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ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-03-15 09:00 pm
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TDM 008



【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system.

It has recently come to our attention that many of our guests have not been focusing on their health and wellness. In an effort to encourage healthy living and help our beloved guests get in shape, a grand sports festival will be held in the Golden Peacock. This sports festival will include many small games and four large games.

Prior to the festival, guests will have the opportunity to train and prepare for the games with our expert coaches.

We hope you are as excited as we are! And, as always, we hope you enjoy your stay. 】



BEAK
MEET THE TEAM
WAKING UP IN THE BARRACK ► For the first time in months the Golden Peacock hasn't run into an overbooking issue. There's plenty of room for everyone inside of Beak's training barrack. This barrack is one large room lined with dozens of bunk beds and wall pods. Guests will wake to sleek concrete walls, polished metal accents, and raw, industrial finishes. All guests waking up inside the barrack will find that, instead of their usual clothes, they're wearing revealing athletic wear. Tight, elastic, sheer, mesh... those that aren't squeezed into crop tops and tiny shorts are dolled up in various sport uniforms instead.

► In antithesis to the Golden Peacock's usual belief that more is always more, Beak's training barrack is designed to focus on basic needs without luxury or excess. Each bed comes with a simple curtain for each bunk, offering basic privacy while also keeping the space functional. They will also be provided with cotton sheets, blankets, and pillows that are easy to maintain.

There's so much available room that current guests may also find themselves temporary moved into the barrack. During this time, their Watches will not connect to their room’s lock pads and they will not be able to enter their normal suite. Don't worry! Your possessions and room are safe. Access will be reinstated after sufficient team bonding.
HIT THE TRAINING FIELD ► The coaches will blow their whistles at 0600 hours every day. Be ready to wake up and get your gear on! Guests that don't make it out onto the field before roll call at 0615 hours will be the day's gophers. Gophers are guests tasked with cleaning up equipment, collecting balls from the fields, resetting obstacle courses, and getting water for other guests. Training ends at 1800 hours. Between 0615 and 1800, guests are expected to train in Beak and build their relationship as a team.

Guests may plan their own training schedule and work at their own pace. They have access to a variety of sports equipment and courts, so they can go wherever their heart leads them! Basketball, tennis, golf, soccer, running, swimming, batting cages — we've got it all! Don't miss the general fitness areas, either. Guests have access to every tool to reach their wellness goals.

► Meals in Beak are simple. All guests are entitled to three nutrition pouches per day. Nutrition pouches contain a jello-like substance designed to provide all the dietary requirements a human needs per meal. Snacks and desserts are given to VIP players. If those hard workers want to trade or sell those delicious temptations to other guests during their downtime, the coaches will look the other way.


♦ DIAMONDS GAME ♦
OMEGADOME: HUNTING GAME
A cheerful pair of game managers stand outside the conservatory doors and block all guests that try to enter. They quickly explain that a special Diamonds game is taking place inside and only guests that agree to participate may enter. This game is a physical exercise that riffs on "Hunting", which is a popular sport in many different countries and civilizations. Of course, it is one hundred percent safe, and all guests that play are eligible to win massive chip prizes, store vouchers, fabulous prizes, and more.

Details about the game? Those can't be shared outside of the conservatory. Only the brave and those willing to risks will reap the benefits of this Diamonds game. So step right up, dear guests, and sign this waiver before stepping into the flourishing beauty of the conservatory for a brand new adventure.
WELCOME TO THE OMEGADOME ► Guests that agree to participate in this Diamonds game and will be asked to sign a game waiver and, upon completion, will have the back of their hand stamped with a Diamond stamp. They will be advised that every round of the game lasts 24 hours. They will not be allowed to leave the dome until these 24 hours have been completed. Guests may enter a new round anytime after their previous round has ended. The more you play the more you can win, with all rounds cumulative when claiming rewards. Enticing, isn't it?

► Given their stamp, guests are then allowed to enter the conservatory. A massive dome now covers the entire conservatory, blocking all exits and pathways to the gardens and vale. The only way to leave is through the doors monitored by the game managers, who are also available for questions. The 24-hour countdown begins as soon as a guest crosses the threshold.

► The conservatory is blooming in verdant greens and pastel pinks. Cherry blossom trees are blossoming, streams are babbling, and the brush are thick with leafage. Guests will find that numerous small cabins have been installed amongst the flora for their use. Comfortably furnished patios and courtyards can also be found throughout the groves.
A MESSAGE TO PLAYER WATCHES

【 Welcome, new player! You have entered the OMEGADOME.

