands up, hesitates for only a moment, and then cups them around John's face as he seals their lips together in a kiss. It's not deep, at least not from the outset, but it is purposeful, slow and lingering, and Keita's tongue touches John's lower lip in a playful swipe before he withdraws just a little. Not entirely pulling away, though—rather, allowing John to decide whether they continue or stop there. ]
    entirelymyown: (dlh: give me pets)

    [personal profile] entirelymyown 2025-12-01 01:35 am (UTC)(link)
    [ Keita wanted to kiss him, but now that Keita is kissing him, he wants to kiss him too. His hand will slip up to cup his jaw and he'll lean into the kiss, parting his lips, offering and inviting him for more.

    He hopes he'll get the opportunity to say that he'd be just as happy to go to bed with him. He wants to kiss more of him, and let Keita kiss more of him. ]

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    relentlessbeauty: (engaged conversation)

    Rookery

    [personal profile] relentlessbeauty 2025-11-26 11:16 am (UTC)(link)
    [The bustling marketplace is a welcome change from the glitz and glam of many of the staple shops in the resort. It's also quite large, allowing for some fascinating strolls in which he can always see something new with the different vendors setting up and breaking down.

    It's the sheer intricacy and amount of moving work at Keita's booth that has Vil stopping to look over everything. The music box is a more traditional enjoyment that his eyes linger on, but he's soon fascinated by watching the fireflies and octopus moving around.

    He eventually clears his throat with an elegant smile.]


    I don't supposed you would mind explaining how these work? Do they each have a power source?
    keita: (calm | 008)

    [personal profile] keita 2025-11-29 07:43 pm (UTC)(link)
    [ Although Keita's clockwork is impressively intricate in its own right, it also isn't particularly useful when it comes to dungeon adventuring, so it's been no surprise to him that very few passersby have stopped to linger in front of his wares. That makes it all the more intriguing when someone does, prompting Keita to set his loupes down and come from behind his worktable so he can answer the question posed. ]

    In a manner of speaking, yes, but most likely not the way you're imagining, [ Keita says. He ponders for a moment, then reaches over to retrieve Feiyu, the octopus, from where it had been curled around one of the posts, waving its tentacles at passersby.

    In a manner that totally ruins the octopus' dignity, Keita flips the octopus upside down and uses a slim key to open a hatch in its undercarriage, revealing the mass of interconnected gears and springs that form its inner workings. ]


    The clockwork needs to be wound every once in a while, but once it's tight enough it will use its own potential energy to power the gears that make it move, [ he explains, pointing out the winding mechanism and then the gears in question. ] It's entirely autonomous, no external power needed—electric or otherwise.

    [ Below him, Feiyu waves a tentacle. Unhand him! ]
    keita: (sheepish | 002)

    ( 12/8 ) — @onlythans

    [personal profile] keita 2025-12-22 05:43 am (UTC)(link)
    [ One thing that Keita has found particularly challenging about the dungeons is that there's so much going on down there, so many things happening around him all the time, that it's a bit difficult for him to keep track of possible futures. It is, therefore, genuinely surprising to Keita when he comes around a curve in the path and finds himself looking down at— ]

    —Thancred?

    [ —who appears, for all the world, to be asleep on a rock like a lizard sunning himself. Only there's no sun down here, they're underground, and to Keita's un-rogue-like eye, that doesn't appear to be a comfortable sleeping place at all.

    He takes a few steps closer, bringing himself to the edge of the rock where it crops up from the dirt. Running into Thancred was actually part of the plan for today, Keita just hadn't expected it to happen this way. Fortunately he's come prepared, with a pair of twin daggers hanging sheathed from his belt, courtesy of the tall, dark-haired blacksmith Keita had visited earlier this morning. ]


    I can't imagine you're actually asleep, [ Keita continues, amused. ] Isn't that terribly uncomfortable?

    [ This coming from a man from the land of futons... but whatever. ]
    Edited 2025-12-22 05:44 (UTC)
    onlythans: (💔 i stepped in the room and)

    [personal profile] onlythans 2025-12-22 06:15 am (UTC)(link)
    [Thancred has, all things considered, slept on worse than the reasonably smooth and relatively dry rock that currently makes up his makeshift pallet. He's slept cramped in alcoves in underground corridors and on the salt-soaked wood of docks and beneath the unceasing sun of Amh Araeng. He's slept in haystacks and trees and in caves in the Dravanian wilderness, and that latter time he'd not even had clothing to shelter him from the elements. He could do much, much worse than a comfortable enough rock.

    Besides, this particular rock is ostensibly what his room in the resort has become, and it's not so much that he's possessive of the space as it is he's just petty enough to refuse to sacrifice it, however altered by present circumstances it might be.

    He hears Keita coming, of course. Truth be told he'd roused when the sound of the man's footsteps were still a solid several yalms away, but of course he'd continued to feign slumber. Old habits die hard, and the old rogues who observe them manage not to, or so the saying goes.]


    Mmmngh.

    [He mumbles, paying lip service to the pretense of waking up before lifting his head and blinking in a manner that, in his opinion, is rather charming and comely to any who might observe him fresh out of slumber.]

