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ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-11-15 03:00 pm
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TDM 12



【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system.

As a token of appreciation to all of our guests, the house and resort have worked in collaboration with the all powerful system that transmigrates souls between worlds to bring you a special excursion! All are invited to participate in our limited time event, Tits out! A Sex Dungeon! where guests can shop, craft, adventure, treasure hunt, and battle.

During this event, sexual encounters with WILDCARD guests are worth double the payout, so please keep an eye out for our new arrivals! Other supplies, such as typically banned weapons, are also available.

We appreciate our low rank guests temporarily adjusting their living quarters to accommodate this delightful experience. Extra thanks to you for your generosity! 】



WINDING MARKET
A ROOKERY COMES SPRAWLING
A CHARMING MARKET ► The Rookery floods the main lobby and begins construction on the eve of November 15th. This wandering group of merchants has decided to set up shop! From November 15th through January 1st, the Rookery will be operating a marketplace on the ground floor of the Golden Peacock. This marketplace operates at all hours and does not close.

This once luxurious lobby has transformed into a rustic market. Wooden shops line the walls where eager merchants promote their wares. These little stores are stocked with handcrafted goods, specialty products, and artisanal treats. Unlike general Golden Peacock establishments, shops in the marketplace are willing to haggle and trade.

► Not all of these booths are occupied. Guests interested in selling their crafts or services are welcome to open up shop. The merchants of the Rookery will also hire resort guests looking for work.
CEDAR AND PINEThis simple marketplace embraces small town charm. The scents of wood and pine meld with freshly baked bread and leather. The echo of a blacksmith striking metal resounds through chatter and laughter. Shopkeepers call and wave from their booths to lure in potential customers.

► Weather simulation has been introduced to the first floor. Snow falls from an artificial sky dotted with lights. This snow looks, feels, and tastes like the real thing. The temperature correspondingly drops to a brisk chill, so bundle up!

► Merchants decorate their shops with winding ribbons, baubles, and bells at the beginning of December. A massive pine tree graces the central square and patrons are invited to decorate it with sparkling ornaments.

Rumor of a gifting tradition spreads, with merchants jumping on board to offer gift wrap with every sale. If you don't give someone you care about a thoughtful present then you must not really like them at all!
SPECIALTY SHOPS
LIMITED TIME WARES
PREPARE FOR DUNGONEERINGOne of the biggest stores in the marketplace is the armorer's shop. It isn't safe to go adventuring in an unexplored dungeon without protection! Come one, come all. The best armor in town is here. The marketeers in the armorer's shop swear their supplies are the best in the business. Well-crafted! Quality materials! Enchanted to ward off the elements!

All available armor is extremely slutty. Every piece has been styled to emphasize the wearer's assets and barely covers anything. Tight, sexy, and functional. Isn't it a win/win for all? Let those tits battle and breathe!

Guests that follow the sound of clanging metal will find the blacksmith. The front of the shop offers a basic selection of knives, swords, and shields for purchase. While the quality of these weapons is mediocre at best, guests may not want to pass up the opportunity to purchase a weapon while the house is allowing it.

Weapon aficionados may meet with the blacksmith to discuss enhancing the current selection. Special materials can be found in dungeon chests or collected from monsters to improve weapon quality. Guests willing to collect these materials and have the chips to spare can commission superior products.

Several leather shops are competing for business. One specializes in enchanted leather pouches, another focuses on offering high quality boots. Leather journals make beautiful gifts. What lasts longer than leather clothing? Nothing! Or how about a leather hair accessory for that person with long, flowing locks?

Those browsing through these many leather shops best keep their wits about them. Not all of them are selling real leather! Some greedy merchants are trying to pass off plastic junk as the real thing. A few bold charlatans willing to lie about enchantments to customers that appear uneducated about magic. Do your best to not get swindled!
DRIED AND BAKED SUNDRIESThe dried goods shop is the most popular amongst adventurers. Those preparing to head down into the dungeon can't leave without supplies, after all! One can find a broad selection of jellies, jams, preserves, cheese, jerky, nuts, and seeds. While they aren't the tastiest, they'll survive for several days in a backpack, which is exactly what every adventurer needs!

The universe-renowned baking mogul, Mama Brot, has opened a shop selling her famous pretzels. These soft pretzels, nicknamed breastzels, come in both sweet and savory variations. They are deliciously plush and melt in the mouth. It's said that one bite of one of her pillowy breastzels will send you straight to heaven. Dessert and bread connoisseurs cannot miss out!

Guests eager to get their hands on some of Mama Brot's breastzels have their work cut out for them. The shops restocks with fresh breastzels every morning, but the line to purchase starts queuing two hours beforehand. Supply runs out quickly every time Mama Brot decides to whip up a new batch. Good luck!

Small bakeries peppering throughout the marketplace kick off December with a flurry of decorated cookies. Guests will find cookies and biscuits cut into different shapes, painted with icing, smeared with jam, and drizzled with chocolate. Hot chocolate booths also pop up, their baristas encouraging guests to gather and enjoy the snow by the center market tree with a cozy drink.
JOBS & QUESTS
A MAKESHIFT TAVERN
CALLING ALL ADVENTURERS: A SLAYER QUEST AWAITS!

Are you looking to make big coin? Do you have the strength and endurance to take on the dungeon? Then we want YOU to join our guild's quest to sLay!

The dungeon is teeming with sexy monsters that need sLaying. All you need to do to sLay is to fuck them real good! Once satisfied, these sexy monsters may drop quality loot. Join in the hunt to sLay and consolidate drops with our guild! We're happy to make trades or buy.

Yaaassss sLay all day!

JOB POSTING ONE! BIG PAYOUT FOR EASY WORK!

I am a pharmacist looking for some brave adventurers willing to go down into the dungeon and collect dongle flower milk for me. I need at least 10 bottles! This is an important ingredient in one of my popular prescriptions. I am not athletic enough to go get it myself and my supplies are running low.

Please deliver all dongle flower milk to the medical shop in the northwest corner of the market. Please note, I need FULL bottles. Do not skimp or I won't pay!
JOB POSTING TWO! HELP A WOMAN'S GROWING BUSINESS!

I am a young lady looking to expand my make-up business. I heard rumors that there's water in the dungeon that could make an AMAZING base for make-up products. But it sounds like it's super scary in there and I don't want to go. Please, someone, help!