The OMEGADOME is a 24-hour high contact sex game that will indulge your physical senses on a whole new level.

The Diamond stamp you received will assess your body and select a designation within 30 minutes. This designation will alter your physical chemistry to heighten pleasure derived from sexual encounters. Three designations are available in the OMEGADOME.

Every sexual encounter in the OMEGADOME is worth 1 point. Collect as many points as you can. These points can be exchanged for chips and prizes.

Good luck and happy hunting! 】

DESIGNATIONSALPHA: The highest rank in the dominance hierarchy. Alphas may exhibit "dominant" behavior or have other temperamental quirks, such as aggression and possessiveness over their mates. Alphas may have a knot when in rut. Female alphas may temporarily grow a penis or their vulva may grow into one when they present. Both are able to “knot” themselves to their mates during intercourse when rutting. Alphas also have the ability to emit pheromones to dominate or subjugate others. The pheromone scent is unique to the alpha. They can mark both betas and omegas with their scent or through biting.

BETA: Subordinate to alphas in the dominance hierarchy. Betas have typical human anatomy, with none of the special attributes of alphas or omegas. They do not have a rut or heat period. Betas typically have no sense of pheromones and do not produce them. However, some betas may be able to smell pheromones and be mildly affected by them. They do not possess the ability to mark but can be marked by alphas and omegas. Betas may experience submissive impulses toward alphas and dominant impulses toward omegas.

OMEGA: The lowest rank in the dominance hierarchy. Omegas are the most fragile of the three designations, with frailer bodies compared to alphas and betas. They can go into heat, which may trigger desperation to be bred or mated. During their heat, omegas biologically produce a sweet scent to arouse alphas in order to breed. Male omegas may be self-lubricating. Omegas may have nesting impulses or become depressed when separated from their mate. They can mark both betas and alphas with their scent. Omegas can easily become pregnant, but while in the Omegadome, the Diamonds suit acts as a natural birth control.
GAME RULES & PRIZES ► Rules within the Omegadome are straightforward. Players are not allowed to kill or otherwise seriously injure one another while inside the conservatory. Guests may not leave the conservatory until their 24-hour round has ended. Guests are also asked not to destroy the conservatory grounds, if possible.

The goal of the OMEGADOME is to get fucking and collect points. Each time a guest has sex they collect a point. Point collection is based solely on frequency. Six points can be collected by fucking six different guests one time or fucking one guest six times. Otherwise, guests may freely enjoy the conservatory however they like during their stay in the dome.

► Guests may cash in their points for chip payouts, prizes, or vouchers. The more points a guest has to exchange, the better the selection of payouts and prizes.
DIAMONDS' INFLUENCE ► The Diamond stamp changes every guest that enters the Omegadome into an alpha, beta, or omega. Each guest is unique and the way that the Diamond stamp interacts with their body chemistry is similarly unique. No two alphas are the same. One alpha may have the full body experience and have manifested all of the qualities of an alpha while another may only experience ruts and emit pheromones. Guests that experience a stronger change are considered dominant. Guests with subtle changes are considered recessive.

The Diamond stamp allows Wildcards and other non-Diamond suit guests to enjoy any effects of the DIAMONDS SUIT. Many guests will find that, at baseline, they are aroused and more sensitive upon entering the Omegadome.

Guests that already fall under the Diamonds umbrella may find the strength of their usual suit symptoms doubled. They may also suffer from Double-Diamonds phenomenon. Reports of Double-Diamonds phenomenon include, but are not limited to: a frustrating degree of stamina; difficulty climaxing; excessive chafing and dry skin; erections that exceed 4 hours; swollen nipples; deflated scrotum; nosebleeds; excessive bodily fluids; etc.
♥ HEARTS GAME ♥
DOUBLES' THERMO: SURVIVAL GAME
Chickadees is sparing no expense on advertising their e-sport games over the course of the sports festival. Posters, notifications, stickers, fliers! Come one, come all. Sports don't need to be physical. Guests that duck into the arcade will find a variety of e-sport games to enjoy, but the real showstopper that every single employee is aggressively promoting is the new immersive VR game, DOUBLES' THERMO.

