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ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-11-15 03:00 pm
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TDM 12



【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system.

As a token of appreciation to all of our guests, the house and resort have worked in collaboration with the all powerful system that transmigrates souls between worlds to bring you a special excursion! All are invited to participate in our limited time event, Tits out! A Sex Dungeon! where guests can shop, craft, adventure, treasure hunt, and battle.

During this event, sexual encounters with WILDCARD guests are worth double the payout, so please keep an eye out for our new arrivals! Other supplies, such as typically banned weapons, are also available.

We appreciate our low rank guests temporarily adjusting their living quarters to accommodate this delightful experience. Extra thanks to you for your generosity! 】



WINDING MARKET
A ROOKERY COMES SPRAWLING
A CHARMING MARKET ► The Rookery floods the main lobby and begins construction on the eve of November 15th. This wandering group of merchants has decided to set up shop! From November 15th through January 1st, the Rookery will be operating a marketplace on the ground floor of the Golden Peacock. This marketplace operates at all hours and does not close.

This once luxurious lobby has transformed into a rustic market. Wooden shops line the walls where eager merchants promote their wares. These little stores are stocked with handcrafted goods, specialty products, and artisanal treats. Unlike general Golden Peacock establishments, shops in the marketplace are willing to haggle and trade.

► Not all of these booths are occupied. Guests interested in selling their crafts or services are welcome to open up shop. The merchants of the Rookery will also hire resort guests looking for work.
CEDAR AND PINEThis simple marketplace embraces small town charm. The scents of wood and pine meld with freshly baked bread and leather. The echo of a blacksmith striking metal resounds through chatter and laughter. Shopkeepers call and wave from their booths to lure in potential customers.

► Weather simulation has been introduced to the first floor. Snow falls from an artificial sky dotted with lights. This snow looks, feels, and tastes like the real thing. The temperature correspondingly drops to a brisk chill, so bundle up!

► Merchants decorate their shops with winding ribbons, baubles, and bells at the beginning of December. A massive pine tree graces the central square and patrons are invited to decorate it with sparkling ornaments.

Rumor of a gifting tradition spreads, with merchants jumping on board to offer gift wrap with every sale. If you don't give someone you care about a thoughtful present then you must not really like them at all!
SPECIALTY SHOPS
LIMITED TIME WARES
PREPARE FOR DUNGONEERINGOne of the biggest stores in the marketplace is the armorer's shop. It isn't safe to go adventuring in an unexplored dungeon without protection! Come one, come all. The best armor in town is here. The marketeers in the armorer's shop swear their supplies are the best in the business. Well-crafted! Quality materials! Enchanted to ward off the elements!

All available armor is extremely slutty. Every piece has been styled to emphasize the wearer's assets and barely covers anything. Tight, sexy, and functional. Isn't it a win/win for all? Let those tits battle and breathe!

Guests that follow the sound of clanging metal will find the blacksmith. The front of the shop offers a basic selection of knives, swords, and shields for purchase. While the quality of these weapons is mediocre at best, guests may not want to pass up the opportunity to purchase a weapon while the house is allowing it.

Weapon aficionados may meet with the blacksmith to discuss enhancing the current selection. Special materials can be found in dungeon chests or collected from monsters to improve weapon quality. Guests willing to collect these materials and have the chips to spare can commission superior products.

Several leather shops are competing for business. One specializes in enchanted leather pouches, another focuses on offering high quality boots. Leather journals make beautiful gifts. What lasts longer than leather clothing? Nothing! Or how about a leather hair accessory for that person with long, flowing locks?

Those browsing through these many leather shops best keep their wits about them. Not all of them are selling real leather! Some greedy merchants are trying to pass off plastic junk as the real thing. A few bold charlatans willing to lie about enchantments to customers that appear uneducated about magic. Do your best to not get swindled!
DRIED AND BAKED SUNDRIESThe dried goods shop is the most popular amongst adventurers. Those preparing to head down into the dungeon can't leave without supplies, after all! One can find a broad selection of jellies, jams, preserves, cheese, jerky, nuts, and seeds. While they aren't the tastiest, they'll survive for several days in a backpack, which is exactly what every adventurer needs!

The universe-renowned baking mogul, Mama Brot, has opened a shop selling her famous pretzels. These soft pretzels, nicknamed breastzels, come in both sweet and savory variations. They are deliciously plush and melt in the mouth. It's said that one bite of one of her pillowy breastzels will send you straight to heaven. Dessert and bread connoisseurs cannot miss out!

Guests eager to get their hands on some of Mama Brot's breastzels have their work cut out for them. The shops restocks with fresh breastzels every morning, but the line to purchase starts queuing two hours beforehand. Supply runs out quickly every time Mama Brot decides to whip up a new batch. Good luck!