You can bring all bottles of dungeon water to the make-up booth in the southeast corner of the market. I'm willing to pay in chips or trade some of my current products. My face masks and nail polishes are really good!

JOB POSTING THREE! PLEASE DON'T ASK WHY!

Hello. I need many dungeon slime cores, so I am looking for everyone and anyone willing to go slime hunting and gather some for me. We can negotiate pay based upon the number of slime cores brought. Do not inquire what the slimes or their cores are needed for.

Please bring all slime and slime core deliveries to back door of the Dried and Baked Sundries shop. Thank you!
JOB POSTING FOUR! I WANT COLLECTABLES!

If you're going into the dungeon, I want collectables. If you find that fabled treasure room, bring me back something cool and shiny. I'm willing to pay good money! I don't care what it is as long as it's hard to get and I can brag to my friends about it.

You can find me drinking in the tavern. I'll be wearing expensive velvet and a tiny hat with a feather.
PULL UP A CHAIR ► As a watering hole for adventurers looking for a place to kick back and relax with a hot beer, the tavern is a hot spot at all hours. Crude and sticky, there's never a dull moment at this establishment! Fights break out every night, drinking competitions are the norm, and it's the best place to gather information.

The tavern doubles as an inn, offering a dozen rooms above the bar for adventurers to cool their heels. A night's stay is relatively cheap and costs only a handful of chips.

Guests can pick up jobs and quests from the tavern's request board. Postings vary in difficulty and payout. Anyone is welcome to pick them up and they can be completed for as long as the dungeon is active.

► Jobs and quests can be completed through the dungeon prompts below. They may be done multiple times. These job posters need a lot of supply!

Guests can also list their own jobs and quests to the tavern's request board. While the board is typically meant to attract adventurers for hire, guests can advertise their own services this way. The bartender really doesn't care what goes up. She's too busy breasting boobily behind the counter in a corset that hikes her cleavage against her throat.


A WHOLE NEW BASEMENT
GOOD LUCK, NEW ARRIVALS
A TRENDY RENOVATION ► Low rank guests will be delighted to find that the basement has been completely renovated! Basement and maintenance floors have been converted into a realistic dungeon complete with gray stone, torchlight, and the echo of crawling monsters. Low rank suites have been temporarily adjusted to match the aesthetic.

The communal bathroom has also been styled into a medieval latrine. Low rank guests can now enjoy bonding together over a communal trench and chamber pots. A helpful sign has been posted on the door advising guests to be wary of slimes coming up through the piping.

Low rank guests that aren't happy with their living arrangements can check out the rooms above the tavern. They need only chat with the bartender and pay a fee for each night they wish to stay. It's up to them whether or not they think a dungeon filled with monsters or a raucous tavern is better for their beauty sleep.
NEW ARRIVALS ► New arrivals find themselves waking in various locations throughout the dungeon. Unlike low rank guests who have dungeon suites, new arrivals wake randomly in the upper and lower levels of the dungeon. Anywhere is fair game.

► New arrivals are considered dungeon monsters. In fact, wildcards are the number one hunted monster for the extremely popular sLaying quest! They'll have to keep on their toes if they don't want to be sexily sLayed.

Stepping away from resort standard, wildcards wake dressed to embody their role as an erotic dungeon monster. The house knows that its guests have eclectic tastes, so monster costumes range from skimpy strategically placed furs to full body suits.

► What are dungeon monsters without drops? Wildcards will also wake with a pouch of valuables for adventurers to collect. These items can vary from useful ores, gemstones, and chip vouchers to random items like condoms, vegetables, and shiny rocks.
UPPER DUNGEON
START THE DESCENT
FLOOR 1 Heading down the stairs from the marketplace leads to the first floor of the dungeon. This is where all low rank suites have been condensed. Corridors are generally dry and well lit, with twisting ivy and torches lining the walls. Some guests say that it’s an improvement over the previously dreary, dirty basement.

Only a handful of monsters are brave enough to come close to the surface. The ones that do have low IQs and are easily defeated.

► Barrels, crates, and chests can be found in corners and intersections. Low value materials, like perishables and basic clothing, can be found inside. This may or may not include the personal items of low rank guests misplaced during renovations. Whoops!

Watch out! Mimic chests love to hide amongst these crates. Opened mimic chests chase nearby guests, desperate to thrust their slimy tongues into any reachable orifice. They’re also quite dumb, happily repopulating areas where other mimics have been beaten. It isn’t uncommon to find a new one where an old one had been just yesterday!

► Sprigs of mistletoe grow over doors and dangle from the ceiling. Nothing happens when someone passes alone. The enchantment is only triggered when two or more people intersect. Those who cross under the mistletoe may find themselves unable to leave its proximity. As if an invisible bubble has appeared, attempts to leave will be rebuffed.

The mistletoe enchantment can only be broken by kissing. Some mistletoe may be satisfied with a brief kiss while others may require its victims to use tongue. Get ready for some smooching!
FLOOR 2 Multiple stairways across the first floor lead down to the second. As guests head down, they will find the temperature dropping and light dimming. The stairwell opens up to a reveal crumbling archways, staggered levels of ruins, and rich moss blanketing over stone.

This dungeon floor has several gaps between ruins and multiple pockets of open space. Old wooden bridges creak in the wind. Leaves flick across, carried on steady breeze. Treasure chests and harpy-like monsters can be found throughout the ruins.

► Adventurers need to cross multiple bridges to make it to the next portion of the dungeon. However, they will find that they cannot cross these bridges alone. All bridges in this area vanish the moment someone steps out solo. Luckily, falls to the ground are cushioned by a thick blanket of moss.

Adventurers must step forward together, hand-in-hand, in order to cross. Guests that stop holding hands while crossing, hesitate, or mistrust one another will find the bridge vanishing from beneath their feet.

► Wind speeds spike dangerously at random intervals and send the floor into sub-freezing temperatures. During these times, it is advised that adventurers take cover, because they might end up blown away. There are sporadic abandoned campsites in caves and alcoves where guests can wait out the wind.

These campsites serendipitously offer a cozy bedroll. One cozy bedroll. With howling winds knocking out torchlight, the only way to keep warm is to cuddle up and share body heat. Oddly enough, the furious winds only calm down after adventurers snuggle. Weird!
FLOOR 3 Lush vegetation dominates the third floor. Pathways are challenging to follow beneath overgrown flora. Ancient trees twist between crumbling pillars. This dungeon forest is teeming with sexy floral monsters that blend with the brush and provoke adventurers with sensual whispers. Isn’t it amazing how accurate they are in pinpointing your kinks?