A large swath of egg-shaped pods have been installed in the back half of Chickadees. Any guest that shows an iota of interest will be assaulted by employees encouraging them to give it a try. They will offer vouchers for a free session, encourage with mentions of prizes that can be won from the arcade's coveted prize wall, and persuade by praising how high tech and immersive the experience is. Some employees are desperate enough to trick or push guests into the pods if they aren't willing to go in themselves.

However they've ended up inside the VR egg, guests will find themselves submerged in strange fluid as the lid closes. Everything fades away into darkness as the game loads...
WELCOME TO THERMO ISLAND! ► When they open their eyes again, guests will find themselves waking up on the shore of a remote island beach. This VR game is hyper-realistic, beyond what anything the Peacock has offered before, even compared to the VR in high rank suites. The sand is coarse, the sun is beating, and the flavor of salt is thick in the air. Thermo Island is a small island, uninhabited and overgrown with vegetation.

Guests will wake up on the beach wearing an outfit that has some kind of significance to them. While the Hearts suit leans toward positive associations, it might select an outfit that a guest has a negative association with. It may even load the guest with an appearance reflective of a different point in their life — be it past or future. Above all, this suit likes to elicit an emotional response.

► Other than lightly furnished huts that line the beach and spot through the jungle, this island offers none of the luxury provided by the Peacock. Guests are stranded on this island with no tools, food, or weapons. While it is completely virtual, guests still experience hunger and exhaustion as they normally would. And that sun? It's strong. Watch out for sunburn!
A MESSAGE TO PLAYER WATCHES

【 Welcome to DOUBLES' THERMO! You have been marooned on this remote island. In order to survive you must cook your own food, collect water, and survive with limited resources. Thermo Island is dangerous at night so please take care when the sun goes down.

Your mission is to leave this island. In order to leave, you must "double up" with another player by making a significant emotional connection with them. You will not be able to leave Thermo Island until you double up with another player.

DOUBLES' THERMO'S artificial intelligence will gauge emotional connections and notify guests when they have met the threshold for doubling up with another player. All of our guests in the Golden Peacock are unique; this threshold is dependent upon the individual. Both players must meet the emotional threshold before doubling up.

Good luck and enjoy surviving this little taste of paradise! 】

GAME RULES & PRIZESThe name of the game is to survive and make a mutual emotional connection with another guest in order to log off. After the initial welcome message is sent, guests are completely left to their own devices on the island. The only way to log off is to make that connection, so characters can end up spending virtual weeks or months on the island if they're not diligent in reaching out to their peers! If they do spend an extended amount of time on the island before making a connection, they'll find that only a few hours have passed back in the Peacock when they finally do log off.

► The emotional connection guests make do not have to be objectively significant. The connection need only be significant for them. However, the game does have a fail-safe function in case of a particularly helpless guest. If too much time passes it will automatically trigger the emotional connection notification with someone that they've worked to survive the island with. Surviving harsh conditions together naturally creates some kind of bond, right?

► Being able to log off can be considered a prize itself. After completing the game, guests may choose one of the fun prizes off of Chickadees' prize wall. Stuffies, erasers, finger traps, plastic toys, pencils... absolutely worth fighting for your life in VR!
HEARTS' INFLUENCE ► Hearts would never really leave its players alone. It knows that the guests of the Golden Peacock need a few extra shoves when it comes to matters of the heart. Another fail-safe programmed into the game, called Romantic Scenario Pusher, can be triggered at anytime.

► Romantic Scenario Pusher is exactly what it sounds like: the game's AI randomly creates a situation and throws a guest into it in hopes of forcing an emotional connection. The AI has no restraint and is not tied to moral compunctions, so it may end up pushing characters into dangerous or awkward situations. Giant spiders might suddenly appear and attack, twenty hungry lions could manifest out of nowhere, a random pit appearing in the ground where someone is walking... this AI is willing to do anything for the sake of emotional growth.

► Romantic Scenario Pusher can be triggered in rapid succession. There is no limit on how many times a guest might be victim to the AI's whims.
♣ CLUBS GAME ♣
QUACK AND COVER: SHOOTING GAME
Cloaca & Dagger has temporarily outfitted itself as a neon-bright paintball course. Gone are the wild sex setups in exchange for series of obstacles and obstructions for guests to navigate while in pursuit of paintball championship. This high intensity game of strategy and physical fitness promises to exhilarate! Welcome to Quack and Cover, a game where your shooting skills and ingenuity will be put to the test.