    Oh, no, quite the opposite. Would you care for a go? I'd highly recommend it.
    keita: (smiling | 003)

    [personal profile] keita 2025-12-22 07:48 pm (UTC)(link)
    [ It's a very convincing show of rising to wakefulness, that much Keita will admit, although he doesn't wholly believe it. Whether because the rock just looks that uncomfortable or because some part of him has clocked Thancred as being the type to sleep lightly and wake easily, Keita couldn't say, but one way or another his expression is more warmth than apology for having woken the other man. ]

    Not even a bit, actually, [ Keita says with a noise of amusement. ] Rock-hard beds are one of the many things I don't miss terribly about my homeland.

    [ By and large Keita wouldn't consider himself spoiled, but... in this regard... ]

    And besides, I've brought something for you.

    [ This, stated with an accompanying tap at his belt, indicating where the daggers hang. They're quite nice specimens, both to Keita's craftsman's eye and according to the future-memories of Thancred's own assessment—well-balanced, elegant in their simplicity, wickedly sharp. He unbuckles them from his own waist and holds them out, although probably Thancred will need to come down from the rock to get them. ]

    I stopped by the blacksmith's on my way.
    onlythans: (💔 i don't give a shit)

    [personal profile] onlythans 2025-12-22 09:32 pm (UTC)(link)
    [Now, isn't that curious — not only that Mori was able to find him in his rather unusual dozing place atop his assuredly comfortable rock, but the fact that he'd allegedly been to the blacksmith, retrieved his commission, and brought it all this way to deliver it.

    His first point of order, unsurprisingly, is to see what might have taken Mori to the smith's, himself. There are all manner of explanations for why he might be the one entrusted with the delivery; such errands are hardly uncommon about Eorzea, after all, and none moreso than in the case of the Warrior of Light. Having a third party convey some parcel from one set of hands to another is more than typical; it's hardly worthy a second thought.

    But this one is. Because what would have prompted the smith to mention him to Mori, when Thancred is certain he hadn't made mention of his commission to anyone at all, and he's hardly been public about his relationships about the resort — at least, not in the ways that come typical to a man from his star. So how did this conveyance end up as it had?

    Curious. Not suspicious, necessarily, but curious — and of course, Thancred's threshold for suspicion is considerably lower than most other people's, anyway.]


    Now that was terribly kind of you. Do I owe you something for the delivery?
    keita: (smiling | 002)

    [personal profile] keita 2025-12-28 11:20 pm (UTC)(link)
    [ At the very least, Keita does have a built-in excuse there—he turns slightly to the other side so Thancred can see the katana that hangs on his other hip. It's a very well-made sword, so well-made in fact that Keita doubts he'll be allowed to keep it once the dungeon inevitably vanishes once again. He's been putting it to good use against slimes and other minor enemies, and had needed it sharpened, although of course he explains none of this to Thancred since Thancred doesn't actually ask aloud what took him to the blacksmith.

    Instead he says, ]
    No, not at all. I was coming down here anyway.

    [ His sword training paled in comparison to that of his half-brothers, but Keita nonetheless finds some small amount of enjoyment in this kind of exercise, so long as he can keep himself out of real danger.

    He unbuckles the daggers from his belt and leans up to offer them to Thancred on his dozing rock. Better in a rogue's hands than in his own to be sure, Keita has never really figured out how daggers work. He's not a ninja, even if his family did employ them once upon a time. ]


    But if you'd like to join me on an upper-dungeon excursion, you'd be more than welcome. If you're not too busy napping, that is.
    onlythans: (💔 she's mine)

    [personal profile] onlythans 2026-01-09 12:14 am (UTC)(link)
    [Ah, so that's it. A convenient stop for a weapon of his own led to custody of another's. Now that is very Eorzean-typical; so much so that it barely even crosses Thancred's mind to dwell on it further.]

    I wouldn't have taken you for a samurai, Mori. That is the type of blade, aye? Uchigatana?

    [Whether or not the Doman word is the same as the Far Eastern dialect that Mori knows from his own world, he's confident enough in their previous similarities that it's probably a fair enough guess to warrant acknowledgement.

    Particularly when, with a crooked smile, he's offered up his own daggers — and reminded of the similarities in his own training with that of the Doman ninja, and the fond conversations he'd had with Yugiri about the finer points, pun very intended.]


    Daresay we'd make quite the pair, adventuring together. Yourself in the sunlight, myself in the shadows.
    keita: (sheepish | 002)

    [personal profile] keita 2026-01-11 10:12 pm (UTC)(link)
    You're not the first to say so, but I am in fact the son of a samurai clan. A bastard son, of course, but still.

    [ The Doman word is in fact exactly the same, either that or the translation abilities of the resort are kicking in just in time. Keita does have some recollection of a conversation between him and Thancred comparing the similarities and differences between the East of Thancred's world and the East of his own, although as usual it's a little hard for him to recall whether this conversation happened in the past or the future.

    Once he's been relieved of the daggers, Keita stands back and beams at the suggestion that Thancred will join him. He enjoys the other man's company, and besides, although Keita was born to a samurai house, his training is woefully incomplete—having someone who knows their way a bit better around a blade can only be a good thing as he tries to navigate the dungeons. ]


    Have I ever told you I used to be a spymaster? [ So him being in the sunlight is a little bit funny. Still, Keita likes it, and the darkness probably does suit Thancred better. ] Let's see what trouble we can get ourselves into.