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ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-11-15 03:00 pm
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TDM 12



【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system.

As a token of appreciation to all of our guests, the house and resort have worked in collaboration with the all powerful system that transmigrates souls between worlds to bring you a special excursion! All are invited to participate in our limited time event, Tits out! A Sex Dungeon! where guests can shop, craft, adventure, treasure hunt, and battle.

During this event, sexual encounters with WILDCARD guests are worth double the payout, so please keep an eye out for our new arrivals! Other supplies, such as typically banned weapons, are also available.

We appreciate our low rank guests temporarily adjusting their living quarters to accommodate this delightful experience. Extra thanks to you for your generosity! 】



WINDING MARKET
A ROOKERY COMES SPRAWLING
A CHARMING MARKET ► The Rookery floods the main lobby and begins construction on the eve of November 15th. This wandering group of merchants has decided to set up shop! From November 15th through January 1st, the Rookery will be operating a marketplace on the ground floor of the Golden Peacock. This marketplace operates at all hours and does not close.

This once luxurious lobby has transformed into a rustic market. Wooden shops line the walls where eager merchants promote their wares. These little stores are stocked with handcrafted goods, specialty products, and artisanal treats. Unlike general Golden Peacock establishments, shops in the marketplace are willing to haggle and trade.

► Not all of these booths are occupied. Guests interested in selling their crafts or services are welcome to open up shop. The merchants of the Rookery will also hire resort guests looking for work.
CEDAR AND PINEThis simple marketplace embraces small town charm. The scents of wood and pine meld with freshly baked bread and leather. The echo of a blacksmith striking metal resounds through chatter and laughter. Shopkeepers call and wave from their booths to lure in potential customers.

► Weather simulation has been introduced to the first floor. Snow falls from an artificial sky dotted with lights. This snow looks, feels, and tastes like the real thing. The temperature correspondingly drops to a brisk chill, so bundle up!

► Merchants decorate their shops with winding ribbons, baubles, and bells at the beginning of December. A massive pine tree graces the central square and patrons are invited to decorate it with sparkling ornaments.

Rumor of a gifting tradition spreads, with merchants jumping on board to offer gift wrap with every sale. If you don't give someone you care about a thoughtful present then you must not really like them at all!
SPECIALTY SHOPS
LIMITED TIME WARES
PREPARE FOR DUNGONEERINGOne of the biggest stores in the marketplace is the armorer's shop. It isn't safe to go adventuring in an unexplored dungeon without protection! Come one, come all. The best armor in town is here. The marketeers in the armorer's shop swear their supplies are the best in the business. Well-crafted! Quality materials! Enchanted to ward off the elements!

All available armor is extremely slutty. Every piece has been styled to emphasize the wearer's assets and barely covers anything. Tight, sexy, and functional. Isn't it a win/win for all? Let those tits battle and breathe!

Guests that follow the sound of clanging metal will find the blacksmith. The front of the shop offers a basic selection of knives, swords, and shields for purchase. While the quality of these weapons is mediocre at best, guests may not want to pass up the opportunity to purchase a weapon while the house is allowing it.

Weapon aficionados may meet with the blacksmith to discuss enhancing the current selection. Special materials can be found in dungeon chests or collected from monsters to improve weapon quality. Guests willing to collect these materials and have the chips to spare can commission superior products.

Several leather shops are competing for business. One specializes in enchanted leather pouches, another focuses on offering high quality boots. Leather journals make beautiful gifts. What lasts longer than leather clothing? Nothing! Or how about a leather hair accessory for that person with long, flowing locks?

Those browsing through these many leather shops best keep their wits about them. Not all of them are selling real leather! Some greedy merchants are trying to pass off plastic junk as the real thing. A few bold charlatans willing to lie about enchantments to customers that appear uneducated about magic. Do your best to not get swindled!
DRIED AND BAKED SUNDRIESThe dried goods shop is the most popular amongst adventurers. Those preparing to head down into the dungeon can't leave without supplies, after all! One can find a broad selection of jellies, jams, preserves, cheese, jerky, nuts, and seeds. While they aren't the tastiest, they'll survive for several days in a backpack, which is exactly what every adventurer needs!

The universe-renowned baking mogul, Mama Brot, has opened a shop selling her famous pretzels. These soft pretzels, nicknamed breastzels, come in both sweet and savory variations. They are deliciously plush and melt in the mouth. It's said that one bite of one of her pillowy breastzels will send you straight to heaven. Dessert and bread connoisseurs cannot miss out!