Monsters on this floor love to tease and fondle guests passing through. Adventurers cutting through the forest may end up groped by branches, leaves, and flowers. Or more! These floral monsters can get very handsy.

► Treasure chests can be found throughout the dungeon forest. The floral monsters will try to protect them, but none of the monsters in this area are particularly strong. Wood nymphs seduce guests away from chests and vines will lash out to slap their hands. Chests on this floor are valuable, offering high-quality potions like elixirs and panaceas.

Not all potions are good. Some bottles are decoys that cause unwanted effects. The three most common decoys are love potions, hatemance potions, and flora potions.

  • LOVE POTION: A magical liquid designed to make the person who drinks it fall in love with the first person they see.
  • HATEMANCE POTION: A magical liquid designed to make the first person who drinks it fall into hate, coupled with passionate sexual desire, for the first person they see.
  • FLORA POTION: Liquefied chlorophyll designed to temporarily transform anyone who drinks it into a sexy monster. Monster need not be plant-based.

  • An invasive species, the dongle flower, can be found in large number in the center of the forest. This flower’s fleshy petals phallically cone into one another and stand erect from a small cluster of leaves at its base. This flower is mostly known for its milk, which can be collected by pumping its petals. Those unfamiliar with this breed of flora may mistake it for a human penis, but closer investigation will confirm that it is indeed a plant.

    Getting to close to the dongle flower comes with risks. This flower is notorious for ejaculating its milk when stimulated. Dongle flowers in close proximity may trigger one another and cause a chain of milk ejaculations. Dongle flower milk has analeptic properties that heighten virility, sensitivity, and sex drive. The more milk, the more potent.
    LOWER DUNGEON
    HALFWAY DOWN
    FLOOR 4 A slope leads the way down to the fourth floor. Adventurers must be careful with their footing to avoid taking a spill because the path is steep and uneven. Why are these stones sticking up so much, anyway?!

    Guests not watching their step may end up triggering a trap. After a trick stone sinks beneath their weight, a rumble echoes throughout the dungeon. This echo the ominous prelude to a giant boulder crashing down and rolling after them! (There is a nipple painted on the boulder.)

    Those that don’t want to get squashed by the boulder may have to throw themselves off the ledge. Depending on where they decide to jump ship, they will end up in a different chamber designed to test their mettle.

    CHAMBER ONE: An unfurnished room with no windows or doors. This chamber is deep, making it difficult to try and scale the walls back up to the path. Lone adventurers will end up stuck until someone else joins them, because the trap will not trigger until two or more guests are inside.

    Once at least two guests are trapped, spikes spring from two opposing walls. They slowly begin to close in and a booming voice declares: BE EMOTIONALLY VULNERABLE OR DIE!

    The floor will give way for guests that comply. Those that do not and cannot get out of the room on their own will be spiked. They may escape with injuries or die. If the latter, they will revive in the Broken Wing clinic.

    CHAMBER TWO: This chamber is divided into multiple parallel rooms. These rooms are designed to facilitate a specific kink between the guests trapped inside. They might be furnished with toys or vacant with only a gloryhole in a partition. Regardless, every room has a door locked shut with a bulky padlock.

    After two guests have entered a booming voice declares: EXPLORE KINK OR REMAIN TRAPPED FOREVER!

    Padlocks will drop and doors will open for guests that comply. Those that do not are doomed to be trapped forever… or figure a way out through demolition. That disembodied voice is going to be really salty when adventurers realize that last option exists.
    FLOOR 5 Water commands the fifth floor. Adventurers must tread through dark and damp tunnels that lead into flooded chambers. Pools and rivers run throughout, with some areas reaching depths of 50 feet. Treasure chests are submerged but are worth the effort, offering ores, metals, and rare stones that can be used to enhance weapons with the blacksmith.

    Reverse mermaids live in these waters. They enjoy swimming alongside adventurers and spreading their legs to show off how good they are for fucking.

    ► Slimes ooze along the ceiling and plop into the water. They float along like jellyfish, but will direct themselves toward adventurers they sense nearby. Slimes vary in size and color, though the majority are small enough to cup between two hands. The mother slime, a giant slime hidden deep in the depths, occasionally appears to absorb adventurers into her gelatinous body.

    Small and deceptively cute, these little monsters are attracted to adventurers and eager to ooze all over them. Different colored slimes and their secretions cause various physical reactions. Slimes can be mixed to create combination effects.

  • CLEAR SLIME: Clear slime is an aphrodisiac that can also be used as a lubricant.
  • PINK SLIME: Pink slime amplifies shyness and embarrassment.
  • PURPLE SLIME: Purple slime triggers sexual aggression and sadistic tendencies.
  • YELLOW SLIME: Yellow slime may enhance dominate or submissive inclinations.
  • MOTHER SLIME: Secretions from the mother slime trigger a breeding rut/heat. The more contact one has with the mother slime, the more intense the rut/heat.

  • ► The water in this dungeon has unique properties. Adventurers that soak for long periods of time may find their skin clearing up, their hair becoming shinier, and their features becoming dewy and radiant. This water is imbued with beauty magic that intensifies the sexiness of those who drink or bathe in it. Everything they do, even sneezing or scratching an itch, will be tinted in a pink glow of attractive glamor.

    Guests that soak for too long run the risk of becoming powerfully distracting. Beauty can be bewitching, so take care to not charm other adventurers into becoming obsessed admirers, lest you become an unwitting Helen of Troy!

    Drinking the water comes with an additional potential side effect. The drinker's voice has a 25% chance of becoming hypnotic. They may be able to entrance others or cause them to orgasm through dirty talk alone.
    FLOOR 6 Drying off won't be a problem after getting down to the sixth floor! The temperature jumps to a sweltering degree and light glints off silvery glass. Orange and red flicker and dance. Stepping into the yawning mouth of this massive floor reveals a giant pit of blazing fire beneath a twisting mirror maze.

    Muscular minotaurs prowl, prepared to kidnap adventurers and whisk them away to their dens. This maze is also equipped with traps and enchantments designed to redirect guests back to the beginning entrance. Adventurers will need to use creativity and ingenuity to navigate this labyrinth while battling intense heat.

    ► Guests can take cover in small chambers at maze corridor intersections. These rooms are also sweltering but, happily enough, there are magical air conditioners available! Two plates on opposite sides of the room must simultaneously be stepped on in order to activate the ice enchantment.

