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ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-03-15 09:00 pm
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TDM 008



【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system.

It has recently come to our attention that many of our guests have not been focusing on their health and wellness. In an effort to encourage healthy living and help our beloved guests get in shape, a grand sports festival will be held in the Golden Peacock. This sports festival will include many small games and four large games.

Prior to the festival, guests will have the opportunity to train and prepare for the games with our expert coaches.

We hope you are as excited as we are! And, as always, we hope you enjoy your stay. 】



BEAK
MEET THE TEAM
WAKING UP IN THE BARRACK ► For the first time in months the Golden Peacock hasn't run into an overbooking issue. There's plenty of room for everyone inside of Beak's training barrack. This barrack is one large room lined with dozens of bunk beds and wall pods. Guests will wake to sleek concrete walls, polished metal accents, and raw, industrial finishes. All guests waking up inside the barrack will find that, instead of their usual clothes, they're wearing revealing athletic wear. Tight, elastic, sheer, mesh... those that aren't squeezed into crop tops and tiny shorts are dolled up in various sport uniforms instead.

► In antithesis to the Golden Peacock's usual belief that more is always more, Beak's training barrack is designed to focus on basic needs without luxury or excess. Each bed comes with a simple curtain for each bunk, offering basic privacy while also keeping the space functional. They will also be provided with cotton sheets, blankets, and pillows that are easy to maintain.

There's so much available room that current guests may also find themselves temporary moved into the barrack. During this time, their Watches will not connect to their room’s lock pads and they will not be able to enter their normal suite. Don't worry! Your possessions and room are safe. Access will be reinstated after sufficient team bonding.
HIT THE TRAINING FIELD ► The coaches will blow their whistles at 0600 hours every day. Be ready to wake up and get your gear on! Guests that don't make it out onto the field before roll call at 0615 hours will be the day's gophers. Gophers are guests tasked with cleaning up equipment, collecting balls from the fields, resetting obstacle courses, and getting water for other guests. Training ends at 1800 hours. Between 0615 and 1800, guests are expected to train in Beak and build their relationship as a team.

Guests may plan their own training schedule and work at their own pace. They have access to a variety of sports equipment and courts, so they can go wherever their heart leads them! Basketball, tennis, golf, soccer, running, swimming, batting cages — we've got it all! Don't miss the general fitness areas, either. Guests have access to every tool to reach their wellness goals.

► Meals in Beak are simple. All guests are entitled to three nutrition pouches per day. Nutrition pouches contain a jello-like substance designed to provide all the dietary requirements a human needs per meal. Snacks and desserts are given to VIP players. If those hard workers want to trade or sell those delicious temptations to other guests during their downtime, the coaches will look the other way.


♦ DIAMONDS GAME ♦
OMEGADOME: HUNTING GAME
A cheerful pair of game managers stand outside the conservatory doors and block all guests that try to enter. They quickly explain that a special Diamonds game is taking place inside and only guests that agree to participate may enter. This game is a physical exercise that riffs on "Hunting", which is a popular sport in many different countries and civilizations. Of course, it is one hundred percent safe, and all guests that play are eligible to win massive chip prizes, store vouchers, fabulous prizes, and more.

Details about the game? Those can't be shared outside of the conservatory. Only the brave and those willing to risks will reap the benefits of this Diamonds game. So step right up, dear guests, and sign this waiver before stepping into the flourishing beauty of the conservatory for a brand new adventure.
WELCOME TO THE OMEGADOME ► Guests that agree to participate in this Diamonds game and will be asked to sign a game waiver and, upon completion, will have the back of their hand stamped with a Diamond stamp. They will be advised that every round of the game lasts 24 hours. They will not be allowed to leave the dome until these 24 hours have been completed. Guests may enter a new round anytime after their previous round has ended. The more you play the more you can win, with all rounds cumulative when claiming rewards. Enticing, isn't it?

► Given their stamp, guests are then allowed to enter the conservatory. A massive dome now covers the entire conservatory, blocking all exits and pathways to the gardens and vale. The only way to leave is through the doors monitored by the game managers, who are also available for questions. The 24-hour countdown begins as soon as a guest crosses the threshold.

► The conservatory is blooming in verdant greens and pastel pinks. Cherry blossom trees are blossoming, streams are babbling, and the brush are thick with leafage. Guests will find that numerous small cabins have been installed amongst the flora for their use. Comfortably furnished patios and courtyards can also be found throughout the groves.
A MESSAGE TO PLAYER WATCHES

【 Welcome, new player! You have entered the OMEGADOME.

The OMEGADOME is a 24-hour high contact sex game that will indulge your physical senses on a whole new level.

The Diamond stamp you received will assess your body and select a designation within 30 minutes. This designation will alter your physical chemistry to heighten pleasure derived from sexual encounters. Three designations are available in the OMEGADOME.