Guests eager to get their hands on some of Mama Brot's breastzels have their work cut out for them. The shops restocks with fresh breastzels every morning, but the line to purchase starts queuing two hours beforehand. Supply runs out quickly every time Mama Brot decides to whip up a new batch. Good luck!

Small bakeries peppering throughout the marketplace kick off December with a flurry of decorated cookies. Guests will find cookies and biscuits cut into different shapes, painted with icing, smeared with jam, and drizzled with chocolate. Hot chocolate booths also pop up, their baristas encouraging guests to gather and enjoy the snow by the center market tree with a cozy drink.
JOBS & QUESTS
A MAKESHIFT TAVERN
CALLING ALL ADVENTURERS: A SLAYER QUEST AWAITS!

Are you looking to make big coin? Do you have the strength and endurance to take on the dungeon? Then we want YOU to join our guild's quest to sLay!

The dungeon is teeming with sexy monsters that need sLaying. All you need to do to sLay is to fuck them real good! Once satisfied, these sexy monsters may drop quality loot. Join in the hunt to sLay and consolidate drops with our guild! We're happy to make trades or buy.

Yaaassss sLay all day!

JOB POSTING ONE! BIG PAYOUT FOR EASY WORK!

I am a pharmacist looking for some brave adventurers willing to go down into the dungeon and collect dongle flower milk for me. I need at least 10 bottles! This is an important ingredient in one of my popular prescriptions. I am not athletic enough to go get it myself and my supplies are running low.

Please deliver all dongle flower milk to the medical shop in the northwest corner of the market. Please note, I need FULL bottles. Do not skimp or I won't pay!
JOB POSTING TWO! HELP A WOMAN'S GROWING BUSINESS!

I am a young lady looking to expand my make-up business. I heard rumors that there's water in the dungeon that could make an AMAZING base for make-up products. But it sounds like it's super scary in there and I don't want to go. Please, someone, help!

You can bring all bottles of dungeon water to the make-up booth in the southeast corner of the market. I'm willing to pay in chips or trade some of my current products. My face masks and nail polishes are really good!

JOB POSTING THREE! PLEASE DON'T ASK WHY!

Hello. I need many dungeon slime cores, so I am looking for everyone and anyone willing to go slime hunting and gather some for me. We can negotiate pay based upon the number of slime cores brought. Do not inquire what the slimes or their cores are needed for.

Please bring all slime and slime core deliveries to back door of the Dried and Baked Sundries shop. Thank you!
JOB POSTING FOUR! I WANT COLLECTABLES!

If you're going into the dungeon, I want collectables. If you find that fabled treasure room, bring me back something cool and shiny. I'm willing to pay good money! I don't care what it is as long as it's hard to get and I can brag to my friends about it.

You can find me drinking in the tavern. I'll be wearing expensive velvet and a tiny hat with a feather.
PULL UP A CHAIR ► As a watering hole for adventurers looking for a place to kick back and relax with a hot beer, the tavern is a hot spot at all hours. Crude and sticky, there's never a dull moment at this establishment! Fights break out every night, drinking competitions are the norm, and it's the best place to gather information.

The tavern doubles as an inn, offering a dozen rooms above the bar for adventurers to cool their heels. A night's stay is relatively cheap and costs only a handful of chips.

Guests can pick up jobs and quests from the tavern's request board. Postings vary in difficulty and payout. Anyone is welcome to pick them up and they can be completed for as long as the dungeon is active.

► Jobs and quests can be completed through the dungeon prompts below. They may be done multiple times. These job posters need a lot of supply!

Guests can also list their own jobs and quests to the tavern's request board. While the board is typically meant to attract adventurers for hire, guests can advertise their own services this way. The bartender really doesn't care what goes up. She's too busy breasting boobily behind the counter in a corset that hikes her cleavage against her throat.


A WHOLE NEW BASEMENT
GOOD LUCK, NEW ARRIVALS
A TRENDY RENOVATION ► Low rank guests will be delighted to find that the basement has been completely renovated! Basement and maintenance floors have been converted into a realistic dungeon complete with gray stone, torchlight, and the echo of crawling monsters. Low rank suites have been temporarily adjusted to match the aesthetic.

The communal bathroom has also been styled into a medieval latrine. Low rank guests can now enjoy bonding together over a communal trench and chamber pots. A helpful sign has been posted on the door advising guests to be wary of slimes coming up through the piping.