Small bakeries peppering throughout the marketplace kick off December with a flurry of decorated cookies. Guests will find cookies and biscuits cut into different shapes, painted with icing, smeared with jam, and drizzled with chocolate. Hot chocolate booths also pop up, their baristas encouraging guests to gather and enjoy the snow by the center market tree with a cozy drink.
JOBS & QUESTS
A MAKESHIFT TAVERN
CALLING ALL ADVENTURERS: A SLAYER QUEST AWAITS!

Are you looking to make big coin? Do you have the strength and endurance to take on the dungeon? Then we want YOU to join our guild's quest to sLay!

The dungeon is teeming with sexy monsters that need sLaying. All you need to do to sLay is to fuck them real good! Once satisfied, these sexy monsters may drop quality loot. Join in the hunt to sLay and consolidate drops with our guild! We're happy to make trades or buy.

Yaaassss sLay all day!

JOB POSTING ONE! BIG PAYOUT FOR EASY WORK!

I am a pharmacist looking for some brave adventurers willing to go down into the dungeon and collect dongle flower milk for me. I need at least 10 bottles! This is an important ingredient in one of my popular prescriptions. I am not athletic enough to go get it myself and my supplies are running low.

Please deliver all dongle flower milk to the medical shop in the northwest corner of the market. Please note, I need FULL bottles. Do not skimp or I won't pay!
JOB POSTING TWO! HELP A WOMAN'S GROWING BUSINESS!

I am a young lady looking to expand my make-up business. I heard rumors that there's water in the dungeon that could make an AMAZING base for make-up products. But it sounds like it's super scary in there and I don't want to go. Please, someone, help!

You can bring all bottles of dungeon water to the make-up booth in the southeast corner of the market. I'm willing to pay in chips or trade some of my current products. My face masks and nail polishes are really good!

JOB POSTING THREE! PLEASE DON'T ASK WHY!

Hello. I need many dungeon slime cores, so I am looking for everyone and anyone willing to go slime hunting and gather some for me. We can negotiate pay based upon the number of slime cores brought. Do not inquire what the slimes or their cores are needed for.

Please bring all slime and slime core deliveries to back door of the Dried and Baked Sundries shop. Thank you!
JOB POSTING FOUR! I WANT COLLECTABLES!

If you're going into the dungeon, I want collectables. If you find that fabled treasure room, bring me back something cool and shiny. I'm willing to pay good money! I don't care what it is as long as it's hard to get and I can brag to my friends about it.

You can find me drinking in the tavern. I'll be wearing expensive velvet and a tiny hat with a feather.
PULL UP A CHAIR ► As a watering hole for adventurers looking for a place to kick back and relax with a hot beer, the tavern is a hot spot at all hours. Crude and sticky, there's never a dull moment at this establishment! Fights break out every night, drinking competitions are the norm, and it's the best place to gather information.

The tavern doubles as an inn, offering a dozen rooms above the bar for adventurers to cool their heels. A night's stay is relatively cheap and costs only a handful of chips.

Guests can pick up jobs and quests from the tavern's request board. Postings vary in difficulty and payout. Anyone is welcome to pick them up and they can be completed for as long as the dungeon is active.

► Jobs and quests can be completed through the dungeon prompts below. They may be done multiple times. These job posters need a lot of supply!

Guests can also list their own jobs and quests to the tavern's request board. While the board is typically meant to attract adventurers for hire, guests can advertise their own services this way. The bartender really doesn't care what goes up. She's too busy breasting boobily behind the counter in a corset that hikes her cleavage against her throat.


A WHOLE NEW BASEMENT
GOOD LUCK, NEW ARRIVALS
A TRENDY RENOVATION ► Low rank guests will be delighted to find that the basement has been completely renovated! Basement and maintenance floors have been converted into a realistic dungeon complete with gray stone, torchlight, and the echo of crawling monsters. Low rank suites have been temporarily adjusted to match the aesthetic.

The communal bathroom has also been styled into a medieval latrine. Low rank guests can now enjoy bonding together over a communal trench and chamber pots. A helpful sign has been posted on the door advising guests to be wary of slimes coming up through the piping.

Low rank guests that aren't happy with their living arrangements can check out the rooms above the tavern. They need only chat with the bartender and pay a fee for each night they wish to stay. It's up to them whether or not they think a dungeon filled with monsters or a raucous tavern is better for their beauty sleep.
NEW ARRIVALS ► New arrivals find themselves waking in various locations throughout the dungeon. Unlike low rank guests who have dungeon suites, new arrivals wake randomly in the upper and lower levels of the dungeon. Anywhere is fair game.

► New arrivals are considered dungeon monsters. In fact, wildcards are the number one hunted monster for the extremely popular sLaying quest! They'll have to keep on their toes if they don't want to be sexily sLayed.

Stepping away from resort standard, wildcards wake dressed to embody their role as an erotic dungeon monster. The house knows that its guests have eclectic tastes, so monster costumes range from skimpy strategically placed furs to full body suits.