So say the game managers at the door before following up with a few disclaimers. Cloaca & Dagger is not responsible for any physical or psychological trauma guests may incur while inside. Guests that join the game will then be outfitted in tight black underarmor and supplied with a paintball gun and protective mask before being let loose on the course.
WELCOME TO QUACK AND COVERCloaca & Dagger offers a massive paintball course that spans across twelve different rooms. Every room has obstacles and blockades for guests to utilize, but there are also stretches of empty space that force shooters into the open to move locations. The club is dimly lit, offering both additional coverage and challenge for guests.

► Guests are given a few paint canisters at the beginning of the game. However, these canisters don’t last forever. In order to reload on paint during the game, guests will have to restock by heading to the pile of cans left in wide open sections of the course.

► The paint used in Quack and Cover is very unique. This spectral paint makes clothing vanish. A clean hit on a target’s shirt will make the shirt disappear. Splatter from the hit may or may not make additional pieces disappear too, depending on how much transfers. The spectral paint is otherwise completely harmless and has no special effects on anything except fabric/clothing.
A MESSAGE TO PLAYER WATCHES

【 Welcome to QUACK AND COVER, a paintball game designed to challenge both your body and mind. Unlike standard paintball, there are no teams in this game. QUACK AND COVER is every man for himself.

Your goal is to collect points. Every hit on another player is 1 point. The more points, the higher your ranking in QUACK AND COVER. The leaderboard can be monitored on screens provided on the wall in every room.

Our paint, SPECTRAL PAINT, is designed to eliminate an article of clothing with a clean hit to the corresponding piece. Any players that loses all of their clothing has lost the game and will be removed from the rankings. As long as a single sock remains on your body, you may continue playing.

Fully eliminating another player from the game adds 20 points to your score.

Go forth and take aim! 】

GAME RULES & PRIZESThe main goals of Quack and Cover are to rack up points and to eliminate other players. Each body hit earns 1 point. Elimination earns 20 points. Every room on the course has a large screen where points are calculated and rankings are updated in real-time. The more hits you get the higher your ranking on the board; eliminated guests will be dropped from the board completely.

As long as you have some article of clothing left on your body, you’re still in the game. The spectral paint will remove clothing, generally one piece at a time — unless a particularly good shot hits a seam and knocks out two. Guests stripped completely naked will receive an alert that they lost. They will then have to do the walk of shame off the course.

► The main prize of Quack and Cover is bragging rights. Guests that score highly will be paid out for winning and their picture will be forever enshrined in Cloaca & Dagger’s hall of fame.
CLUBS’ INFLUENCE ► Guests aren’t safe from the Clubs suit’s mischievous nature. Clubs will focus on two particular tricks that have proven to be very effective in the past: hallucinations and delusions.

► The first trick is based in hallucination. Guests may see a familiar person, someone they’ve loved or hated, in the midst of the course. No matter how hard they try to chase this figment, it will always manage to keep a safe distance and turn corners before it can be caught.

► The second trick is based in delusion. Guests may see another guest as someone they’ve loved or hated. Though their “loved/hated one” may be acting kind of strange, it definitely looks like them! From head to toe! It even sounds like them.

Guests perceived as someone else are not actually changed in any way. They’re still themselves; it’s all in the affected guest’s mind. However, telling that to the person with crazy eyes and a loaded paintball gun may not go so well… good luck!
♠ SPADES GAME ♠
PECKING ORDER: MMA GAME
During night hours, many long-standing guests make their way through Talon toward the gym’s creaky basement stairs. Three floors down and then through a desolate hallway with littered with abandoned equipment. Double doors wait at the end, unassuming until they’ve been opened…

Flashing lights, jeers, and the thick odor of sweat. You’ve found the Pecking Order, a late-night mixed martial arts event where guests show their prowess in the ring. Spectating guests shout and messily eat snacks on make-shift bleachers while fighters clash inches away, using only their bodies to fight for dominance and win. Pecking Order is very informal; guests only need to sign up in order to get added to the docket. Anyone can watch, though they will be vaguely warned at the door that even spectating comes with risks.
WELCOME TO THE PECKING ORDERThe basement level of Talon has been overtaken by fight fanatics. Everything in the Pecking Order is rudimentary, lacking the glitz and glam of the Golden Peacock. The ring is grimy and stained with blood. Cages are rusted. Gloves and tape are dingy. Even the seating for guests is lackluster, slapped together with old exercise equipment and boxes. Nobody cares about any of this because the Pecking Order is all about the love of battle.