Low rank guests that aren't happy with their living arrangements can check out the rooms above the tavern. They need only chat with the bartender and pay a fee for each night they wish to stay. It's up to them whether or not they think a dungeon filled with monsters or a raucous tavern is better for their beauty sleep.
NEW ARRIVALS ► New arrivals find themselves waking in various locations throughout the dungeon. Unlike low rank guests who have dungeon suites, new arrivals wake randomly in the upper and lower levels of the dungeon. Anywhere is fair game.

► New arrivals are considered dungeon monsters. In fact, wildcards are the number one hunted monster for the extremely popular sLaying quest! They'll have to keep on their toes if they don't want to be sexily sLayed.

Stepping away from resort standard, wildcards wake dressed to embody their role as an erotic dungeon monster. The house knows that its guests have eclectic tastes, so monster costumes range from skimpy strategically placed furs to full body suits.

► What are dungeon monsters without drops? Wildcards will also wake with a pouch of valuables for adventurers to collect. These items can vary from useful ores, gemstones, and chip vouchers to random items like condoms, vegetables, and shiny rocks.
UPPER DUNGEON
START THE DESCENT
FLOOR 1 Heading down the stairs from the marketplace leads to the first floor of the dungeon. This is where all low rank suites have been condensed. Corridors are generally dry and well lit, with twisting ivy and torches lining the walls. Some guests say that it’s an improvement over the previously dreary, dirty basement.

Only a handful of monsters are brave enough to come close to the surface. The ones that do have low IQs and are easily defeated.

► Barrels, crates, and chests can be found in corners and intersections. Low value materials, like perishables and basic clothing, can be found inside. This may or may not include the personal items of low rank guests misplaced during renovations. Whoops!

Watch out! Mimic chests love to hide amongst these crates. Opened mimic chests chase nearby guests, desperate to thrust their slimy tongues into any reachable orifice. They’re also quite dumb, happily repopulating areas where other mimics have been beaten. It isn’t uncommon to find a new one where an old one had been just yesterday!

► Sprigs of mistletoe grow over doors and dangle from the ceiling. Nothing happens when someone passes alone. The enchantment is only triggered when two or more people intersect. Those who cross under the mistletoe may find themselves unable to leave its proximity. As if an invisible bubble has appeared, attempts to leave will be rebuffed.

The mistletoe enchantment can only be broken by kissing. Some mistletoe may be satisfied with a brief kiss while others may require its victims to use tongue. Get ready for some smooching!
FLOOR 2 Multiple stairways across the first floor lead down to the second. As guests head down, they will find the temperature dropping and light dimming. The stairwell opens up to a reveal crumbling archways, staggered levels of ruins, and rich moss blanketing over stone.

This dungeon floor has several gaps between ruins and multiple pockets of open space. Old wooden bridges creak in the wind. Leaves flick across, carried on steady breeze. Treasure chests and harpy-like monsters can be found throughout the ruins.

► Adventurers need to cross multiple bridges to make it to the next portion of the dungeon. However, they will find that they cannot cross these bridges alone. All bridges in this area vanish the moment someone steps out solo. Luckily, falls to the ground are cushioned by a thick blanket of moss.

Adventurers must step forward together, hand-in-hand, in order to cross. Guests that stop holding hands while crossing, hesitate, or mistrust one another will find the bridge vanishing from beneath their feet.

► Wind speeds spike dangerously at random intervals and send the floor into sub-freezing temperatures. During these times, it is advised that adventurers take cover, because they might end up blown away. There are sporadic abandoned campsites in caves and alcoves where guests can wait out the wind.

These campsites serendipitously offer a cozy bedroll. One cozy bedroll. With howling winds knocking out torchlight, the only way to keep warm is to cuddle up and share body heat. Oddly enough, the furious winds only calm down after adventurers snuggle. Weird!
FLOOR 3 Lush vegetation dominates the third floor. Pathways are challenging to follow beneath overgrown flora. Ancient trees twist between crumbling pillars. This dungeon forest is teeming with sexy floral monsters that blend with the brush and provoke adventurers with sensual whispers. Isn’t it amazing how accurate they are in pinpointing your kinks?

Monsters on this floor love to tease and fondle guests passing through. Adventurers cutting through the forest may end up groped by branches, leaves, and flowers. Or more! These floral monsters can get very handsy.

► Treasure chests can be found throughout the dungeon forest. The floral monsters will try to protect them, but none of the monsters in this area are particularly strong. Wood nymphs seduce guests away from chests and vines will lash out to slap their hands. Chests on this floor are valuable, offering high-quality potions like elixirs and panaceas.