► What are dungeon monsters without drops? Wildcards will also wake with a pouch of valuables for adventurers to collect. These items can vary from useful ores, gemstones, and chip vouchers to random items like condoms, vegetables, and shiny rocks.
UPPER DUNGEON
START THE DESCENT
FLOOR 1 Heading down the stairs from the marketplace leads to the first floor of the dungeon. This is where all low rank suites have been condensed. Corridors are generally dry and well lit, with twisting ivy and torches lining the walls. Some guests say that it’s an improvement over the previously dreary, dirty basement.

Only a handful of monsters are brave enough to come close to the surface. The ones that do have low IQs and are easily defeated.

► Barrels, crates, and chests can be found in corners and intersections. Low value materials, like perishables and basic clothing, can be found inside. This may or may not include the personal items of low rank guests misplaced during renovations. Whoops!

Watch out! Mimic chests love to hide amongst these crates. Opened mimic chests chase nearby guests, desperate to thrust their slimy tongues into any reachable orifice. They’re also quite dumb, happily repopulating areas where other mimics have been beaten. It isn’t uncommon to find a new one where an old one had been just yesterday!

► Sprigs of mistletoe grow over doors and dangle from the ceiling. Nothing happens when someone passes alone. The enchantment is only triggered when two or more people intersect. Those who cross under the mistletoe may find themselves unable to leave its proximity. As if an invisible bubble has appeared, attempts to leave will be rebuffed.

The mistletoe enchantment can only be broken by kissing. Some mistletoe may be satisfied with a brief kiss while others may require its victims to use tongue. Get ready for some smooching!
FLOOR 2 Multiple stairways across the first floor lead down to the second. As guests head down, they will find the temperature dropping and light dimming. The stairwell opens up to a reveal crumbling archways, staggered levels of ruins, and rich moss blanketing over stone.

This dungeon floor has several gaps between ruins and multiple pockets of open space. Old wooden bridges creak in the wind. Leaves flick across, carried on steady breeze. Treasure chests and harpy-like monsters can be found throughout the ruins.

► Adventurers need to cross multiple bridges to make it to the next portion of the dungeon. However, they will find that they cannot cross these bridges alone. All bridges in this area vanish the moment someone steps out solo. Luckily, falls to the ground are cushioned by a thick blanket of moss.

Adventurers must step forward together, hand-in-hand, in order to cross. Guests that stop holding hands while crossing, hesitate, or mistrust one another will find the bridge vanishing from beneath their feet.

► Wind speeds spike dangerously at random intervals and send the floor into sub-freezing temperatures. During these times, it is advised that adventurers take cover, because they might end up blown away. There are sporadic abandoned campsites in caves and alcoves where guests can wait out the wind.

These campsites serendipitously offer a cozy bedroll. One cozy bedroll. With howling winds knocking out torchlight, the only way to keep warm is to cuddle up and share body heat. Oddly enough, the furious winds only calm down after adventurers snuggle. Weird!
FLOOR 3 Lush vegetation dominates the third floor. Pathways are challenging to follow beneath overgrown flora. Ancient trees twist between crumbling pillars. This dungeon forest is teeming with sexy floral monsters that blend with the brush and provoke adventurers with sensual whispers. Isn’t it amazing how accurate they are in pinpointing your kinks?

Monsters on this floor love to tease and fondle guests passing through. Adventurers cutting through the forest may end up groped by branches, leaves, and flowers. Or more! These floral monsters can get very handsy.

► Treasure chests can be found throughout the dungeon forest. The floral monsters will try to protect them, but none of the monsters in this area are particularly strong. Wood nymphs seduce guests away from chests and vines will lash out to slap their hands. Chests on this floor are valuable, offering high-quality potions like elixirs and panaceas.

Not all potions are good. Some bottles are decoys that cause unwanted effects. The three most common decoys are love potions, hatemance potions, and flora potions.

  • LOVE POTION: A magical liquid designed to make the person who drinks it fall in love with the first person they see.
  • HATEMANCE POTION: A magical liquid designed to make the first person who drinks it fall into hate, coupled with passionate sexual desire, for the first person they see.
  • FLORA POTION: Liquefied chlorophyll designed to temporarily transform anyone who drinks it into a sexy monster. Monster need not be plant-based.

  • An invasive species, the dongle flower, can be found in large number in the center of the forest. This flower’s fleshy petals phallically cone into one another and stand erect from a small cluster of leaves at its base. This flower is mostly known for its milk, which can be collected by pumping its petals. Those unfamiliar with this breed of flora may mistake it for a human penis, but closer investigation will confirm that it is indeed a plant.

    Getting to close to the dongle flower comes with risks. This flower is notorious for ejaculating its milk when stimulated. Dongle flowers in close proximity may trigger one another and cause a chain of milk ejaculations. Dongle flower milk has analeptic properties that heighten virility, sensitivity, and sex drive. The more milk, the more potent.
    LOWER DUNGEON
    HALFWAY DOWN
    FLOOR 4 A slope leads the way down to the fourth floor. Adventurers must be careful with their footing to avoid taking a spill because the path is steep and uneven. Why are these stones sticking up so much, anyway?!