    Comfort comes with a price. Something strange happens when magic sparks: the adventurers standing on the activation plates have swapped bodies! They won't be able to switch back immediately, either, because the ice enchantment has a cool down period. Their options are to either wait it out or go find another room with an unused ice enchantment!

    ► Adventurers that successfully navigate their way through the maze will find a long corridor leading to a massive shining door. They've found the exit down to the treasure room where riches upon riches are waiting. Money, money, money!!

    Guests that let their guard down while walking to the door may end up shot with an arrow! In classic dungeon fashion, holes in the wall open and launch arrows all the way down to the entrance of the treasure room.

    Getting shot by an arrow will trigger lust at first sight! Forget about everything else and look at your fellow dungeon crawler. Aren't they so erotic? Don't you really want to fuck them right now and forget about all that treasure? Or perhaps they're still rocking around in your swapped body. Isn't it suddenly tempting to fuck yourself?


    TREASURE ROOM
    IT DEFINITELY ISN'T CURSED
    FLOOR 7: THE BOTTOM FLOOR The final floor of the dungeon is a massive chamber glittering with precious gems, metals, and enchanted valuables. Piles and piles of gold coins are stacked as far as the eye can see. Treasure chests line the walls, overflowing with sparkling jewelry. Anyone that’s ever wanted to swim in piles of gold can finally make their dream come true.

    Guests can take whatever they can carry. They have to make their way back up through the dungeon with it, so hopefully they came prepared!

    ► Brave adventurers that managed to come this far deserve worthwhile gains. Those who enter the treasure room are welcome to pick up special treasures from the following selection. None of these items are game breaking, so players can pick up multiple or mix and match.

  • ECHO STONE: A small stone that fits in the palm of a hand. When tapped, it sends out a soft pulse that outlines nearby exits, hidden passages, or alternate routes in shimmering light.

  • EARRINGS OF FATE: A matching pair of diamond studs. If shared between two people, the wearers can sense each others’ location all times.

  • CLOAK OF INVISIBILITY: Shimmering silver fabric as smooth as water. Wearing this cloak grants invisibility.

  • THONG OF BRONZE: A bronze thong. Wearing this thong increases power, endurance, and speed, but only when worn alone.

  • RING OF PROTECTION: A simple gold ring enchanted to protect the wearer. While this is useful during battle, it also can act as birth control and prevent sharing diseases.

  • CLICK LOCK LOCKET: A simple golden heart-shaped locket. The wearer can open the locket and give themselves temporary body modifications for up to two hours at a time.

  • MECHANICAL MOUSE: A mechanical mouse that registers its master with a drop of blood. A little friend that can scout, transport small items, and fit into tiny spaces.

  • BRASS COMPASS: A small brass compass with delicate gears. It doesn’t point north. Instead, it points to the carrier's deepest desire or the object they seek the most.

  • FEATHER OF FLIGHT: A delicate feather that feels lighter than air itself. Grants the ability to fly for a short period but the user must have it in their possession and activate it. Works in bursts, such as allowing them to jump across wide gaps or avoid a deadly fall.

  • HAND OF LUCK: A small, silver broach shaped like a human hand, fingers outstretched in a gesture of good fortune. The hand grants increased luck to the user, influencing dice rolls, odds, or even the outcome of risky decisions. However, it only works once per day. When it activates it may make other things worse.

  • ► An iridescent door glitters at the back of the treasure room. Written on an aged scroll pinned to the wall is an explanation that this door can send adventurers home. They will have abandon their companions for this opportunity, because one who uses the door must pass through alone. The scroll explains that the door will only work once within a span of several hours, making it impossible for anyone else to immediately use it. There is also the risk that it will never work again.

    Of course, the door isn't really sending anyone back to their world. Guests that decide to take the leap will find themselves walking straight into their suite upstairs. The scroll didn't specify which home!


    OOC NOTES

    INVITES | RESERVES | APPLICATIONS
    BLANKET CW: alcohol; altered states; anonymous; aphrodisiacs; BDSM dynamics; body swap; breeding kink; classic tropes; costumes; cum play; dubcon; death; enchantments; erotic plants; erotic monsters; entrapment; hypnotism; noncon; temperature play; traps; weapons; violence; voice kink

    ▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

    ▶ All TDMs are game canon. This TDM acts as the game's November event and is designed to provide content for players through the mods' December break. The marketplace and dungeon will ICly conclude on January 1st.

    ▶ Current characters may top level on the TDM. Any current characters posting to the TDM should note they are current in their subject header. The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention!

    ▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

    ▶ We ask you to kindly add content warnings to your threads as appropriate.

    ▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
    NAVIGATIONLOGNETWORKOOCMEME
    greatestworks: (pic#18113058)

    the visceral reaction I had to the word 'relics'

    [personal profile] greatestworks 2025-11-30 03:21 pm (UTC)(link)
    [ Phainon has fought at Stelle's side before, and this time feels poignant, knowing what he does, so he throws himself into it like he means to make of this a golden memory of an adventure the two of them shared, where it can lie untarnished and shining in some corner of their hearts.

    He has been jovial, enthusiastic, offering boisterous (and a little overwrought) commentary as they bested one challenge after another as though he were the announcer of a gladiatorial arena. Ridiculous, in other words, but Stelle has never seemed to really, no matter how many times she's declared him 'cringe'.

    The worst part was getting through the Super Hot Labyrinth, where he urged Stelle away from the panels that promised a pair stepping on them could find relief from the heat, and simply soldiered on through to the end.

    Fortunately, it's cool in the treasure room, and they've had a chance to catch their breath. ]


    It's not far, [ Phainon's watching her, wearing a complicated expression dominated by fondness, his tone gentle. He smiles; she's not wrong to note the nervous energy. He's been steadily more agitated (albeit in a benign way) the closer to this chamber they've come. Now, he can scarcely stray from her side. ]

    I'll take you there in time, [ he promises. ] Why don't we search this room for a while first? We've made it this far... it would be a shame to head back without a souvenir!
    stellerly: (021)

    just according to keikaku

    [personal profile] stellerly 2025-12-03 05:00 am (UTC)(link)
    [ It hadn't dawned on her for an embarrassing amount of time that there was something more to this adventure than just adventure. Stelle wasn't prone to assuming ulterior motive of her friends, even if, if she was being fair, she definitely should... So she threw herself into it with all genuine enthusiasm, every new experience, every ridiculous exclamation of commentary, even contributing a little of her own, here and there.