Every sexual encounter in the OMEGADOME is worth 1 point. Collect as many points as you can. These points can be exchanged for chips and prizes.

Good luck and happy hunting! 】

DESIGNATIONSALPHA: The highest rank in the dominance hierarchy. Alphas may exhibit "dominant" behavior or have other temperamental quirks, such as aggression and possessiveness over their mates. Alphas may have a knot when in rut. Female alphas may temporarily grow a penis or their vulva may grow into one when they present. Both are able to “knot” themselves to their mates during intercourse when rutting. Alphas also have the ability to emit pheromones to dominate or subjugate others. The pheromone scent is unique to the alpha. They can mark both betas and omegas with their scent or through biting.

BETA: Subordinate to alphas in the dominance hierarchy. Betas have typical human anatomy, with none of the special attributes of alphas or omegas. They do not have a rut or heat period. Betas typically have no sense of pheromones and do not produce them. However, some betas may be able to smell pheromones and be mildly affected by them. They do not possess the ability to mark but can be marked by alphas and omegas. Betas may experience submissive impulses toward alphas and dominant impulses toward omegas.

OMEGA: The lowest rank in the dominance hierarchy. Omegas are the most fragile of the three designations, with frailer bodies compared to alphas and betas. They can go into heat, which may trigger desperation to be bred or mated. During their heat, omegas biologically produce a sweet scent to arouse alphas in order to breed. Male omegas may be self-lubricating. Omegas may have nesting impulses or become depressed when separated from their mate. They can mark both betas and alphas with their scent. Omegas can easily become pregnant, but while in the Omegadome, the Diamonds suit acts as a natural birth control.
GAME RULES & PRIZES ► Rules within the Omegadome are straightforward. Players are not allowed to kill or otherwise seriously injure one another while inside the conservatory. Guests may not leave the conservatory until their 24-hour round has ended. Guests are also asked not to destroy the conservatory grounds, if possible.

The goal of the OMEGADOME is to get fucking and collect points. Each time a guest has sex they collect a point. Point collection is based solely on frequency. Six points can be collected by fucking six different guests one time or fucking one guest six times. Otherwise, guests may freely enjoy the conservatory however they like during their stay in the dome.

► Guests may cash in their points for chip payouts, prizes, or vouchers. The more points a guest has to exchange, the better the selection of payouts and prizes.
DIAMONDS' INFLUENCE ► The Diamond stamp changes every guest that enters the Omegadome into an alpha, beta, or omega. Each guest is unique and the way that the Diamond stamp interacts with their body chemistry is similarly unique. No two alphas are the same. One alpha may have the full body experience and have manifested all of the qualities of an alpha while another may only experience ruts and emit pheromones. Guests that experience a stronger change are considered dominant. Guests with subtle changes are considered recessive.

The Diamond stamp allows Wildcards and other non-Diamond suit guests to enjoy any effects of the DIAMONDS SUIT. Many guests will find that, at baseline, they are aroused and more sensitive upon entering the Omegadome.

Guests that already fall under the Diamonds umbrella may find the strength of their usual suit symptoms doubled. They may also suffer from Double-Diamonds phenomenon. Reports of Double-Diamonds phenomenon include, but are not limited to: a frustrating degree of stamina; difficulty climaxing; excessive chafing and dry skin; erections that exceed 4 hours; swollen nipples; deflated scrotum; nosebleeds; excessive bodily fluids; etc.
♥ HEARTS GAME ♥
DOUBLES' THERMO: SURVIVAL GAME
Chickadees is sparing no expense on advertising their e-sport games over the course of the sports festival. Posters, notifications, stickers, fliers! Come one, come all. Sports don't need to be physical. Guests that duck into the arcade will find a variety of e-sport games to enjoy, but the real showstopper that every single employee is aggressively promoting is the new immersive VR game, DOUBLES' THERMO.

A large swath of egg-shaped pods have been installed in the back half of Chickadees. Any guest that shows an iota of interest will be assaulted by employees encouraging them to give it a try. They will offer vouchers for a free session, encourage with mentions of prizes that can be won from the arcade's coveted prize wall, and persuade by praising how high tech and immersive the experience is. Some employees are desperate enough to trick or push guests into the pods if they aren't willing to go in themselves.

However they've ended up inside the VR egg, guests will find themselves submerged in strange fluid as the lid closes. Everything fades away into darkness as the game loads...
WELCOME TO THERMO ISLAND! ► When they open their eyes again, guests will find themselves waking up on the shore of a remote island beach. This VR game is hyper-realistic, beyond what anything the Peacock has offered before, even compared to the VR in high rank suites. The sand is coarse, the sun is beating, and the flavor of salt is thick in the air. Thermo Island is a small island, uninhabited and overgrown with vegetation.