    Guests not watching their step may end up triggering a trap. After a trick stone sinks beneath their weight, a rumble echoes throughout the dungeon. This echo the ominous prelude to a giant boulder crashing down and rolling after them! (There is a nipple painted on the boulder.)

    Those that don’t want to get squashed by the boulder may have to throw themselves off the ledge. Depending on where they decide to jump ship, they will end up in a different chamber designed to test their mettle.

    CHAMBER ONE: An unfurnished room with no windows or doors. This chamber is deep, making it difficult to try and scale the walls back up to the path. Lone adventurers will end up stuck until someone else joins them, because the trap will not trigger until two or more guests are inside.

    Once at least two guests are trapped, spikes spring from two opposing walls. They slowly begin to close in and a booming voice declares: BE EMOTIONALLY VULNERABLE OR DIE!

    The floor will give way for guests that comply. Those that do not and cannot get out of the room on their own will be spiked. They may escape with injuries or die. If the latter, they will revive in the Broken Wing clinic.

    CHAMBER TWO: This chamber is divided into multiple parallel rooms. These rooms are designed to facilitate a specific kink between the guests trapped inside. They might be furnished with toys or vacant with only a gloryhole in a partition. Regardless, every room has a door locked shut with a bulky padlock.

    After two guests have entered a booming voice declares: EXPLORE KINK OR REMAIN TRAPPED FOREVER!

    Padlocks will drop and doors will open for guests that comply. Those that do not are doomed to be trapped forever… or figure a way out through demolition. That disembodied voice is going to be really salty when adventurers realize that last option exists.
    FLOOR 5 Water commands the fifth floor. Adventurers must tread through dark and damp tunnels that lead into flooded chambers. Pools and rivers run throughout, with some areas reaching depths of 50 feet. Treasure chests are submerged but are worth the effort, offering ores, metals, and rare stones that can be used to enhance weapons with the blacksmith.

    Reverse mermaids live in these waters. They enjoy swimming alongside adventurers and spreading their legs to show off how good they are for fucking.

    ► Slimes ooze along the ceiling and plop into the water. They float along like jellyfish, but will direct themselves toward adventurers they sense nearby. Slimes vary in size and color, though the majority are small enough to cup between two hands. The mother slime, a giant slime hidden deep in the depths, occasionally appears to absorb adventurers into her gelatinous body.

    Small and deceptively cute, these little monsters are attracted to adventurers and eager to ooze all over them. Different colored slimes and their secretions cause various physical reactions. Slimes can be mixed to create combination effects.

  • CLEAR SLIME: Clear slime is an aphrodisiac that can also be used as a lubricant.
  • PINK SLIME: Pink slime amplifies shyness and embarrassment.
  • PURPLE SLIME: Purple slime triggers sexual aggression and sadistic tendencies.
  • YELLOW SLIME: Yellow slime may enhance dominate or submissive inclinations.
  • MOTHER SLIME: Secretions from the mother slime trigger a breeding rut/heat. The more contact one has with the mother slime, the more intense the rut/heat.

  • ► The water in this dungeon has unique properties. Adventurers that soak for long periods of time may find their skin clearing up, their hair becoming shinier, and their features becoming dewy and radiant. This water is imbued with beauty magic that intensifies the sexiness of those who drink or bathe in it. Everything they do, even sneezing or scratching an itch, will be tinted in a pink glow of attractive glamor.

    Guests that soak for too long run the risk of becoming powerfully distracting. Beauty can be bewitching, so take care to not charm other adventurers into becoming obsessed admirers, lest you become an unwitting Helen of Troy!

    Drinking the water comes with an additional potential side effect. The drinker's voice has a 25% chance of becoming hypnotic. They may be able to entrance others or cause them to orgasm through dirty talk alone.
    FLOOR 6 Drying off won't be a problem after getting down to the sixth floor! The temperature jumps to a sweltering degree and light glints off silvery glass. Orange and red flicker and dance. Stepping into the yawning mouth of this massive floor reveals a giant pit of blazing fire beneath a twisting mirror maze.

    Muscular minotaurs prowl, prepared to kidnap adventurers and whisk them away to their dens. This maze is also equipped with traps and enchantments designed to redirect guests back to the beginning entrance. Adventurers will need to use creativity and ingenuity to navigate this labyrinth while battling intense heat.

    ► Guests can take cover in small chambers at maze corridor intersections. These rooms are also sweltering but, happily enough, there are magical air conditioners available! Two plates on opposite sides of the room must simultaneously be stepped on in order to activate the ice enchantment.

    Comfort comes with a price. Something strange happens when magic sparks: the adventurers standing on the activation plates have swapped bodies! They won't be able to switch back immediately, either, because the ice enchantment has a cool down period. Their options are to either wait it out or go find another room with an unused ice enchantment!