Not all potions are good. Some bottles are decoys that cause unwanted effects. The three most common decoys are love potions, hatemance potions, and flora potions.

  • LOVE POTION: A magical liquid designed to make the person who drinks it fall in love with the first person they see.
  • HATEMANCE POTION: A magical liquid designed to make the first person who drinks it fall into hate, coupled with passionate sexual desire, for the first person they see.
  • FLORA POTION: Liquefied chlorophyll designed to temporarily transform anyone who drinks it into a sexy monster. Monster need not be plant-based.

  • An invasive species, the dongle flower, can be found in large number in the center of the forest. This flower’s fleshy petals phallically cone into one another and stand erect from a small cluster of leaves at its base. This flower is mostly known for its milk, which can be collected by pumping its petals. Those unfamiliar with this breed of flora may mistake it for a human penis, but closer investigation will confirm that it is indeed a plant.

    Getting to close to the dongle flower comes with risks. This flower is notorious for ejaculating its milk when stimulated. Dongle flowers in close proximity may trigger one another and cause a chain of milk ejaculations. Dongle flower milk has analeptic properties that heighten virility, sensitivity, and sex drive. The more milk, the more potent.
    LOWER DUNGEON
    HALFWAY DOWN
    FLOOR 4 A slope leads the way down to the fourth floor. Adventurers must be careful with their footing to avoid taking a spill because the path is steep and uneven. Why are these stones sticking up so much, anyway?!

    Guests not watching their step may end up triggering a trap. After a trick stone sinks beneath their weight, a rumble echoes throughout the dungeon. This echo the ominous prelude to a giant boulder crashing down and rolling after them! (There is a nipple painted on the boulder.)

    Those that don’t want to get squashed by the boulder may have to throw themselves off the ledge. Depending on where they decide to jump ship, they will end up in a different chamber designed to test their mettle.

    CHAMBER ONE: An unfurnished room with no windows or doors. This chamber is deep, making it difficult to try and scale the walls back up to the path. Lone adventurers will end up stuck until someone else joins them, because the trap will not trigger until two or more guests are inside.

    Once at least two guests are trapped, spikes spring from two opposing walls. They slowly begin to close in and a booming voice declares: BE EMOTIONALLY VULNERABLE OR DIE!

    The floor will give way for guests that comply. Those that do not and cannot get out of the room on their own will be spiked. They may escape with injuries or die. If the latter, they will revive in the Broken Wing clinic.

    CHAMBER TWO: This chamber is divided into multiple parallel rooms. These rooms are designed to facilitate a specific kink between the guests trapped inside. They might be furnished with toys or vacant with only a gloryhole in a partition. Regardless, every room has a door locked shut with a bulky padlock.

    After two guests have entered a booming voice declares: EXPLORE KINK OR REMAIN TRAPPED FOREVER!

    Padlocks will drop and doors will open for guests that comply. Those that do not are doomed to be trapped forever… or figure a way out through demolition. That disembodied voice is going to be really salty when adventurers realize that last option exists.
    FLOOR 5 Water commands the fifth floor. Adventurers must tread through dark and damp tunnels that lead into flooded chambers. Pools and rivers run throughout, with some areas reaching depths of 50 feet. Treasure chests are submerged but are worth the effort, offering ores, metals, and rare stones that can be used to enhance weapons with the blacksmith.

    Reverse mermaids live in these waters. They enjoy swimming alongside adventurers and spreading their legs to show off how good they are for fucking.

    ► Slimes ooze along the ceiling and plop into the water. They float along like jellyfish, but will direct themselves toward adventurers they sense nearby. Slimes vary in size and color, though the majority are small enough to cup between two hands. The mother slime, a giant slime hidden deep in the depths, occasionally appears to absorb adventurers into her gelatinous body.

    Small and deceptively cute, these little monsters are attracted to adventurers and eager to ooze all over them. Different colored slimes and their secretions cause various physical reactions. Slimes can be mixed to create combination effects.

  • CLEAR SLIME: Clear slime is an aphrodisiac that can also be used as a lubricant.
  • PINK SLIME: Pink slime amplifies shyness and embarrassment.
  • PURPLE SLIME: Purple slime triggers sexual aggression and sadistic tendencies.
  • YELLOW SLIME: Yellow slime may enhance dominate or submissive inclinations.
  • MOTHER SLIME: Secretions from the mother slime trigger a breeding rut/heat. The more contact one has with the mother slime, the more intense the rut/heat.