    Of course, a few things slipped by without commentary, but she decides she can always ask him later.

    Can't imagine why you wouldn't want to swap bodies, Phainon, it's not like you haven't been inside her before—

    All of this to say, arriving in a room full of treasure that's feeling smaller by the moment seems about par for the course.

    Her smile is just as warm as ever as she takes him in, a mirror of that fondness he can't seem to contain. ]


    Alright. Let's see what we can find!

    [ She has very little interest in all the gold coins, though more than one name comes to mind by immediate association... There are some other fascinating trinkets, though, and a wisp of cloth that appears to conceal things, which she finds FAR too fascinating to pass up.

    She pockets a gem or two, things that she'd seen quests in passing for, and hands Phainon a ridiculously gaudy goblet of questionable metallic value, inlaid with red stones of some kind. ]


    What's your professional opinion of this piece?

    [ Fully in character, of course. ]
    greatestworks: (Default)

    [personal profile] greatestworks 2025-12-04 12:55 pm (UTC)(link)
    [ because the last time he swapped bodies with someone he lost a significant amount of time banging instead of advancing

    For a while, Phainon only makes the pretense of searching the treasure trove. Most of that time is spent tracking Stelle’s every move, smile broadening the she finds some kind of camouflage that makes things all but vanish from view.

    She could get up to endless mischief in something like that, he thinks. A fond but anticipatory grief threatens his resolve; he never wants to let a single person precious to him go, never wants to taste the bitter fraught of loneliness again.

    But this has to happen. He knew they were on borrowed time. Phainon’s distracted search of the treasure makes finding one particular item a serendipitous accomplishment.

    It vanishes into a pocket as he hears her approach.

    He first almost scoffs in incredulous amusement; even at a glance this looks more like a fancy prop - but he takes her request seriously, turning it over, making a spectacle of inspecting it under the light from every angle. ]


    It pains me to give you bad news, [ he says, sliding a heavy arm across her shoulders and pulling her closer to look. He holds the goblet near her eyes. ] Do you see the scratches in the metal? It’s paint, and judging by its weight, it’s much too light a material.

    And these stones… do you see how the reflection looks a little wavy? These gems are glass.
    stellerly: (006)

    [personal profile] stellerly 2025-12-08 06:07 am (UTC)(link)
    [ Oh no, the horror.

    While Stelle has very little actual gift to tell the value of something at a glance, and in fact has probably shattered or discarded a few priceless things in her admittedly short lifespan, even she knows this goblet was trash.

    However, it's well-known exactly how this woman feels about trash.

    And maybe she just wanted to waste a little time in the spirit of adventure, or even Trailblazing, as evidently, this dungeon leads to answers about those friends of hers that have gone missing, recently. And maybe more than that. Not that she's not in a hurry, but if Phainon's information is right, well... it's not like they're going anywhere else.

    Phainon's arm across her shoulders is a welcome weight, and she leans into his body without hesitation, attention rapt and not at all for show. There's an unmatched warmth in knowing he'll play along with her. She's nodding along, humming in consideration as he picks the prop apart, and for all the world taking this very seriously. ]


    So you're saying I can make bank on this.

    [ Very seriously. ]
    greatestworks: (Default)

    [personal profile] greatestworks 2025-12-09 02:36 pm (UTC)(link)
    [ You don’t want to be this far from a shower after he’s done making a mess of you, Stelle. Trust.

    Phainon grins, and passes the goblet back to her with an aching chest. The arm across her shoulders pulls her a little tighter against his side, allowing himself a little selfishness.

    Let him be a little greedy. It’ll be the last time. ]


    Heaps of money.

    [ His hand flips some of her hair as he musses it, hoping to distract her as he pulls himself together. ]

    Find anything else you want to take back with you?
    stellerly: (032)

    [personal profile] stellerly 2025-12-14 05:24 am (UTC)(link)
    [ Bet. As if she doesn't revel in mess.

    The goblet goes into her satchel though there isn't really much room, glass bottles of water from the caves clinking together ominously, which is to say nothing of the jars of Slime Goo™... And Stelle leans heavily against Phainon's side, in no hurry to extract herself.

    It doesn't read as selfishness to her, though perhaps that's simply because she's exactly where she wants to be, and if he wants to hold her closer, she's more than happy to be held. And then he messes with her hair and she's swatting at him as she pulls away, despite herself. As if her hair isn't already a disaster by this stage of the Adventure.

    She eyes him suspiciously, but it's all mischief— ]


    Besides you?

    [ —or what passes for flirtation, in her case. ]

    Maybe one or two things.
    greatestworks: (pic#18190090)

    [personal profile] greatestworks 2025-12-21 09:00 pm (UTC)(link)
    [ He exhales a sharp, brief sound that he hopes sounds more like a surprised laugh than the equally sharp twist in his chest warrants.

    If he could return with her... it would mean abandoning Mydei once more, and again for the sake of their world, and the new dawn, threatened by the shadow of great calamity. There is no choice here that doesn't hurt, and so he chooses the one that hurts the greatest number of people the least.

    And, again, removes the variable named Phainon from the equation. Just like always. ]


    So smooth! Come on, I saw you light up when you picked up some kind of cloth, [ Which... then sort of... vanished? He leans over, scrutinizing her hands, ] Actually, are you carrying it now, and I just can't see it?
    stellerly: (022)

    [personal profile] stellerly 2026-01-07 07:05 am (UTC)(link)
    [ While she's definitely cottoned on that Phainon is acting weird, she's still chalking it up to the nature of their endeavor: finding out exactly how much truth there is to this statue rumor, and if that's where people have been disappearing to.

    And sure, it puts a damper on the mood, but Stelle has always been one to embrace the moment, regardless, so she swallows down her apprehensions, her own quiet worries that maybe they're walking into some kind of trap, that the rumors are just that: rumors.

    He brushes off her flirtation, and she lets it go, because obviously it's not the time, and she can read the room, she likes to think. And of course he noticed the strange piece of fabric she'd tried to discreetly pocket. That's what she gets for trying to be subtle.

    A slight smirk tugs at her lips regardless as she digs around in her bag until her fingers latch onto the cloak that most certainly is taking up more of her bag than it appears to. ]


    I'm not sure what it does, exactly, but,

    [ she drapes it over her arm...and her arm vanishes from hand to elbow. ]

    I think it might come in handy.