    ► Adventurers that successfully navigate their way through the maze will find a long corridor leading to a massive shining door. They've found the exit down to the treasure room where riches upon riches are waiting. Money, money, money!!

    Guests that let their guard down while walking to the door may end up shot with an arrow! In classic dungeon fashion, holes in the wall open and launch arrows all the way down to the entrance of the treasure room.

    Getting shot by an arrow will trigger lust at first sight! Forget about everything else and look at your fellow dungeon crawler. Aren't they so erotic? Don't you really want to fuck them right now and forget about all that treasure? Or perhaps they're still rocking around in your swapped body. Isn't it suddenly tempting to fuck yourself?


    TREASURE ROOM
    IT DEFINITELY ISN'T CURSED
    FLOOR 7: THE BOTTOM FLOOR The final floor of the dungeon is a massive chamber glittering with precious gems, metals, and enchanted valuables. Piles and piles of gold coins are stacked as far as the eye can see. Treasure chests line the walls, overflowing with sparkling jewelry. Anyone that’s ever wanted to swim in piles of gold can finally make their dream come true.

    Guests can take whatever they can carry. They have to make their way back up through the dungeon with it, so hopefully they came prepared!

    ► Brave adventurers that managed to come this far deserve worthwhile gains. Those who enter the treasure room are welcome to pick up special treasures from the following selection. None of these items are game breaking, so players can pick up multiple or mix and match.

  • ECHO STONE: A small stone that fits in the palm of a hand. When tapped, it sends out a soft pulse that outlines nearby exits, hidden passages, or alternate routes in shimmering light.

  • EARRINGS OF FATE: A matching pair of diamond studs. If shared between two people, the wearers can sense each others’ location all times.

  • CLOAK OF INVISIBILITY: Shimmering silver fabric as smooth as water. Wearing this cloak grants invisibility.

  • THONG OF BRONZE: A bronze thong. Wearing this thong increases power, endurance, and speed, but only when worn alone.

  • RING OF PROTECTION: A simple gold ring enchanted to protect the wearer. While this is useful during battle, it also can act as birth control and prevent sharing diseases.

  • CLICK LOCK LOCKET: A simple golden heart-shaped locket. The wearer can open the locket and give themselves temporary body modifications for up to two hours at a time.

  • MECHANICAL MOUSE: A mechanical mouse that registers its master with a drop of blood. A little friend that can scout, transport small items, and fit into tiny spaces.

  • BRASS COMPASS: A small brass compass with delicate gears. It doesn’t point north. Instead, it points to the carrier's deepest desire or the object they seek the most.

  • FEATHER OF FLIGHT: A delicate feather that feels lighter than air itself. Grants the ability to fly for a short period but the user must have it in their possession and activate it. Works in bursts, such as allowing them to jump across wide gaps or avoid a deadly fall.

  • HAND OF LUCK: A small, silver broach shaped like a human hand, fingers outstretched in a gesture of good fortune. The hand grants increased luck to the user, influencing dice rolls, odds, or even the outcome of risky decisions. However, it only works once per day. When it activates it may make other things worse.

  • ► An iridescent door glitters at the back of the treasure room. Written on an aged scroll pinned to the wall is an explanation that this door can send adventurers home. They will have abandon their companions for this opportunity, because one who uses the door must pass through alone. The scroll explains that the door will only work once within a span of several hours, making it impossible for anyone else to immediately use it. There is also the risk that it will never work again.

    Of course, the door isn't really sending anyone back to their world. Guests that decide to take the leap will find themselves walking straight into their suite upstairs. The scroll didn't specify which home!


    OOC NOTES

    INVITES | RESERVES | APPLICATIONS
    BLANKET CW: alcohol; altered states; anonymous; aphrodisiacs; BDSM dynamics; body swap; breeding kink; classic tropes; costumes; cum play; dubcon; death; enchantments; erotic plants; erotic monsters; entrapment; hypnotism; noncon; temperature play; traps; weapons; violence; voice kink

    ▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

    ▶ All TDMs are game canon. This TDM acts as the game's November event and is designed to provide content for players through the mods' December break. The marketplace and dungeon will ICly conclude on January 1st.

    ▶ Current characters may top level on the TDM. Any current characters posting to the TDM should note they are current in their subject header. The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention!

    ▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

    ▶ We ask you to kindly add content warnings to your threads as appropriate.

    ▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
    NAVIGATIONLOGNETWORKOOCMEME
    aureliasharr: (Default)

    Aurelia Sharr | 5 of Diamonds | OC (Current Character)

    [personal profile] aureliasharr 2025-11-16 04:10 am (UTC)(link)
    Postings at the Inn

    It’s lucky that the bartender is so… comically inept, it makes Aurelia’s task much easier. Namely, putting ads up on the notice board without having to justify it. Waking up in the lower levels was a bit of a shock, but the house’s whims have worked out in her favor this time. So upon the board goes two postings, the first a handmade flyer advertising Rin Tohsaka’s Commissions. And the second a poser of her own.