  • ► The water in this dungeon has unique properties. Adventurers that soak for long periods of time may find their skin clearing up, their hair becoming shinier, and their features becoming dewy and radiant. This water is imbued with beauty magic that intensifies the sexiness of those who drink or bathe in it. Everything they do, even sneezing or scratching an itch, will be tinted in a pink glow of attractive glamor.

    Guests that soak for too long run the risk of becoming powerfully distracting. Beauty can be bewitching, so take care to not charm other adventurers into becoming obsessed admirers, lest you become an unwitting Helen of Troy!

    Drinking the water comes with an additional potential side effect. The drinker's voice has a 25% chance of becoming hypnotic. They may be able to entrance others or cause them to orgasm through dirty talk alone.
    FLOOR 6 Drying off won't be a problem after getting down to the sixth floor! The temperature jumps to a sweltering degree and light glints off silvery glass. Orange and red flicker and dance. Stepping into the yawning mouth of this massive floor reveals a giant pit of blazing fire beneath a twisting mirror maze.

    Muscular minotaurs prowl, prepared to kidnap adventurers and whisk them away to their dens. This maze is also equipped with traps and enchantments designed to redirect guests back to the beginning entrance. Adventurers will need to use creativity and ingenuity to navigate this labyrinth while battling intense heat.

    ► Guests can take cover in small chambers at maze corridor intersections. These rooms are also sweltering but, happily enough, there are magical air conditioners available! Two plates on opposite sides of the room must simultaneously be stepped on in order to activate the ice enchantment.

    Comfort comes with a price. Something strange happens when magic sparks: the adventurers standing on the activation plates have swapped bodies! They won't be able to switch back immediately, either, because the ice enchantment has a cool down period. Their options are to either wait it out or go find another room with an unused ice enchantment!

    ► Adventurers that successfully navigate their way through the maze will find a long corridor leading to a massive shining door. They've found the exit down to the treasure room where riches upon riches are waiting. Money, money, money!!

    Guests that let their guard down while walking to the door may end up shot with an arrow! In classic dungeon fashion, holes in the wall open and launch arrows all the way down to the entrance of the treasure room.

    Getting shot by an arrow will trigger lust at first sight! Forget about everything else and look at your fellow dungeon crawler. Aren't they so erotic? Don't you really want to fuck them right now and forget about all that treasure? Or perhaps they're still rocking around in your swapped body. Isn't it suddenly tempting to fuck yourself?


    TREASURE ROOM
    IT DEFINITELY ISN'T CURSED
    FLOOR 7: THE BOTTOM FLOOR The final floor of the dungeon is a massive chamber glittering with precious gems, metals, and enchanted valuables. Piles and piles of gold coins are stacked as far as the eye can see. Treasure chests line the walls, overflowing with sparkling jewelry. Anyone that’s ever wanted to swim in piles of gold can finally make their dream come true.

    Guests can take whatever they can carry. They have to make their way back up through the dungeon with it, so hopefully they came prepared!

    ► Brave adventurers that managed to come this far deserve worthwhile gains. Those who enter the treasure room are welcome to pick up special treasures from the following selection. None of these items are game breaking, so players can pick up multiple or mix and match.

  • ECHO STONE: A small stone that fits in the palm of a hand. When tapped, it sends out a soft pulse that outlines nearby exits, hidden passages, or alternate routes in shimmering light.

  • EARRINGS OF FATE: A matching pair of diamond studs. If shared between two people, the wearers can sense each others’ location all times.

  • CLOAK OF INVISIBILITY: Shimmering silver fabric as smooth as water. Wearing this cloak grants invisibility.

  • THONG OF BRONZE: A bronze thong. Wearing this thong increases power, endurance, and speed, but only when worn alone.

  • RING OF PROTECTION: A simple gold ring enchanted to protect the wearer. While this is useful during battle, it also can act as birth control and prevent sharing diseases.

  • CLICK LOCK LOCKET: A simple golden heart-shaped locket. The wearer can open the locket and give themselves temporary body modifications for up to two hours at a time.

  • MECHANICAL MOUSE: A mechanical mouse that registers its master with a drop of blood. A little friend that can scout, transport small items, and fit into tiny spaces.

  • BRASS COMPASS: A small brass compass with delicate gears. It doesn’t point north. Instead, it points to the carrier's deepest desire or the object they seek the most.

  • FEATHER OF FLIGHT: A delicate feather that feels lighter than air itself. Grants the ability to fly for a short period but the user must have it in their possession and activate it. Works in bursts, such as allowing them to jump across wide gaps or avoid a deadly fall.