Guests will wake up on the beach wearing an outfit that has some kind of significance to them. While the Hearts suit leans toward positive associations, it might select an outfit that a guest has a negative association with. It may even load the guest with an appearance reflective of a different point in their life — be it past or future. Above all, this suit likes to elicit an emotional response.

► Other than lightly furnished huts that line the beach and spot through the jungle, this island offers none of the luxury provided by the Peacock. Guests are stranded on this island with no tools, food, or weapons. While it is completely virtual, guests still experience hunger and exhaustion as they normally would. And that sun? It's strong. Watch out for sunburn!
A MESSAGE TO PLAYER WATCHES

【 Welcome to DOUBLES' THERMO! You have been marooned on this remote island. In order to survive you must cook your own food, collect water, and survive with limited resources. Thermo Island is dangerous at night so please take care when the sun goes down.

Your mission is to leave this island. In order to leave, you must "double up" with another player by making a significant emotional connection with them. You will not be able to leave Thermo Island until you double up with another player.

DOUBLES' THERMO'S artificial intelligence will gauge emotional connections and notify guests when they have met the threshold for doubling up with another player. All of our guests in the Golden Peacock are unique; this threshold is dependent upon the individual. Both players must meet the emotional threshold before doubling up.

Good luck and enjoy surviving this little taste of paradise! 】

GAME RULES & PRIZESThe name of the game is to survive and make a mutual emotional connection with another guest in order to log off. After the initial welcome message is sent, guests are completely left to their own devices on the island. The only way to log off is to make that connection, so characters can end up spending virtual weeks or months on the island if they're not diligent in reaching out to their peers! If they do spend an extended amount of time on the island before making a connection, they'll find that only a few hours have passed back in the Peacock when they finally do log off.

► The emotional connection guests make do not have to be objectively significant. The connection need only be significant for them. However, the game does have a fail-safe function in case of a particularly helpless guest. If too much time passes it will automatically trigger the emotional connection notification with someone that they've worked to survive the island with. Surviving harsh conditions together naturally creates some kind of bond, right?

► Being able to log off can be considered a prize itself. After completing the game, guests may choose one of the fun prizes off of Chickadees' prize wall. Stuffies, erasers, finger traps, plastic toys, pencils... absolutely worth fighting for your life in VR!
HEARTS' INFLUENCE ► Hearts would never really leave its players alone. It knows that the guests of the Golden Peacock need a few extra shoves when it comes to matters of the heart. Another fail-safe programmed into the game, called Romantic Scenario Pusher, can be triggered at anytime.

► Romantic Scenario Pusher is exactly what it sounds like: the game's AI randomly creates a situation and throws a guest into it in hopes of forcing an emotional connection. The AI has no restraint and is not tied to moral compunctions, so it may end up pushing characters into dangerous or awkward situations. Giant spiders might suddenly appear and attack, twenty hungry lions could manifest out of nowhere, a random pit appearing in the ground where someone is walking... this AI is willing to do anything for the sake of emotional growth.

► Romantic Scenario Pusher can be triggered in rapid succession. There is no limit on how many times a guest might be victim to the AI's whims.
♣ CLUBS GAME ♣
QUACK AND COVER: SHOOTING GAME
Cloaca & Dagger has temporarily outfitted itself as a neon-bright paintball course. Gone are the wild sex setups in exchange for series of obstacles and obstructions for guests to navigate while in pursuit of paintball championship. This high intensity game of strategy and physical fitness promises to exhilarate! Welcome to Quack and Cover, a game where your shooting skills and ingenuity will be put to the test.

So say the game managers at the door before following up with a few disclaimers. Cloaca & Dagger is not responsible for any physical or psychological trauma guests may incur while inside. Guests that join the game will then be outfitted in tight black underarmor and supplied with a paintball gun and protective mask before being let loose on the course.
WELCOME TO QUACK AND COVERCloaca & Dagger offers a massive paintball course that spans across twelve different rooms. Every room has obstacles and blockades for guests to utilize, but there are also stretches of empty space that force shooters into the open to move locations. The club is dimly lit, offering both additional coverage and challenge for guests.

► Guests are given a few paint canisters at the beginning of the game. However, these canisters don’t last forever. In order to reload on paint during the game, guests will have to restock by heading to the pile of cans left in wide open sections of the course.

► The paint used in Quack and Cover is very unique. This spectral paint makes clothing vanish. A clean hit on a target’s shirt will make the shirt disappear. Splatter from the hit may or may not make additional pieces disappear too, depending on how much transfers. The spectral paint is otherwise completely harmless and has no special effects on anything except fabric/clothing.
A MESSAGE TO PLAYER WATCHES

【 Welcome to QUACK AND COVER, a paintball game designed to challenge both your body and mind. Unlike standard paintball, there are no teams in this game. QUACK AND COVER is every man for himself.