Guests can either fight or spectate. Guests who enter to fight are randomly paired up with no consideration to size, age, or weight class. Those spectating are encouraged to bet on who they think will win. They’ve also somehow managed to make a “bar” where warm beer and greasy nuts are sold.

► Game runners consider fighters eligible to enter the ring as long as they’re conscious, no matter how battered and bloodied from previous fights. There is no official first aid at the Pecking Order. The closest they have is Creepy Jim, who carries around a box of bandages and strokes the muscles of his “patients” while patching them up.
A MESSAGE SCRAWLED ON THE CRAPPY BASEMENT WALL
PECKING ORDER RULES
1. Respect the strong
2. The strong get to do what they want
3. The weak belong to the strong
4. Cowards get out
5. No supernatural or magical shit
6. Match ends when someone yields or KO
7. Fights to the death OK
GAME RULES & PRIZES ► The rules of the Pecking Order can be referenced at any time from where they’re written on the wall. The group takes these rules very seriously. Those found breaking the rules will be thrown out.

All fighters must wear the provided wristband that blocks supernatural and magical abilities. The ring is all about physical strength with no additional fluff. Fighters are expected to go fist-to-fist without assistance from tools or magic. The wristband won’t impact passive supernatural/magical abilities.

As a prize, the winner of the match may take anything from the loser. This can be money, their clothes, their date, or even the loser themselves. Many fights end with the winner fucking the loser into the mat while the audience cheers.
SPADES’ INFLUENCE ► Thought you were safe in the audience? Think again. Spectators may be randomly picked out from the benches and thrown into the ring to fight. On the surface, there isn’t a clear reason why — but the game runners will be drawn to guests that have a taste for violence in their heart. Or, alternatively, they will select guests that they recognize as being too cowardly.

► Those that win multiple matches are considered strong. The strong may choose anyone from the audience to claim for themselves. They can do this at any time and as many times as they want. Anyone not considered strong is considered weak and the weak are not allowed to deny the strong anything.

► Those that do not submit to the strong will be dubbed cowards. They will be swarmed, tied up, and then strung from the rafters for the remainder of the night.


LOCKER ROOMS
YOU WASH MY BACK, I'LL WASH YOURS
Every training and game location has a door labeled LOCKER ROOM right outside the entrance. These doors all connect to the same massive locker room. The magic of these locker room doors goes one way. Trying to go back to the place you just were by backtracking will not work — you’ll just end up in Beak! All guests will be advised to finish their games before hitting the showers.

The Golden Peacock is proud to present our upgraded and extended locker room. Please come in and enjoy the facilities, catch-up with your teammates, and enjoy some healthy drinks provided by our favorite resort convenience store, Cock-a-doodle-doo’s!
AMENITIES TO ENJOYRAINFALL SHOWERS: High-pressure, overhead rainfall showerheads mimic the sensation of standing under a gentle cascade of rain, providing a soothing experience. Adjustable settings allow guests to switch between a relaxing rainfall effect and more intense water pressure for a revitalizing cleanse.

MASSAGE SHOWERS WITH JET OPTIONS: Showers equipped with various body jets positioned strategically to target different muscle groups. These jets can be customized to deliver a pulsating, massaging effect for tension relief, which is perfect for post-workout recovery.

STEAM ROOM: These rooms offer a gentle mist of soothing steam, with the added benefit of aromatherapy. Customizable essential oil dispensers release calming scents like eucalyptus, lavender, and citrus, turning the steam room into a rejuvenating sensory experience.

CEDAR SAUNA: A luxury cedar sauna that transforms the traditional sauna experience into an indulgent, spa-like retreat with a focus on relaxation and sophistication. Cedar wood, with its natural beauty and therapeutic properties, offers a rich, aromatic environment that is perfect for enhancing overall wellness.

GIANT SHARE JACUZZI: A high-tech pool that seamlessly blends relaxation, elegance, and advanced technology. This indulgent oasis provides a rejuvenating retreat after a workout, a soothing escape for relaxation, or a peaceful moment of reflection. Essential oils can be added to the water to enhance the experience.

ICE PLUNGE: The ice plunge offers guests a rejuvenating and invigorating contrast to the warmth of the sauna and jacuzzi. Step inside the igloo room and enjoy a shock to the system. An ice plunge promotes recovery, circulation, and muscle relaxation.