  • HAND OF LUCK: A small, silver broach shaped like a human hand, fingers outstretched in a gesture of good fortune. The hand grants increased luck to the user, influencing dice rolls, odds, or even the outcome of risky decisions. However, it only works once per day. When it activates it may make other things worse.

  • ► An iridescent door glitters at the back of the treasure room. Written on an aged scroll pinned to the wall is an explanation that this door can send adventurers home. They will have abandon their companions for this opportunity, because one who uses the door must pass through alone. The scroll explains that the door will only work once within a span of several hours, making it impossible for anyone else to immediately use it. There is also the risk that it will never work again.

    Of course, the door isn't really sending anyone back to their world. Guests that decide to take the leap will find themselves walking straight into their suite upstairs. The scroll didn't specify which home!


    OOC NOTES

    INVITES | RESERVES | APPLICATIONS
    BLANKET CW: alcohol; altered states; anonymous; aphrodisiacs; BDSM dynamics; body swap; breeding kink; classic tropes; costumes; cum play; dubcon; death; enchantments; erotic plants; erotic monsters; entrapment; hypnotism; noncon; temperature play; traps; weapons; violence; voice kink

    ▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

    ▶ All TDMs are game canon. This TDM acts as the game's November event and is designed to provide content for players through the mods' December break. The marketplace and dungeon will ICly conclude on January 1st.

    ▶ Current characters may top level on the TDM. Any current characters posting to the TDM should note they are current in their subject header. The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention!

    ▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

    ▶ We ask you to kindly add content warnings to your threads as appropriate.

    ▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
    NAVIGATIONLOGNETWORKOOCMEME
    pyrolyzed: ( twitter user o_ru00 ) (056)

    [personal profile] pyrolyzed 2025-11-22 05:30 pm (UTC)(link)
    [ Oh, definitely urgh. Fuuta doesn't swat away the steadying hand, but he does shy away from it while shooting Masked Asshole the stinkeye. ]

    I'm fine.

    [ Said tightly past a clenched jaw. He's definitely not 'fine,' but his entire demeanor radiates the powerful vibe of 'I don't want to talk about it.' Made all the clearer when he just moves onto the more important point: ]

    And it's not like ... some person's gonna pop out and tell you off. Even if you say it's 'your responsibility,' there's no telling what's gonna happen if you start shit. You could get us both in trouble, even if you say you're taking responsibility. What then, huh?

    [ He is being such an ornery little shit ... but at least his chest pain does mean Fuuta shuts up and just goes along with the other for the moment, too focused on calming his breaths to actually intervene. ]
    stillamonster: (05)

    [personal profile] stillamonster 2025-11-22 08:00 pm (UTC)(link)
    I would step forward and not allow you to be harmed. Especially not on my behalf. There would be no honor in that.

    [He has his pride and still believes in principles like honor. He'd rather be making such chivalrous promises to a lady in his care, but then they wouldn't have as much issue in this situation... Still, if he was responsible for provoking the ire of this strange place, he would take that burden rather than pass it on.

    Fuuta gets a light squeeze and then pat on the shoulder once he seems steady. Fox Mask turns back to the door and this time sees the padlock, reaching out to fiddling with it between his hands. A cursed item? It had an odd feeling to it. He raised two fingers and with a wave attempted to dispel the magic at place.

    No dice, but clearly he did something. The room feels different after, the air less heavy and encroaching.]


    We may need more physical means to break through this lock. It does not seem impossible, however, the iron is weakly crafted.
    pyrolyzed: ( みぃし | twitter user 4okan23 ) (105)

    [personal profile] pyrolyzed 2025-11-25 05:25 am (UTC)(link)
    [ Honor. They're stuck in a room with a fucking gloryhole, and this guy's talking about 'honor' Fuuta rolls his eyes the moment Masked Asshole turns away, but refrains from actually saying his thoughts out loud lest it just earn him some horseshit about fucking ... chastity, or whatever. This guy looks like the type to lecture people about sex before marriage.

    -- whatever. Moving on. ]


    You're just gonna try to brute force it? [ He can't help sounding a little dismissive. At least in his experience, it really doesn't feel like brute force has ever worked out well in this place. Also, what the hell was that hokey bullshit he did with his hand? ] Dunno what you're expecting, but I'm not one of those people with ... powers, or whatever. I'm just a normal person.

    [ i.e. not someone who can rip apart a padlock, even a shoddy one, with his bare hands.