    [ She prods at his side with her invisible hand. ]

    What about you, I saw you digging around, too.
    greatestworks: (pic#18028306)

    [personal profile] greatestworks 2026-01-07 08:05 pm (UTC)(link)
    [ Phainon has seen them. Statues crowded together, gathering dust in a musty, dark corner of the dining section of the resort, at a very special hour when whatever glamor keeps it sparkling fades, peeling away the mask to show the ravages of time.

    He hadn't known what he was looking at when Cale and he first stumbled into that surreal chapter, but information from Topaz and Dorothea helped him assemble a picture that he thinks might be closer to the truth.

    Somewhere, he's sure they'll find a statue that looks familiar to them both - a little more painfully so for Stelle, for sure. In truth, he doesn't want that helplessness for her, so he has settled on this. Once more making choices for others, hoping that Stelle's unique talent for breaking the rules will play out in her favor, always.

    A cloak that renders someone invisible is sure to be a vehicle of all sorts of mischief, but Phainon can immediately identify a valuable resource when he sees one. She should take it with her. If it makes the journey back, if she makes the journey back... then...

    He's been silent too long and pushes his hand over his nape with an embarrassed smile, nodding. His own hand hunts hers, blindly, eventually smacking against it before he manages to catch her invisible wrist. With a tightening throat and warmth behind his eyes, he pulls her with him as he walks deeper into the treasure room.

    It's time to bring this to a close, before he loses his nerve to the inevitability of having to say goodbye. On this end, there's just a simple door, and a page affixed to the wall beside it. ]


    I did find something... As you know, certain things hold special meaning among our people. Wreaths of flowers and wheat, a drinking vessel... a ring.

    [ Placing her between him and the door, he clasps her hands between his, heedless of how it looks like he's grasping air, his own fingers vanishing where they're covered by the cloak. ] As a closed loop, they say... it represents an eternal promise. One that I'd like to make to you now.

    stellerly: (105)

    [personal profile] stellerly 2026-01-08 08:53 am (UTC)(link)
    [ Where does he go, she wonders, when he pulls the shades on his eyes and vanishes before her own, looking at her but not seeing her, standing before her but somewhere else entirely. She hasn't wanted to pry... they each have their ghosts and their burdens. But there's a part of her that can't help feeling responsible for it, in some strange way, that he feels the need to pull back from her, even as he reaches for her hand, even as he seems to come back to himself, to pull a smile from somewhere deeper within himself. He's worrying her.

    She knows exactly how well he'd take it if she mentioned it.

    He tugs her along with him and she goes without question, though her expression no doubt projects her curiosity, her growing concern. There's a door, as he'd mentioned before, one that he'd said would take them to answers. She doesn't quite catch the writing on the sign before she's turned to face him.

    At first she thinks he's talking about the ridiculous goblet she'd pocketed, and then he gets to a ring and eternal promise and quite frankly she's stunned speechless because she might not know much but she knows what this sounds like and she was not equipped to process what is sounding suspiciously like a proposal. ]


    Phainon...

    [ She's said his name so many times and meant so many things by it... A prayer, a promise, a question, an answer, a greeting...

    Her voice is quiet, caught between them, her eyes wide and locked on his. ]


    What are you saying?

    [ She couldn't move if she wanted to, transfixed in his gaze, held in his hands, her heart beating so hard in her chest she swears she can hear it. She doesn't know what she hopes for.

    She knows what she fears. ]
    greatestworks: (pic#18190079)

    [personal profile] greatestworks 2026-01-08 12:41 pm (UTC)(link)
    [ In Aedes Elysiae, they lived simple, humble lives; there are no extravagant rituals, no displays of wealth. When two promise themselves to one another, no rings are exchanged, no veils and dresses in white. Phainon has no familiarity with those rites, but some with those brought by refugees to Okhema, and this is suggestive of none of those.

    Stelle seems stunned and part of him wonders if she’s already understood what he intends to do, if she’s too surprised now for betrayal to set in.

    He needs for her to understand that, whatever happens, whatever the outcome, he is still her steadfast friend. ]


    Do you remember what I said was Amphoreus’ greatest miracle?

    [ It’s not the Vortex of Genesis or its secrets. It isn’t the Era Nova. ] My feelings have not changed.

    You are a part of me; the hero I treasured in my heart through the long journey, and my light in the deepest dark.

    Without you, I am found wanting. With you, and we shake the heavens, we can shatter the cage of fate.

    [ Oh, this really is sounding like a proposal. ]

    For as long as I exist, I will remember you, and this promise: I will steward your allies, I will seek their revival, and I will see them returned to you, if I can.

    And I will see you again, when you bring a reckoning to the calamity that waits to be born.

    [ His voice cracks; he shakes it off, and flips aside the end of the cloak so he can unfurl his fist, a ring (and its cubic zirconia gemstone) glinting in his palm. ]

    So take this, let it remind you always that, wherever you go, I am thinking of you. Fighting for you. Just as you have fought for us.

    May this bond between us never tarnish.
    stellerly: (092)

    [personal profile] stellerly 2026-01-08 10:29 pm (UTC)(link)
    [ In Stelle's experience, most rituals exist for one of two purposes: bindings and goodbyes. Weddings, funerals, alliances, remembrances. She's been part of no small amount of both kinds, and a fair few she's been deceived into. A memory rises unbidden, of warm water, her eyes closed, her hands held gently and yet bound by Aglaea, lulling her into a pact of truth, of discretion, of trust expected to be broken.

    (Well, she's also witnessed a few too many rituals to attempt to become an aeon, but she's ruled out that option, here.)

    This feels like a goodbye and she can't fathom why. Why now, rather, not...why it feels like a goodbye. It feels like a goodbye because it isn't the first they've shared.

    At an utter loss for words, her heart heavy and yet pounding against her ribs, Stelle eyes the ring he offers, and wonders if she can hold him in this moment just a little longer if she doesn't take it. Wonders how long he's been rehearsing this, or if he really does just manifest poetry on a moment's notice. ]


    I've forgotten a lot, Phainon.

    [ She covers his hand with hers, not taking the ring just yet, but holding his hand between both hers, now, too many emotions to name bubbling up, spilling into her eyes, a telltale glistening. ]

    I could never forget you. I won't ever forget you. And whatever is going on, whatever this is between us...I...I'm fighting for you, too.

    [ She swallows hard. ]

    So you can come home.