Your goal is to collect points. Every hit on another player is 1 point. The more points, the higher your ranking in QUACK AND COVER. The leaderboard can be monitored on screens provided on the wall in every room.

Our paint, SPECTRAL PAINT, is designed to eliminate an article of clothing with a clean hit to the corresponding piece. Any players that loses all of their clothing has lost the game and will be removed from the rankings. As long as a single sock remains on your body, you may continue playing.

Fully eliminating another player from the game adds 20 points to your score.

Go forth and take aim! 】

GAME RULES & PRIZESThe main goals of Quack and Cover are to rack up points and to eliminate other players. Each body hit earns 1 point. Elimination earns 20 points. Every room on the course has a large screen where points are calculated and rankings are updated in real-time. The more hits you get the higher your ranking on the board; eliminated guests will be dropped from the board completely.

As long as you have some article of clothing left on your body, you’re still in the game. The spectral paint will remove clothing, generally one piece at a time — unless a particularly good shot hits a seam and knocks out two. Guests stripped completely naked will receive an alert that they lost. They will then have to do the walk of shame off the course.

► The main prize of Quack and Cover is bragging rights. Guests that score highly will be paid out for winning and their picture will be forever enshrined in Cloaca & Dagger’s hall of fame.
CLUBS’ INFLUENCE ► Guests aren’t safe from the Clubs suit’s mischievous nature. Clubs will focus on two particular tricks that have proven to be very effective in the past: hallucinations and delusions.

► The first trick is based in hallucination. Guests may see a familiar person, someone they’ve loved or hated, in the midst of the course. No matter how hard they try to chase this figment, it will always manage to keep a safe distance and turn corners before it can be caught.

► The second trick is based in delusion. Guests may see another guest as someone they’ve loved or hated. Though their “loved/hated one” may be acting kind of strange, it definitely looks like them! From head to toe! It even sounds like them.

Guests perceived as someone else are not actually changed in any way. They’re still themselves; it’s all in the affected guest’s mind. However, telling that to the person with crazy eyes and a loaded paintball gun may not go so well… good luck!
♠ SPADES GAME ♠
PECKING ORDER: MMA GAME
During night hours, many long-standing guests make their way through Talon toward the gym’s creaky basement stairs. Three floors down and then through a desolate hallway with littered with abandoned equipment. Double doors wait at the end, unassuming until they’ve been opened…

Flashing lights, jeers, and the thick odor of sweat. You’ve found the Pecking Order, a late-night mixed martial arts event where guests show their prowess in the ring. Spectating guests shout and messily eat snacks on make-shift bleachers while fighters clash inches away, using only their bodies to fight for dominance and win. Pecking Order is very informal; guests only need to sign up in order to get added to the docket. Anyone can watch, though they will be vaguely warned at the door that even spectating comes with risks.
WELCOME TO THE PECKING ORDERThe basement level of Talon has been overtaken by fight fanatics. Everything in the Pecking Order is rudimentary, lacking the glitz and glam of the Golden Peacock. The ring is grimy and stained with blood. Cages are rusted. Gloves and tape are dingy. Even the seating for guests is lackluster, slapped together with old exercise equipment and boxes. Nobody cares about any of this because the Pecking Order is all about the love of battle.

Guests can either fight or spectate. Guests who enter to fight are randomly paired up with no consideration to size, age, or weight class. Those spectating are encouraged to bet on who they think will win. They’ve also somehow managed to make a “bar” where warm beer and greasy nuts are sold.

► Game runners consider fighters eligible to enter the ring as long as they’re conscious, no matter how battered and bloodied from previous fights. There is no official first aid at the Pecking Order. The closest they have is Creepy Jim, who carries around a box of bandages and strokes the muscles of his “patients” while patching them up.
A MESSAGE SCRAWLED ON THE CRAPPY BASEMENT WALL
PECKING ORDER RULES
1. Respect the strong
2. The strong get to do what they want
3. The weak belong to the strong
4. Cowards get out
5. No supernatural or magical shit
6. Match ends when someone yields or KO
7. Fights to the death OK
GAME RULES & PRIZES ► The rules of the Pecking Order can be referenced at any time from where they’re written on the wall. The group takes these rules very seriously. Those found breaking the rules will be thrown out.

All fighters must wear the provided wristband that blocks supernatural and magical abilities. The ring is all about physical strength with no additional fluff. Fighters are expected to go fist-to-fist without assistance from tools or magic. The wristband won’t impact passive supernatural/magical abilities.