    Fuuta huffs a small sigh before looking aside at the shelf of toys waiting to be used. Dildos and fleshlights are useless for this task, but ... he frowns as he picks up a leather flog, squinting at the handle of it. It feels somewhat sturdy? ]


    You wanna try smashing it with this?
    stillamonster: (04)

    [personal profile] stillamonster 2025-11-26 01:52 am (UTC)(link)
    I see. Well, I should be able to tear it free myself, if I could just...

    [He says mostly to himself as Fuuta moves to try and find a tool to use. When he turns back to the Fox Mask, he's just fully shrugged off his only clothing. He sets the yukata aside, because ripping it would be unfortunate when it is all he has. Being naked around another man doesn't mean anything, right? He's just cluelessly straight enough to believe this without a second thought.

    That this might fluster Fuuta all over again would just never occur to him. Let alone when he sees the flog being suggested and offers with utmost seriousness,]


    Hit me hard as you can with that, it will make this much swifter. [if he's in pain, he can shift forms much faster- then he heeds, as if Fuuta's probably not completely blue screened,]

    Do step back right after, I wouldn't want you to get hurt.
    pyrolyzed: ( みぃし | twitter user 4okan23 ) (092)

    [personal profile] pyrolyzed 2025-11-26 09:52 pm (UTC)(link)
    [ WH

    He looks away for five fucking seconds (it was more than five seconds) to try and find something to use as a tool, and this guy's fucking ripping his clothes off??? Fuuta sure does give a loud, strangled squawk when he realizes what the fuck he's looking at, sneaker soles scuffing against the floor as he hurriedly backs off a step. ]


    The hell is your -- [ 'problem,' he's about to finish. Before processing what he heard. ] -- you want me to what?!

    [ His face is starting to flush a little hot, though it's honestly about 80% from confusion and indignity. (So yes, 20% is from seeing the guy naked, too.) And though he does grip the flog tight with both hands, it's very much a move made in reflex; he is clearly not ready to go to town on the naked, masked pervert (????) before him just yet, and his voice cracks as he snaps, ]

    You were the one who said you don't wanna do anything dirty! The hell's wrong with you?!
    stillamonster: (03)

    [personal profile] stillamonster 2025-11-26 10:38 pm (UTC)(link)
    [The mask seems to blind him from seeing any of the present homoeroticism. He just asks so plainly,]

    What are you talking about? I asked you to strike me, that's all.

    [whoosh, right over his pretty, straight head. The other man sure does seem flustered about it, though. How odd.]
    pyrolyzed: ( pixiv user みぃし | 4042733 ) (004)

    [personal profile] pyrolyzed 2025-12-01 12:30 am (UTC)(link)
    [ Fuuta opens his mouth, lips curled in clear disdain

    then pauses

    and snaps it shut with the click of jagged teeth. Then gives a hard, huffed exhale, face scrunched up in clear distaste.

    Like, okay, fine. If this guy's such an old-fashioned prude weirdo (from someplace old, maybe?), then that's his problem? He can have a heart attack later while being stuck in this place. He is not going to be explaining that BDSM is an actual kink to this asshole.

    So Fuuta instead just grumbles, ]


    I'm not ... I don't do stuff like that. [ Starting to nervously knead at the flog's grip with both hands. Sorry dude, you're talking to a guy who had to psych himself up for like twenty minutes before throwing a single punch. ] I'm not some ... violent thug.
    stillamonster: (04)

    Big Spoilers incoming unless that's not cool!!

    [personal profile] stillamonster 2025-12-01 01:03 am (UTC)(link)
    [The Fox Mask listens and his expression softens again, understanding. He would prefer much the same, to not have to be violent. Unfortunately, the place in his family is not one that can be taken up by a man unwilling to do what is called for to defend and uphold the Tsuneki's honor.

    Still, he seems to regard the admission with respect. A principled man is worthy of that, after all.]


    I see. Forget my request, I will muster my own anger. [it really shouldn't be difficult. He just has to consider how fucked up this situation is. Not just for him, but for this young man he's found himself stuck with. This place is intent to humiliate them for their amusement, but he's having none of it. At least, while he can.

    His teeth grit and he hunches forward somewhat, there's a flash of very nasty fangs between his lips, splaying in a grimace. And his voice changes.]


    I heed again. Stand back.
    pyrolyzed: ( pixiv user みぃし | 4042733 ) (022)

    ok with spoilers! 👌

    [personal profile] pyrolyzed 2025-12-01 01:55 am (UTC)(link)
    [ Well. At least this weirdo isn't pushing the point? Fuuta grudgingly gives him back one (1) point of favor for that concession.