    Guide
    Experienced pathfinder and mage offers support exploring dungeons. Proficient in necromancy and illusions, capable of invoking arcane spells up to rank eight. Willing to forgo loot in favor of traded promises for future assistance.

    A simple ad, but she’s indulging in nostalgia more than anything else. She hasn’t put an ad like this up in decades, it puts a small smile on her face as she starts pursuing the other jobs and waiting to see if anyone wants to party up with her.


    Upper Dungeon - Mimics
    Exploring the upper levels and sorting through the lower value loot isn’t the best use of her time, but the itch to be thorough keeps her crawling through every room. She only spends a few seconds peering into each container before moving on, until one of them pops up and a slimey, sticky tongue slaps across her face.

    A Mimic.

    Twitching, the slimey tongue coats Aurelia in spit before she lets out a growl and a few hissed words of power. An explosion shakes the dungeon, easily heard and felt from even the upper floors. Green flames blooming across the entire room, and if you didn’t know that mimics could scream in pain… well now you do.

    The smile on Aurelia’s face is best described as monstrous, watching the creature burn. She really hates mimics…


    Upper Dungeon - Potions
    The third floor of the upper levels may just be Aurelia’s favorite, not to warm, not too cold, and full of loot that is somewhat useful and academically interesting. She’s sorting through a small pile of elixirs retrieved from a few chests in the middle of the floor, humming a mournful tune under her breath.

    Should someone approach, she’ll look up to them with a small smile and gesture for them to come closer. Waving a hand over the various vials. “Greetings, would you like to try one of these? I am curious to see their effects first hand and they unfortunately may not work on me. I would be willing to make a trade if necessary”

    She doesn’t seem to even notice the nymph curled up on the ground next to her, gone gray and twitching.


    Lower Dungeon - Labyrinth

    Forget anything before or after, this is Aurelia’s favorite part of the dungeon. She doesn’t even mind the heat too much. A Maze! A proper, real Maze! With Minotaurs! (The Minotaurs sadly don’t put up much of a fight, after she kills the first two with a single spell they start avoiding her). Aurelia could spend all day here, wandering the corridors with a bit of pen and paper, making as comprehensive a map as she can make with every sign of delight radiating off her.

    Running into another party, she offers them a nod of the head and says. “Good evening, do you need assistance? The exit is that way, and the nearest ice room is just behind you.”



    Wildcard
    [(ooc: I am endlessly delighted to have a dungeon for my pathfinder girly to explore and raid! Feel free to wild card Aurelia on any of the floors or caught in any of the traps, and hit me up on plurk [plurk.com profile] morgana9971 or dm this journal if you want to plan anything. Aurelia is more than happy to lend her aid to any novice adventurers who want a bit of saftey and assurance from someone more experienced.)]
    redfortune: (030)

    Upper Dungeon

    [personal profile] redfortune 2025-11-16 04:24 pm (UTC)(link)
    [ Red definitely looks the part of a sexy adventurer, even if this is really her first time getting involved in something like this. She's got, basically, a chainmail bikini on, a cloak, and a sword. Hey, that works, right? She's been hacking her way through as best she can and she pauses when she runs into a somewhat familiar face. ]

    ...I don't know if I really want to play guinea pig. Knowing this place, they're gonna be all kinds of weird.
    aureliasharr: (Default)

    Re: Upper Dungeon

    [personal profile] aureliasharr 2025-11-17 03:14 am (UTC)(link)
    [Aurelia is still clad in her normal gothic dress, having disdained the armor selections offered by the vendors. Despite this, her dress is completely spotless. She raises an eyebrow at Red's own attire, but shrugs after a few seconds. She's seen worse.]

    Knowing this place, it can't be truly strange. Despite the intriguing aesthetics this is still the golden peacock. The worst that will happen is that you are compelled into a sexual encounter, which you are then paid for.
    redfortune: (010)

    [personal profile] redfortune 2025-11-18 03:00 am (UTC)(link)
    Yeah, yeah. I know that much. Doesn't mean I have to like any of it.

    [ Red mutters, tone a touch surly. ]
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-18 03:05 am (UTC)(link)
    [Aurelia considers Red in silence for a minute, not blinking or moving in the slightest before she responds.]

    If you did not 'like it', there would be no reason for you to descend this far at all. Participating in the house's events is not a requirement. If you do not want to participate, and do not need to, why are you here?

    [She does make a very deliberate effort to sound polite, rather than flat, to avoid the sting of insult her words might otherwise have implied.]
    redfortune: (011)

    [personal profile] redfortune 2025-11-18 03:29 am (UTC)(link)
    [ Red shuffles her feet, her cheeks coloring. ]

    ...I need cash.