    [ They're going to save Amphoreus. And he's going to get to see it. ]
    greatestworks: (pic#18113066)

    [personal profile] greatestworks 2026-01-08 10:44 pm (UTC)(link)
    [ 33,550,336 cycles.

    Over thirty three million goodbyes, so many unsaid, countless partings delivered by his own hands.

    Few gut him like this anymore.

    Cyrene, so small yet so brave. Mydei, noble and fierce, unwavering time after time.
    Stelle… her eyes brimming, their amber color an unerring reminder of what he’s doing it all for.

    Pain cracks his mask; Phainon squeezes shut his eyes with gritted teeth, lungs emptying out in a shudder of breath.

    An arm pulls her to him, wrapping around her shoulders, his palm pressing the shape of the ring into her hand where he grasps it. ]


    I will, [ he says shakily, the words that follow steadier after he sucks in a breath. ] But I must ensure that the others follow you there, first.
    stellerly: (094)

    [personal profile] stellerly 2026-01-09 04:52 am (UTC)(link)
    [ Selfishly she'd be glad to know this means something to him. Not that she doubted, not that she feels she deserves this, deserves any part of him, but he means... so much to her. She never had to make room in her heart for him, it was like he was always there. And evidently... she'd already been in his, too. Their time spent together in this strange place has only strengthened their connection.

    His mask cracks, her tears spill over, and she presses her face to his chest as he pulls her close, his other hand still wrapped up in hers, between them, against her breast. She feels his shudder through her entire body, swallows once more as if it'll help her breathe properly.

    She's not sure how they got here again. She's beginning to realize they've been here all along. ]


    I know.

    [ She does. She doesn't. She wants to. ]

    But I wish you didn't have to.

    [ Said so softly against his chest, knowing full well it's a selfish wish, that it is his destiny to fight alone. But she doesn't have to like it. ]
    greatestworks: (pic#18127514)

    [personal profile] greatestworks 2026-01-09 01:39 pm (UTC)(link)
    [ She has to know, he thinks. As though the sympathetic bond between them isn’t enough, as though some keen and targeted knowledge of his intentions was needed when, in truth, they’ve made farewells before.

    Grief splits his charred heart open; he already misses her, will miss the stolen time they’ve had. When he returns, if he returns, he faces a long and excruciating exile - holding back the Black Tide, imprisoning the burgeoning calamity with his bones, his memories as the prison bars - and their eventual reunion will herald the end of this journey.

    But for a little while, they could share a laugh, a meal, the comfort of touch. A hundred fragments of light that, together, form a spark of hope he can carry with him through time, through sleep, until the dawn at last breaks.

    Phainon’s fingers sift into her hair, his face turns down to press a kiss to her head, nodding. Nodding too much. ]


    I can still do something for you, [ he whispers back, grateful that he can still be useful, he can still support the fight. ] For Amphoreus.

    [ A warm pressure on her head, another press of his lips, and he steps back, his smile wan but determined.

    Their disparity in height means he has to stoop a little to do this, his eyes a little blurry when he seeks to fit the ring on one of her fingers, as if that could secure it for the journey ahead, or assure her acceptance of his parting gift. ]


    My time with you has been a gift, [ he lifts her hand to his lips, then his brow, and screws back on an encouraging smile over the shape of his heartache. ] Now, go.

    The way forward is here.

    [ A door home, which he’ll be mortified to realize he’d taken far too literally. ]
    stellerly: (084)

    [personal profile] stellerly 2026-01-11 03:47 am (UTC)(link)
    [ It's selfless, on the surface, and even deep beneath the surface, Phainon's dedication to Amphoreus, to being The Deliverer. But it's no small part of her that knows just how much it's become all he has to hold onto, his entire identity. Can any choice be truly selfless if it's all you think you are? How voracious the ouroboros of that thought.

    However, it is a thought for another time, as in this moment, Stelle isn't seeing particularly clearly, either literally or figuratively, nor thinking particularly clearly, as Phainon slides the ring on her finger, as her stalling is effectively thwarted, as time picks up and begins to drag her mercilessly with it and she scrambles to catch up, to understand what he means.

    His expression breaks her heart. He's being strong for her.

    Determined to hold onto his hand, as much as she'd rather cup his face with it, she's turning to get a better look at the door, to catch the word Home on the sign, and the warning below it.

    She turns back to him, incredulous, perplexed, a little sobered, and not yet grasping just exactly how she's been deceived. ]


    Phainon... do you really think they would just let us go home?

    [ If it claimed to lead anywhere else, she'd barely hesitate, truth be told, the need to Trailblaze in her very veins. But what if it can? What if it's real? The smallest thread of hope winds through her, chokes her. ]

    I can't just leave.

    [ He's not the only person she cares about, here. She can't just go without saying goodbye, can't have them searching for a statue—like she thought they were.

    Oh.

    She reaches out her free hand, presses her palm against his chest, and squeezes his hand in her other, her expression lost, her mind racing. ]


    I need a minute.
    greatestworks: (pic#18113066)

    [personal profile] greatestworks 2026-01-14 05:19 pm (UTC)(link)
    [ Yes, you can, Phainon thinks. She has to. She’s the Deliverer, the one who will bring the dawn.

    Stelle asks for a moment. Phainon nods, eyes closed, and pulls her against him like he’s done before.

    Something has changed; this is less an embrace and more a grapple, as muscle bunches, and Phainon’s impressive upper body strength deadlifts Stelle, lofting her over one shoulder, an arm folding over legs he expects will start kicking. ]


    I will tell them you’re gone, [ he fights to say, trying to take one dragging step after another towards the door. ] I’ll warn them not to look for you-
    stellerly: (011)

    [personal profile] stellerly 2026-01-14 08:41 pm (UTC)(link)
    [ He gives her a minute. Almost. Not quite.

    She doesn't realize what he's doing, at first, not that she would have pulled away, anyway. That is never her first response with him, every day a little more wrapped up in him, as if they could be any more entwined. He pulls her close and she exhales, and that's the only reason she doesn't yelp as loudly as she normally would when her feet leave the ground, when his arm traps her thighs against him, and she gasps for breath, instead. ]


    Phainon!

    [ It's not the first time she's said his name in surprise, but it's certainly the first in a context less than pleasurable. His words send a cold chill through her, and she does, indeed, start kicking. ]

    What are you doing!?