As a prize, the winner of the match may take anything from the loser. This can be money, their clothes, their date, or even the loser themselves. Many fights end with the winner fucking the loser into the mat while the audience cheers.
SPADES’ INFLUENCE ► Thought you were safe in the audience? Think again. Spectators may be randomly picked out from the benches and thrown into the ring to fight. On the surface, there isn’t a clear reason why — but the game runners will be drawn to guests that have a taste for violence in their heart. Or, alternatively, they will select guests that they recognize as being too cowardly.

► Those that win multiple matches are considered strong. The strong may choose anyone from the audience to claim for themselves. They can do this at any time and as many times as they want. Anyone not considered strong is considered weak and the weak are not allowed to deny the strong anything.

► Those that do not submit to the strong will be dubbed cowards. They will be swarmed, tied up, and then strung from the rafters for the remainder of the night.


LOCKER ROOMS
YOU WASH MY BACK, I'LL WASH YOURS
Every training and game location has a door labeled LOCKER ROOM right outside the entrance. These doors all connect to the same massive locker room. The magic of these locker room doors goes one way. Trying to go back to the place you just were by backtracking will not work — you’ll just end up in Beak! All guests will be advised to finish their games before hitting the showers.

The Golden Peacock is proud to present our upgraded and extended locker room. Please come in and enjoy the facilities, catch-up with your teammates, and enjoy some healthy drinks provided by our favorite resort convenience store, Cock-a-doodle-doo’s!
AMENITIES TO ENJOYRAINFALL SHOWERS: High-pressure, overhead rainfall showerheads mimic the sensation of standing under a gentle cascade of rain, providing a soothing experience. Adjustable settings allow guests to switch between a relaxing rainfall effect and more intense water pressure for a revitalizing cleanse.

MASSAGE SHOWERS WITH JET OPTIONS: Showers equipped with various body jets positioned strategically to target different muscle groups. These jets can be customized to deliver a pulsating, massaging effect for tension relief, which is perfect for post-workout recovery.

STEAM ROOM: These rooms offer a gentle mist of soothing steam, with the added benefit of aromatherapy. Customizable essential oil dispensers release calming scents like eucalyptus, lavender, and citrus, turning the steam room into a rejuvenating sensory experience.

CEDAR SAUNA: A luxury cedar sauna that transforms the traditional sauna experience into an indulgent, spa-like retreat with a focus on relaxation and sophistication. Cedar wood, with its natural beauty and therapeutic properties, offers a rich, aromatic environment that is perfect for enhancing overall wellness.

GIANT SHARE JACUZZI: A high-tech pool that seamlessly blends relaxation, elegance, and advanced technology. This indulgent oasis provides a rejuvenating retreat after a workout, a soothing escape for relaxation, or a peaceful moment of reflection. Essential oils can be added to the water to enhance the experience.

ICE PLUNGE: The ice plunge offers guests a rejuvenating and invigorating contrast to the warmth of the sauna and jacuzzi. Step inside the igloo room and enjoy a shock to the system. An ice plunge promotes recovery, circulation, and muscle relaxation.

DRYING PODS: After enjoying the amenities, guest can step into a high-end drying pod, which uses gentle warm air to dry the body. These pods are equipped with adjustable settings to suit different preferences, such as a light, cool breeze or a warmer, more intense dry.

BEVERAGE BAR: The beverage bar offers a curated selection of drinks for guest enjoyment. These selections are healthy to promote hydration, relaxation, and overall well-being. Guests can find infused water, herbal teas, cold-pressed juice, protein shakes, smoothies, cold brew, and kombucha.


OOC NOTES

INVITES | RESERVES | APPLICATIONS
BLANKET CW: altered states; aphrodisiac; blood; body modifications; breeding; coercion; competition; dangerous situations; delusions; dominance themes; dubcon; emotions; exhibitionism; gambling; guns; hallucinations; hierarchical themes; injuries; mind games; omegaverse; pheromones; sports; survival themes; violence; virtual reality

▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

▶ All TDMs are game canon. This TDM acts as the game's March event.

▶ Current characters may top level on the TDM. Any current characters posting to the TDM should note they are current in their subject header.

▶ The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention! If you would be interested in a game invitation, you can note that in your comment header.

▶ If you aren't satisfied with these prompts, please feel free to check out our LOCATIONS to explore more of the resort!

▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

▶ We ask you to kindly add content warnings to your threads as appropriate.

▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
NAVIGATIONLOGNETWORKOOCMEME
belheir: (055)

[personal profile] belheir 2025-03-17 12:42 pm (UTC)(link)
Absolutely not.

[ Not with-

The smell of blood in the air. So close to him. Dripping onto him. It makes him hungry, even despite being particularly well fed here.

Well. Weiss would be disappointed in him, but there isn't any rules against it, so he jerks again against the other, and immediately sinks sharp teeth right into the arm that's closest to him. RIP to Minato's sleeve. It's getting bitten right through.