DRYING PODS: After enjoying the amenities, guest can step into a high-end drying pod, which uses gentle warm air to dry the body. These pods are equipped with adjustable settings to suit different preferences, such as a light, cool breeze or a warmer, more intense dry.

BEVERAGE BAR: The beverage bar offers a curated selection of drinks for guest enjoyment. These selections are healthy to promote hydration, relaxation, and overall well-being. Guests can find infused water, herbal teas, cold-pressed juice, protein shakes, smoothies, cold brew, and kombucha.


OOC NOTES

INVITES | RESERVES | APPLICATIONS
BLANKET CW: altered states; aphrodisiac; blood; body modifications; breeding; coercion; competition; dangerous situations; delusions; dominance themes; dubcon; emotions; exhibitionism; gambling; guns; hallucinations; hierarchical themes; injuries; mind games; omegaverse; pheromones; sports; survival themes; violence; virtual reality

▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

▶ All TDMs are game canon. This TDM acts as the game's March event.

▶ Current characters may top level on the TDM. Any current characters posting to the TDM should note they are current in their subject header.

▶ The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention! If you would be interested in a game invitation, you can note that in your comment header.

▶ If you aren't satisfied with these prompts, please feel free to check out our LOCATIONS to explore more of the resort!

▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

▶ We ask you to kindly add content warnings to your threads as appropriate.

▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
NAVIGATIONLOGNETWORKOOCMEME
memori3s: (pic#17719589)

PLEASE HE'LL MAKE IT UP I SWEAR

[personal profile] memori3s 2025-03-20 08:59 pm (UTC)(link)
[ Kazuya's groan has Minato's eyes flying open, finally wrenching a moan out of him. Heat floods his cheeks as he throbs within Kazuya's mouth. The hand at his lips falls away, blood pooling shallow in a crescent against his skin where he'd sunk his teeth into the knuckle a little too hard. He reaches out with that hand, leaning forward with fingers digging into Kazuya's shoulder to steady himself.

Kazuya -- he was doing this on purpose, wasn't he? That groan from earlier sounded a little too forced to be genuine. That very same sound also left Minato wondering if he should have followed Kazuya back to his room after all.

But it's too late now, and he's stuck with the consequences of his decision. ]


Don't -- don't do that,

[ His voice is strained, breathy as he grits those words out with the fear of accidentally letting out an obscene sound. "Don't do that," he says, uncertain if he'll be able to smother any noise if Kazuya tries that again.

Ah, this corridor probably echoes all the way down, doesn't it? ]
belheir: (022)

hmmm [x] doubt

[personal profile] belheir 2025-03-22 05:48 am (UTC)(link)
[ Minato tells him not to do that, but quite frankly, he has no reason to not do that. The sound he'd made was finally proof that he'd enjoyed something he'd done, and now there's a hand on his shoulder with a trembling grip.

Kazuya stops long enough to look up at the other, grin more evident in his eyes than on his face as he sinks back down on him, takes him all the way to the back of his throat and moans against him again, lengthy and low.

Come on, give him another sound, would you?
]
memori3s: (pic#17719589)

[personal profile] memori3s 2025-03-23 03:19 am (UTC)(link)
[ Minato's made a grave mistake. He's leaned forward, leaving Kazuya well within his field of view. That look he's giving him and the triumphant grin on his face has Minato throbbing again in Kazuya's throat, sinking his claws into Minato's own vocal cords to tear a needy moan of his own from him.

He squeezes his eyes shut, nails digging into Kazuya's shoulders. Where Minato was left wondering whether Kazuya was doing all of this on purpose, the manner in which Kazuya sinks further down his length all but confirms, yes, he must be doing this intentionally.

...if that's the case, risking a little bit of exhibitionism is a small price to pay for what's so clearly being asked of him. So he allows his breaths to come louder, his other hand reaching out to tangle its fingers in Kazuya's hair. ]


I can't --

[ It is, admittedly, impressive how well Kazuya takes to him. There's another throb of his cock as he feels himself against the back of the other's throat. Minato swallows, trying to get his words out in between his own breaths. At this rate, he really might just hit his release with his length still down Kazuya's throat. ]

It's -- it feels too good, please let me go,

[ Before he goes careening completely over the edge. ]
belheir: (022)

[personal profile] belheir 2025-03-23 06:09 am (UTC)(link)
[This? This is a much better reaction to it all. Finally, finally he's getting what he wants by way of the others breath coming louder, fingers tangled in his hair and near begging.