    [ She doesn't want to hurt him, doesn't think to draw a weapon, but she has a good idea where this is going, and she's so angry it blocks out the terror, the worry, long enough she beats her fists against his back, does her best to wriggle off his shoulder, grips and tugs at his tunic as if she can pull him back from his inexorable march. ]

    Put me DOWN!

    [ She doesn't realize she's crying until her choked inhale informs her. ]
    greatestworks: (pic#17946033)

    [personal profile] greatestworks 2026-01-14 10:23 pm (UTC)(link)
    [ Besides that first encounter, snatching the bat from her hands and shattering Dan Heng's spear, Phainon has never turned his strength against her like this. They've messed around. He's manhandled her before, pinned her down, made her gasp and shout, but those were warm, hazy, golden moments steeped in affection, stolen moments of joy. Friends blurring the lines between them.

    They've been in life-and-death situations before and they've shown each other their prowess, side by side, so she's never felt it like this, with him exerting every ounce of his strength as though letting her get away from him might be the same as dooming everything and everyone he's ever loved. Enduring each batter of her fists like he doesn't even feel them, jaw set, teeth bared in a grimace.

    There's a purr as her yanking on his shirt causes a seam to rip along his shoulder, leaving its collar distended. Phainon doesn't know why she doesn't try to throttle him with the cloth he leaves around his throat. He supposes... he'd have as hard a time playing for keeps against her, if it came down to it. And it will. ]


    Did you think being the Deliverer means getting what you want?

    [ The sound of her tears guts him, but his own shout can't make this right. ] I'm- I'm sorry.

    [ His voice thickens, cracks. It isn't just that this is a struggle with every difficult step taken, every inch towards the door a battle. To delay any more only invites her to fight back and maybe, maybe she deserves that chances, and maybe that's why- not just that he's so reluctant to let anyone go. ] I'm sorry it has to be you.

    But a signal isn't enough. It was... never enough.
    stellerly: (080)

    [personal profile] stellerly 2026-01-15 05:14 am (UTC)(link)
    [ She's tired of fighting battles she didn't get to choose, tired of being pointed like a weapon, like a tool, like a bomb primed for a target of choice, and that is why she can't bring herself to use her claws. If she truly hurt him, she'd have to live with that, even if it means she's wounded, instead. But he's not fighting back, not with weapons, and his strength is focused on restraining her. Her ribs feel bruised, her hands, but she'll live. But that doesn't mean she's just going to take it—

    Did you think being the Deliverer means getting what you want?

    She stills like he's just stabbed her.

    He may as well have, the way her body feels like it's caving in on her, the way the pain radiates from the center of her chest outward.

    How dare you, she wants to say.

    But he's right.

    He's right.

    When you have a chance to make a choice, make the one you won't regret.

    But this was never really her choice. It was never really his.

    He's done enough. She said she would carry the weight of the world, and she meant it. She would be the Deliverer, the Dawn Bringer, the World Bearer in his stead, while he fought a battle only he could. A battle he'd been treading towards unrelentingly all his life. All his lives.

    Never enough. ]


    Just get it over with, Phainon.

    [ The fight has bled out of her. ]

    I'll go.
    greatestworks: (pic#18190089)

    [personal profile] greatestworks 2026-01-15 11:31 am (UTC)(link)
    [ She's no longer fighting back, so there's no need to all but shove her through the doorway. Maybe his resolve was beginning to waver, maybe he wanted to snatch away from her any idea that she might have done something more, that she isn't betraying anyone, that this was out of her hands.

    And he hates that, taking the choice from her, but Amphoreus must be saved. If there's even the slightest chance it can be done, it has to be done. None of this is fair to her, who is so much more than a title can encompass. He throws her away, a piece of his heart, one of the few good pieces of him left. But that's the problem with Phainon; he's always been willing to burn himself to light the way, he's only ever known how to spend himself up in service to Deliverance.

    Maybe it's worse that he can't bring himself to look at her, when the portal between the doorframe and the wall swallows her up. ]
    stellerly: (076)

    [personal profile] stellerly 2026-01-15 09:02 pm (UTC)(link)
    [ For a moment, hope flutters in her chest, when he loosens his grip, when he begins to move her off his shoulder, that he's going to set her down and let her walk through the door herself.

    Really, she should've known better. There was no one more committed to their own narrative than Phainon.

    For the briefest moment she's airborne, thrown, she realizes, tossed like as much beloved trash as she's ever been, and the last thing she sees is his profile, the image of a tragic hero.

    Well, not the last thing. There's a weird, slimy feel to the entire experience that isn't wholly emotional, hands guiding her through some kind of liminal space, tugging, pulling, pushing, until she lands on her ass unceremoniously in an empty suite.

    It's familiar, but not, the layout, some of the furniture, but the scent is all wrong. Too clean. ]


    Dan Heng?

    [ A tentative callout from the floor, because...well, it looks like his room, at a glance, until it dawns on her, no. It isn't.

    Does that mean it's....

    She glances at the watch still on her wrist and closes her eyes.

    For a brief, petty, angry and pained moment, she considers saying nothing at all. Letting him fester in it, letting him miss her so she can drop kick his beautiful, stupid face and walk away on her own another day.

    It flashes warm for a moment before it chills her to the bone. No. He did what he thought was right. And who was she to think she meant more in any moment than Amphoreus did. ]



    I'm still here. Suite upgrade.

    Don't look for me.
    greatestworks: (pic#18028300)

    [personal profile] greatestworks 2026-01-16 08:41 pm (UTC)(link)
    [ Everyone he has cared about, the ones that he loves, these and more he has burned before the altar of deliverance, not because Amphoreus weighs greater than everything in his heart, but because his duty does.

    His chest and shoulders rise and fall to his labored breath, staring at the wall beside the door. A numb shock has settled over him like a wet mantle, heavy, chilling; he's been here before, with Cyrene lying on the cold stone beside him, Mydeimos lying still where he was slain, countless other such monstrous scenes, performed for the sake of a dawn for Amphoreus.

    She's gone, and all that's left of her are these memories - those amber eyes, the radiance of her smile, the warmth of her embrace - and now, he's added the sound of her outrage, her tears of betrayal, and the bruises blooming on his back.

    He hasn't killed her. Surely this means she's made it back. Maybe she will never forgive him, but it won't matter if he can- when he can restore Welt, and send him and Dan Heng after her.

    It's this spiral - bargaining with himself that surely it was worth it - that's interrupted by the sound of his watch chiming. He numbly glances down... and smothers the sound that threatens to chase his sharp inhale with a hand over his mouth. ]