The crowd goes wild.
]
memori3s: (59)

cw asphyxiation holds my face in my hands

[personal profile] memori3s 2025-03-17 12:57 pm (UTC)(link)
[ Those teeth go straight through his sleeve and into his arm, piercing skin to draw more blood. It trickles down his forearm and onto the other teen's hand. Minato hisses, nails digging into the other's wrists as he resists the instinct to pull away.

He really needs to finish this fast. If his opponent won't yield, he'll have to give him no choice but to do just that. Minato forces one of the trapped arms underneath the opponent's body, pinning it there to free one of his own hands. And with it, he leans forward to press his palm against an exposed throat.

Cut off the air supply. That should do it, right? ]
belheir: (053)

cw is it really asphyxiation if the person being asphyxiated doesnt need to breathe

[personal profile] belheir 2025-03-17 01:02 pm (UTC)(link)
[ His opponent doesn't pull away like he thought he might, and his blood soaks into the fabric in his mouth just enough to give him a taste.

It's not bad. In a way that's absolutely distracting because he does manage to end up with his arm pinned underneath himself and a hand on his throat that squeezes.

Well.

That'd be dangerous, if not for the fact he doesn't need to breathe.

Kazuya clenches his jaw tighter, digs his teeth deeper into the other teens arm and pulls, yanking his head back to hopefully inflict enough pain amd damage to make him release him.
]
memori3s: (57)

ATTEMPTED.....

[personal profile] memori3s 2025-03-17 01:14 pm (UTC)(link)
[ ...no reaction? Really? This guy doesn't breathe? Great, just his luck --

Minato's hand falls away from his opponent's throat. That didn't work, but at least it hasn't been in vain. He has a hand available once again, though he immediately needs it to brace himself against the floor as the other teen digs his teeth in deeper.

At this rate, this guy might seriously tear part of his arm off. Minato lets go, the limb moving with Kazuya's head as he flinches from the pain. ]


You -- you don't breathe?

[ What kind of person was this guy??

Minato's moving again as he jabs a knee, hard, right below his ribs again. He's not dealing with any ordinary human after all, huh. ]
belheir: (055)

[personal profile] belheir 2025-03-17 01:20 pm (UTC)(link)
[ The knee jabto his ribs do get him to relinquish his grip on the others arm with his teeth as he sucks in air that had just been knocked out of him.

No, he doesn't need to breathe, but getting kneed in the ribs doesn't mean it doesn't cause him to vacate what air is in there.
]

Get off of me-!

[ He wheezes out, thrashing again. Any part of this guy he can manage to hit, he will.

Even if he's clearly the loser in this situation.
]
memori3s: (37)

[personal profile] memori3s 2025-03-17 01:32 pm (UTC)(link)
[ Two hands available now!! Minato reaches forward, hands on his opponent's shoulders to slam him into the ground. ]

No.

[ In truth, he doesn't really care about the win. It was merely a task placed in front of him, and now all he has to show for it is a bloody nose and a chewed-up arm.

He can still end this without taking anymore damage. This person doesn't breathe, but -- surely he'd get dazed after a blow to the head?

His uninjured arm winds back, hand balling into a fist to slam it against the other teen's temple. And if that doesn't work... well, he's out of ideas. ]
belheir: (030)

[personal profile] belheir 2025-03-17 01:38 pm (UTC)(link)
[ He really does try to break free. Unfortunately he's an average guy when it comes to being without his powers, and he's been on the back ropes since the beginning when the other teen jumped him.

The other teens fist connects with his temple. His vision swims.

And he tries really, really hard to stay concious.

He gets out a grunt, shakes his head twice to try and clear his vision, and then goes absolutely limp.

The crowd absolutely cheers for Minato's victory. Some even yell out the title of "Usurper" for him.

It's going to take a minute or two before Kazuya wakes back up.
]
memori3s: (150)

[personal profile] memori3s 2025-03-17 01:48 pm (UTC)(link)
[ Minato exhales in relief as the other teen goes limp. God. Finally. The crowd cheers, but the blood dripping off his chin and the sting in his arm doesn't make him feel like a winner.

He's tired. Everything hurts. Who cares about this new title everyone's yelling. But instead of slinking away to lick his wounds and shy away from the spotlight, Minato lingers to see if Kazuya actually gets back up.

He's on his feet again, uninjured hand pinching the bridge of his nose as he holds his other arm closer to his body. The sleeve is soaked through by now, but he has to choose between trying to stem the bloody nose or the open wound on his arm.

...this guy, he's going to get up eventually, right? ]
belheir: (028)

[personal profile] belheir 2025-03-17 01:55 pm (UTC)(link)
[ It doesn't take that long for him to reawaken in the grand scheme of things. It's literally a minute and a half, but he absolutely rolls onto his side with a soft groan.