He doesn't force a moan this time, instead he bobs his head, using his hand to squeeze and pump what length of him he doesn't have in his mouth at any specific moment. The way he throbs is highly encouraging, the way he does, in fact beg even more so.

If it's performative, Kazuya doesn't really care at this point. He wants to bring the other teen who looks so much like him over the edge. It's what he was meant to do in some way in the first place, right? That's what the fight had been over to begin with.
]
memori3s: (pic#17719589)

[personal profile] memori3s 2025-03-24 12:14 am (UTC)(link)
[ His words, at the very least, are genuine. It's too much. He'd warned Kazuya though as best as he could about the inevitable consequences. But Kazuya doesn't let him go at all, instead coaxing him even further along. He's been bound in a metaphorical rope, the other end grasped in Kazuya's hands. And instead of untying him, freeing him from that confinement, Kazuya squeezes and pumps at his length, tugging and pulling at the rope.

He can't keep his footing any longer, not with how relentlessly Kazuya works him with both his mouth and his hand. Minato's fingers have a vice grip on Kazuya's shoulders as he lets out a broken moan, his other hand clinging harder to blue tresses. His eyes squeeze shut as he tumbles from the precipice he'd been teetering on, cheeks flushed, arousal throbbing one last time before finally finding his release within Kazuya's throat.

Only after he's completely spent do his thighs stop trembling, head bowed while panting to catch his breath again. It's almost frightening how good this person was with his mouth.

In the back of his mind Minato can't help but wonder: was it because Kazuya was a demon without the need to breathe? ]
belheir: (027)

[personal profile] belheir 2025-03-24 05:55 am (UTC)(link)
[Kazuya swallows every pulse of his release. It's not like he can go anywhere, with how Minato grips him both by his shoulder and by his hair anyway. So he's stuck here, with his cock in his mouth, drinking down his release all too easily.

Minato is right to think it's because he's a demon without the need to breathe that it comes so easily, and it's only made clearer the longer the other holds him in place as he continues to suck on him and lick at him for the duration of it.

He's going to make damn certain that Minato knows his skill at this. He's been here far too long to not be good at it.
]
memori3s: (110)

[personal profile] memori3s 2025-03-25 02:04 am (UTC)(link)
[ Each mouthful that Kazuya swallows has the effect of his throat massaging at Minato's length. The tongue running along him as he empties himself into Kazuya only served to intensify his release, drawing it out far longer than he'd ever climaxed in the past. Perhaps Kazuya's true identity that of a succubus. His skill with his tongue is rather persuasive.

Slowly, Minato comes to, hand falling away from Kazuya's shoulder. His other hand's fingers in Kazuya's hair loosens its hold to stroke at Kazuya's hair. And though he manages that gesture, it doesn't mean the rest of his body feels entirely boneless. He's still panting a bit, face flushed and head bowed. ]


...you can let go of me.

[ That's enough, wasn't it? The transaction's complete. Kazuya should be free of his supernatural bonds.

Still, he can't help but wonder... were all demons so skilled with carnal pleasure? Or was this trait unique to Kazuya?

...should he thank this guy? Maybe he should. Maybe he should thank Kazuya. ]


...

[ ... ]

...thanks. You're pretty good.
belheir: (002)

[personal profile] belheir 2025-03-25 02:17 am (UTC)(link)
[Minato says he can let go, but Kazuya still takes a few more seconds to be sure that the other is as emptied as he can be before he pulls away, licking his lips before he wipes his mouth with his sleeve.]

I've been here awhile. Too long to have not picked some tricks up.

[Some of those being what he seemingly is innately good at, given his demonic constitution.

A little bit more distance is put between them, and Kazuya rests on his hands, leaning back comfortably.
]

I promised you dinner now, didn't I?

[Incredibly nonchalant about this whole thing.]
memori3s: (150)

[personal profile] memori3s 2025-03-25 02:51 am (UTC)(link)
[ Minato catches a glimpse of Kazuya licking his lips. The manner in which it was performed looked a little more than a mere gesture to clean his mouth of any stray droplets.

Well. Probably a demon thing.

Minato exhales, sitting against the wall while tugging his pants back up. "Awhile," huh? Sounds like those who'd already explained to him that there was no way out weren't kidding at all. ]


...right.

[ Kazuya did promise him dinner, but... it feels a little strange to get treated twice, even if Kazuya did owe him the spoils of his earlier victory. So he sits there for a little while longer, eyes drifting shut as he recenters himself.