    And then sets the matter completely aside when the guy suddenly lurches forward like he's some videogame boss about to transform into his second phase form. ]


    -- huh?

    [ Fuuta promptly gives a startled squeak before staggering back a step, still reflexively clutching the flog in both hands. Then he hurriedly does a 180, almost stumbling over his own feet in his hurry as he scurries a short distance away to place a rack of more BDSM toys between himself and Masked Weirdo. Kind of shoddy as far as a hiding spot goes, but it's the best he can find on such short notice. ]

    You're seriously gonna ... ?! [ There's no way brute force is actually gonna work. Is it? ] ... watch what you're doing, alright?! You better not blow this room up or anything! Be careful!
    stillamonster: every LP thumbnail (Default)

    [personal profile] stillamonster 2025-12-01 02:15 am (UTC)(link)
    Spoiler for Icon

    Grhh- ahh- [What might have been suggestive noises if they weren't so distorted with struggle, the Fox Mask lurches forward to hands and knees. That's as much as Fuuta will witness, however. The moment he falls forward, the lights go out with a snap, throwing them both into complete darkness. The Fox Mask screams in growling, monstrous tones.

    All that are visible are two, glowing eyes in the dark, thrown wide.

    When the lights spark back to life, as if fighting to reignite, there's a beast filling the room. The Shichibi is absolutely a boss monster, Fuuta is unfortunately correct. His back touches the ceiling and grinning, fanged mouth hangs low as it pants to collect himself. There's the distinct smell of iron, blood oozing from sores festering across the monster's fur. Dripping onto the floor, pooling briefly, then oddly disappearing as if immaterial.

    The growling persists, but calms somewhat. The beast's eyes trace around until they find Fuuta in his hiding spot. A long look, as if considering a change of plans.]
    Edited 2025-12-01 02:16 (UTC)
    pyrolyzed: ( pixiv user kaoRu | 894141 ) (037)

    [personal profile] pyrolyzed 2025-12-08 06:00 am (UTC)(link)
    [ It's not like he hasn't already run into plenty of scary things during his long tenure at the resort? Between Milgram and now this stupid place, Fuuta's pretty sure he's been through more than enough terror for a good three or four lifetimes. He's built up some immunity to scary bullshit by now, he's sure.

    And yet --

    When the lights first extinguish, he just freezes in place with a sharp inhale, haplessly looking upwards as if he can make anything of the dark ceiling. But at least he isn't left squinting into the shadows for long. The lights flicker back on the next moment, and before he can properly blink the floaters out of his vision, Fuuta finds himself staring up at ... some monster. A huge creature that bristles with fur and stinks of gore. Fuuta ends up giving a breathless little squeak in surprise, and when those glowing eyes fix on him, he stiffly tries to back away -- only for wobbly legs to almost give out from under him. Sheer panic has him grabbing at anything he can for purchase on the way down to the floor -- namely, the rack of tools and sextoys, which he brings clattering down with him.

    He'd be more indignant about being surrounded by scattered dildos and leather crops if he weren't clearly terrified out of his mind, stiffly backing away a half-step. ]
    stillamonster: (15)

    [personal profile] stillamonster 2026-01-07 02:50 pm (UTC)(link)
    [Fuuta backs away scared, sending the various sex items scattering across the floor. This show of fear and deference seems to calm the monster filling up so much of the room. It's expression doesn't change, the twisted expression of grin and snarl permanently shaped into it's maw of razor bladed fangs.

    He speaks and the refined tone of his voice is replaced with one more suitably terrifying.]


    Remain there. The door will be trivial for me.

    [His size makes turning cumbersome in the space, but he takes it slow, kicking aside scattered items with tearing swipes of claws. There is not much space to gather momentum, but he manages to arch back enough to make a lung to the gate blocking them within. A precision slam of a front paw shatters the lock and bends the door in the frame. He rams his shoulder into that next to remove it from hinges completely.

    There's a crackling voice from the intercom,

    "That's no fair-" the scolding disappointment of hotel staff cuts out abruptly, giving way to static. Lights cut again, the beast's presence shrinking from the space with growls that turn into annoyed sounding murmurs before settling into shaky silence.

    When the lights flicker back on, it's the man in the fox mask once more, as he had been at the start. Just flicking his yukata back on over his shoulders before tying it at the waist and brushing it clean of dust and wrinkles.

    The door is open! Fuuta is free and clear to unduck from hiding, after all that drama.]