He feels like shit.

His head hurts.

The fact that he's lost a fight really, really stings his pride the moment he realizes what happened. He's gotta get out of the ring regardless, and in another few seconds, he manages to roll again, this time pushing himself onto his knees as he looks up at the winner of the scuffle.

At least he dealt some damage.
]

Well? What do you want from me?
memori3s: (107)

[personal profile] memori3s 2025-03-17 02:05 pm (UTC)(link)
[ That makes two of them. Minato also feels like shit. The raucous crowd is deafening; the concentrated spotlight makes it far too warm. Everything hurts.

The spectators chant, offering their unwarranted opinions on what he should take as the victor. But because Minato hadn't thought that far ahead, he can only look to the other teen wide-eyed like a deer in headlights. ]


I don't --

[ He... doesn't have an answer. So he turns away, runs, flees from the floor with his heart racing in his ears, adrenaline still coursing through his veins. He runs, and runs, and doesn't stop until it's quiet again, hand still at his bloody nose.

Minato sinks to the floor, crouching as he exhales and wipes sweat from his brow with his other arm.

He catches a glimpse of the bite mark. ...that person -- his teeth sure were sharp. ]
belheir: (028)

[personal profile] belheir 2025-03-17 02:14 pm (UTC)(link)
[....? The last thing that Kazuya expects is for the victor to flee, escaping off pass the crowd. Kazuya blinks after him in confusion before realizing that if he stays in the ring,he'll probably get another pummeling.

No thanks.

But he is going to follow the scent of the others blood, because what the hell was that and also because even if it had been a forced altercation,tbe fact of the matter is that the other had won, and thus he's owed his winnings. Far be it from Kazuya to fight against magical entrapment. When he does finally find him, Kazuya nudges him with his foot.

Roughly.
]

Way to make a scene and run off.
memori3s: (22)

[personal profile] memori3s 2025-03-17 02:22 pm (UTC)(link)
[ He doesn't bother looking up at the sound of approaching footsteps. He does, however, glance up when someone shoves him with their foot.

...oh.

Minato pulls his arm closer against his chest, as though the stranger didn't have firsthand knowledge about the injury there. And because it feels like the bloody nose has stopped, the hand at his nose falls away as he wipes his mouth with the back of a hand. ]


It was too loud there.

[ Too much commotion, too much environmental stimuli. ]

...why are you here?
belheir: (023)

[personal profile] belheir 2025-03-17 02:26 pm (UTC)(link)
Because you won? So you get to boss me around for a bit now. It's how the rules work.

[ Since it seems like the other wasn't paying too much attention to the whole why of the fight.

... Huh. His nose might have stopped bleeding, but he'd gone and bitten pretty deep into his arm, and it's still clearly soaking through his shirt.

Maybe if he takes care of that, whatever the other wants from him wont be so bad.
]

Let me see your arm.
memori3s: (56)

[personal profile] memori3s 2025-03-17 02:41 pm (UTC)(link)
...

[ Rules were rules, but -- ]

I don't have anything for you to do.

[ Maybe he could boss this person into leaving him alone? That train of thought is quickly interrupted though as the other teen speaks again. Instead of complying and holding his arm out, he shies away from his former opponent. ]

...no. It's fine.

[ Hand his arm over? Just to get chomped on again? He'd seen that hunger in the other teen's eyes as soon as the taste of blood hit his tongue. Alas, Minato's not keen on getting eaten alive his first week here. ]
belheir: (028)

[personal profile] belheir 2025-03-17 04:19 pm (UTC)(link)
[ Kazuya gives him a flat look when the other says thay he has nothing for him to do.

It gets even flatter when he refuses to give up his arm so that he can be healed. Kazuya nudges him again with his foot, once more unkindly, begore he sighs, loud and annoyedbefore dropping into a crouch next to him and grabbing at the arm anyway.

His grip is strong, and he pulls the limb towards him with ease even if he does resist.

Weird, considering how pathetic he'd been in the ring.

A hand rolls up the sleeve, before covering the bite mark. A Diarahan shimmers its green mist over the wound, but it's likely the magic will also be felt in his poor nose too.
]
memori3s: (15)

[personal profile] memori3s 2025-03-17 05:21 pm (UTC)(link)
[ The grip on Minato's arm belies a certain strength, one that hadn't been shown during their fight. Could that mean this person was deprived of a supernatural strength earlier?

A flash of panic stirs in his eyes, momentary terror that the other boy was about to tear into his arm again. But those fears are soon assuaged by a familiar spell, one that soothes the sting in his arm and his nose. ]


...a Dia spell?