    [ Well, "need" is a strong word. But she also doesn't like sitting around and waiting for something to happen. She'd much rather go get herself tangled up in something than just wait. ]

    Look, does it matter that much?
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-18 04:30 am (UTC)(link)
    [Aurelia notes Red's cheeks flushing, her eyes lingering before she nods an acknowledgment. Thinking her response over carefully.]

    Nothing matters. As a philosophical truth I hold that in high regard. But here especially, "mattering" is an impossibility. Only on the personal scale does anything have value.

    [A single blink, and she shakes her head. Getting distracted by a philosophical tangent.]

    I am simply curious, your reasons are equally interesting data as the vials effects. If I offered you chips, "Cash", would you drink a vial of my choosing?

    redfortune: (014)

    [personal profile] redfortune 2025-11-18 10:19 pm (UTC)(link)
    ...as long as it's not going to kill me, I guess.

    [ She purses her lips. ]

    But knowing this place it's likely to be something like making me go crazy for... I dunno. Something sexual.
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-21 04:08 am (UTC)(link)
    The house seems reluctant to bring lasting harm to it's guests. I would trust in that.

    [Aurelia pauses for a moment, still watching Red with intense curiosity.]

    Is the sexuality something you oppose then?

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    felt tbh

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    lakan: (Labing-isa)

    Inn

    [personal profile] lakan 2025-11-16 09:42 pm (UTC)(link)
    [ Troy is at the inn watching the job posting from afar as he walks through the crowds and closer to it. Seeing a white-haired girl posting something in it made him curious, eyeing the ad she posted as he stood next to her. Troy hums and crosses his arms, reading the ad and giving Aurelia a quick glance. ]

    So, rank 8 magic huh? What does that mean, exactly?
    aureliasharr: (Default)

    Re: Inn

    [personal profile] aureliasharr 2025-11-17 03:09 am (UTC)(link)
    [Aurelia's eyes light up, and turn upwards to glance at Troy. Though she tries to keep a polite and factual tone, it's obvious she's delighted to talk and brag about her arcane prowess.]

    Rank eight is a measure of effect, required control, and material resources needed to enact an arcane working. With zero being the lowest, most effortless spells. And nine being the greatest workings available to mortals. Example rank eight workings include the creation of pocket dimensions, the cursing of an area to eternal night, and the creation of powerful undead such as Shadows or Wraiths.
    lakan: (Dalawa)

    [personal profile] lakan 2025-11-17 11:27 pm (UTC)(link)
    You sound like a badass.

    [ He whistles, eyes on the board before giving Aurelia a smile. ]

    Really, that sounds impressive that you can do all that. Pocket dimension creation is quite something.

    [ Being a former specialist in taking down magic users, Troy has developed a sense of respect for people who would have been his enemies many years ago. ]

    Must've be quite the story for you to learn all of that, huh?
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-18 03:12 am (UTC)(link)
    [Sound like a badass? Aurelia is mildly offended, she's definitionally a badass. Still, she can forgive his phrasing after a moments thought.]

    Not quite a story, but a long one. I have been studying the arcane for seven decades, eight if you include learning to read. Few instances of study are worthy of sharing with those who have not also experienced them.

    [Or, bluntly, research is mostly interesting to other researchers.]

    I suppose I have gained a lot of practical experience in the latest crusade. Which is historically interesting.
    lakan: (Labingtatlo)

    [personal profile] lakan 2025-11-19 02:53 am (UTC)(link)
    [ Troy hums, so she's quite old. He didn't think of her as someone who'd be chronologically older than him when she looks small and young, but at the same time it's not something that surprises him either. With space travel and advances in medical technology where he's from, the rules for aging has become more complicated.

    He nods, ]


    That'd do it.

    [ Troy looks at her with an open hand in greeting ]

    Well, I'm sold. You sound like you'd be a great partner for a trip down the dungeons. I'm Troy.
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-19 01:25 pm (UTC)(link)
    [Aurelia eyes Troy coolly, the smile on her face fading from 'excited' to 'polite'. That it makes her fangs a little more prominent might undercut that impression to some however.]

    And what are you offering for my aid? The commensurate amount of loot, or favors to be called in later?
    lakan: (Anim)

    [personal profile] lakan 2025-11-19 11:21 pm (UTC)(link)
    [ Troy eyes the shift in her smile, keeping his thoughts in the back burner for the more important matters such as her question and what he wants out of this. ]

    Whatever you're comfortable with. Honestly, I'm only looking for things to pass the time and missions to keep myself busy. I can take just enough loot to break even, but when it comes to anything extra, you can have 'em.

    [ He says with a slight raise of his hands ]

    If you want favors too, hey, my schedule is open and I'm always eager to help people.

    [ Really, he's feeling a little lonely lately that he's just happy to have company ]
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-21 04:06 am (UTC)(link)
    [Troy's response definitely deserves the raised eyebrow he receives. Aurelia taking the time to consider his response carefully. On the one hand, he's not truly motivated to brave danger... on the other there's not a lot of real danger to brave.