[ Some form of one, anyhow. Minato glances down at his arm, new skin peeking through the holes in his shredded sleeve. Good as new. ]

...

[ It feels a little weird trying to be polite to someone he'd scrapped with earlier, but... this guy is his elder, isn't he? After a moment of awkward silence, he dips his head in gratitude. ]

Thanks.
belheir: (002)

[personal profile] belheir 2025-03-17 06:05 pm (UTC)(link)
[...? This guy knows the magic he cast? That makes him wonder then. Is he more like him, who made contracts with demons, or more like Akira and Yu, who just had them living in their heads?

The flash of fear is noted for now, and part of him thinks "Good, it's what you get for jumping me."
]

Diarahan.

[ He clarifies. ]

... Know any little guys by the name of Jack Frost?

[ He does have that kind of scent- and taste to him. ]
memori3s: (70)

[personal profile] memori3s 2025-03-17 06:27 pm (UTC)(link)
[ Diarahan? That's a pretty strong spell. Seems like Minato's theory not too long ago holds some water: this guy's no pushover.

He takes his arm back and folds his hands in his lap, nodding a bit in response to the question he's asked. ]


Yeah. Small snowmen. Blue hat.

[ What was it they liked to say again? ]

...hee ho?

[ -- why is he being asked that though? Minato falls silent again as he frowns at his company with an expectant look in his eyes, waiting for an explanation. ]
belheir: (059)

[personal profile] belheir 2025-03-17 06:47 pm (UTC)(link)
Hee ho.

[ He nods. That confirms it, then.

He crosses his arms in his lap, still squatting in front of him.
]

Demons? Or Personas?

[ Maybe this guy who looks like he could be a relative of his might actually be from his world. ]
memori3s: (03)

[personal profile] memori3s 2025-03-17 06:58 pm (UTC)(link)
[ This is starting to feel a little like an interrogation...

There's no reaction from Minato as he's asked about demons. But at the term "Personas," his eyes light up with recognition. ]


...what?

[ Why does this guy know about them? Minato stares back at him and -- this guy... Doesn't he look a little like him?

What's with this weird, spooky resort, not just taking all of his belongings but throwing a doppelganger at him too... ]


...Personas.

[ Not demons. Sorry to disappoint, Kazuya. ]
belheir: (023)

[personal profile] belheir 2025-03-17 07:04 pm (UTC)(link)
[ Kazuya sighs, shaking his head. ]

It's always Personas... Makes a guy feel a little unwanted, honestly. Well, you'll be in good company here, at least. There's a few of you guys who use your little head demons around here.

[ Another long, forlorn sigh. It's mostly done for the dramatics of it. ]

Anyway, sorry for biting the shit out of you. I was hoping I could get in a few cheap shots and win.
Edited 2025-03-17 19:04 (UTC)
memori3s: (56)

[personal profile] memori3s 2025-03-17 07:17 pm (UTC)(link)
[ Minato blinks. More Persona users? ...had other members of SEES landed here too? That... makes things a little awkward. Eccentric sex resort aside, some of them had probably attended his funeral. Whoops.

In any event, Minato dips his head in apology again. ]


...it's okay. Sorry for hitting you.

[ Technically speaking, Minato's the one who started it. ]

I... thought I could finish it fast. And then leave.

[ Honestly, he doesn't blame the guy for trying to take a few cheap shots. He would have done the same. ]

...you don't breathe, do you? Why?

[ They can get to why it looked like he enjoyed the taste of human flesh later. ]
belheir: (023)

[personal profile] belheir 2025-03-17 07:25 pm (UTC)(link)
I'm a demon. Think of me I guess more like those little guys you can summon. Where I'm from, they're demons, and I happen to be the king of them.

[ He waves his hand dismissively. ]

So even if I look human, I don't need the same things as them to survive. I used to be human for what it's worth though, and evil isn't really my thing despite my title.
memori3s: (05)

[personal profile] memori3s 2025-03-17 07:36 pm (UTC)(link)
[ So he's the king of Personas. A king of demons... Minato Arisato picked a fight with royalty. ]

Oh.

[ It seems there are no hard feelings though? ]

...is that why --

[ Wait, no -- it's rude to assume you tasted good because someone's a demon, isn't it? So Minato shakes his head to dismiss the question he'd started to ask. ]

Never mind.

[ He can bring something else up though, something he'd just recalled. ]

...someone here asked me if I had a cousin.
belheir: (059)

[personal profile] belheir 2025-03-17 07:41 pm (UTC)(link)
[ There's one or two hard feelings.... But that's fine. Kazuya can be a saucy guy about it later. ]

It is pretty weird how similar we look. But I guess that's bound to happen with infinite realties, or whatever. Who was it?

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PLEASE HE'LL MAKE IT UP I SWEAR

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hmmm [x] doubt

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