    The cost benefit analysis clearly works out in Troy's favor, as she nods after a few second of silence.]


    You must truly be lonely, or bored. But these terms are agreeable to me, lead the way.

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    bountyfull: ponponpon (threehundredtwentyone)

    [personal profile] bountyfull 2025-11-20 03:20 am (UTC)(link)
    [ When he's motioned closer, Vash takes a few steps over to close the distance, but with a hand settled on the strap of his satchel, he lifts his other up to say no before his mouth does. ]

    Sorry. But no thanks. I'm probably not the best test subject... [ He trails off though, his gaze flicking from the young woman to the nymph on the ground next to her. That has him stepping closer to kneel down. ]

    Is it okay? [ The nymph he means. ]
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-21 04:04 am (UTC)(link)
    [The denial only brings Aurelia's red gaze more firmly on Vash. Curiosity lending it a predatory edge as she tracks his movements, examining him carefully to try and guess why he'd say that.]

    There is no such thing as a best test subject, nor a bad one.

    [She ventures, before his question throws her off track. With a heavy blink she looks over at the Nymph and considers the question.]

    It is dying, whether you consider that okay or not is a matter of perspective.
    bountyfull: ponponpon (twohundredseventyone)

    [personal profile] bountyfull 2025-11-23 06:48 am (UTC)(link)
    [ His concern has shifted entirely from the subject of potions to the dying Nymph. They can revisit the potions thing later if she wants to — but right now Vash kneels down in front of the Nymph before looking into the satchel he's carrying like he's got anything that might help. ]

    We should at least try to save it. [ He turns to look at Aurelia with an expression that can be mistaken for nothing but pleading, with the way his brow knits upwards and his mouth sets into a frown. ]

    Do you have anything that would help?
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-23 07:18 am (UTC)(link)
    [Aurelia continues to stare at Vash curiously for a moment. Not grasping why the young man would care about the monster. She's about to question him on the matter when he turns to her with what she recognizes as desperation.

    It makes her smile, it's such a pleasant look on him she thinks, and wonders what other expressions would look like on his face.]


    I might. [She'd identified a number of elixirs among her current haul and after a second of searching finds a vial of red and holds it out to him.]

    This should give it the vitality it needs to stabilize. If I've identified it correctly.
    bountyfull: (threehundredfiftytwo)

    [personal profile] bountyfull 2025-11-24 05:50 am (UTC)(link)
    [ It's a strange time to smile, he thinks, but he's not going to hold it against the lady. Who is he to question why people act the way they do?

    He takes the vial, albeit with some hesitance. He's aware that some of the potions on this floor are less than helpful but beggars can't be choosers in this kind of situation and he's not about to do nothing and let the nymph die when there's a chance it could live. He frowns and after sliding in his seated position so that the nymph's head is in his lap he lifts the potion to his mouth and uncorks it with his teeth.

    A moment later he's coaxing the nymph to drink with one hand, the other cradling its head carefully. He doesn't look back at Aurelia while he does this but he does speak.
    ]

    Thanks. If this works, I really owe you one. [ He spares a glance over, offering something of a quick little smile. ] Are you a doctor or scientist or something?
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-11-26 02:58 am (UTC)(link)
    [She likes the frown on him as well, what an expressive face. The smile less so, too small, too restrained. It fades the smile on her own to something more neutral, more polite.]

    Both, neither. I am an alchemist and a scholar of the arcane. My studies are extensive, and can be bent to the task of medical care when required.

    [That they're usually used to stitch together dead flesh and create plagues isn't worth mentioning in her opinion. She's not ashamed, but she'd rather not have to stab Vash if he freaks out about it.]

    A question in return, why are you working to save the nymph?
    bountyfull: brokiloen (seventynine)

    [personal profile] bountyfull 2025-12-02 05:21 am (UTC)(link)
    Because.

    [ He looks down at the Nymph, who doesn't look quite? as labored as before, but far from fine. He's careful with it, staying still where he is. ]

    It feels like the right thing to do. The reason's kind of complicated though.

    [ He's quiet for a minute, like he's sorting through something internally. Another minute passes and he's looking back at Aurelia. He lifts up his prosthetic hand and holds it out towards her. ]

    You wanted someone to try out the potions, right? It's only fair, since you helped.
    aureliasharr: (Default)

    [personal profile] aureliasharr 2025-12-03 12:34 am (UTC)(link)
    [Aurelia considers that. The 'Right' thing to do? How curious.]

    Surprising. [Is her only comment on it however, passing the subject by. A dungeon is no place for morality debates, in her firm and experienced opinion. Which makes the number she's engaged in, in dungeons just like this, somewhat frustrating.

    She plucks a random unidentified bottle out of her small collection and passes it over, glancing at the violently glowing green liquid inside.]


    I am unsure if you've been here long enough to know, but most substances are drugged aphrodisiacs. The only question is what it will do in addition to that, really.

    [Informed consent is also right.]

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