Admittedly he's a little weary between the earlier fight and the overloading of his senses, but maybe a meal would help.

He'd been warned about the food here. And because he can't quite tell the difference of what is and isn't safe to eat, he'd simply resolved to avoid eating as much as usual. ]


It's... been awhile since I had enough to eat.

[ Spoken to someone who's about to find out this little guy can eat three people's portions easily. ]
belheir: (002)

[personal profile] belheir 2025-03-25 03:03 am (UTC)(link)
In that case, you're in good hands.

[And Kazuya will push himself upwards off the ground with a small grunt, offering his hand to help Minato up.]

I don't get charged for anything here really, so you can get whatever you want, and as much as you want.

[And the Red Cardinal will make sure none of its laced too, so that's even more helpful, he thinks.]
memori3s: (49)

[personal profile] memori3s 2025-03-25 03:23 am (UTC)(link)
[ This time, there's no hesitation from Minato as he reaches out to Kazuya. He'll gladly take the assistance in hauling him to his feet. ]

You don't?

[ So it's all-you-can-eat, but only for a select number of people... Still, being moderate is the polite thing to do. But by god, it's been so long since he'd eaten to complete satisfaction. ]

I heard you need chips to do anything here.
belheir: (002)

[personal profile] belheir 2025-03-25 03:26 am (UTC)(link)
If your rank is high enough, they don't bother making you pay. They basically fall over themselves to serve you, and to get you anything you might want or need. It's annoying in most circumstances, but helpful in a select few.

[But Minato is pulled to his feet incredibly easily, like it's nothing for Kazuya to do. Once more, it's a show of just how capable he is.

Outside of that arena, anyway.
]

Might wanna do up your pants before we get there, though. Though that's really up to you. People do weirder things here.
memori3s: (146)

[personal profile] memori3s 2025-03-25 03:50 am (UTC)(link)
[ Minato's learned two new things. One: the person he'd jumped in that ring was someone of a high rank. Two: Kazuya pulled him to his feet with ease that implied he was far stronger than he appeared. He's nothing like the person who'd crumpled so quickly, and were Minato to ambush him now, he realizes he'd probably lose in a weaponless fight.

...not to mention, his Evoker is nowhere to be found. ]


Oh.

[ Right. There are more important matters to attend to. He'll quickly set to fixing his pants before exhaling in relief, perhaps a show of uncharacteristic modesty for someone who hadn't had any issues with being intimate out in the open. ]
belheir: (002)

[personal profile] belheir 2025-03-25 04:12 am (UTC)(link)
[Right. So! Kazuya motions for Minato to follow him through the hallways. He has a pretty good idea of where they are, thanks to all of his time here, so it's not like this is too difficult to navigate either.

Eventually, they do end up at the entrance for Red Cardinal, and thankfully it doesn't take too long for them to get seated thanks to Kazuya's rank. It also doesn't take long before a menu is in both of their hands, and from there, both of their orders in front of them.

Kazuya has tonkatsu ramen, which he very, very much seems to enjoy.
]
memori3s: (49)

[personal profile] memori3s 2025-03-25 06:44 pm (UTC)(link)
[ Similarly, a bowl of shoyu ramen is placed before Minato. It smells ... nostalgic. Despite his hunger, he takes a moment to gaze at the broth.

It stirs memories of bygone days. ...well, no use getting caught up reflecting on the past now.

Minato eats quietly and without much conversation, but based on how steadily he makes his way through the bowl, it's clear that he'd been pretty famished. Definitely helps that the food truly does taste quite good. He doesn't put his chopsticks down until the bowl is entirely empty, to which he glances over at Kazuya with uncertainty in his eyes. ]


...can I get another bowl?

[ It's not polite to eat more than the person who's offered to treat him, but the noodles really do taste incredible after spending all that time asleep at the Seal. ]
belheir: (Default)

[personal profile] belheir 2025-03-25 08:11 pm (UTC)(link)
Of course. I told you, get as much as you like. I don't really eat much myself, but the owner here demands a clean plate and bowl every time so whatever you get, be sure you can finish it.


[ That's really the only thing he's concerned about. If Minato wants to keep eating, far be it from him to stop him.

... Kazuya is definitely done after just one bowl, though.
]
memori3s: (15)

[personal profile] memori3s 2025-03-25 09:33 pm (UTC)(link)
[ A clean plate and bowl is no trouble for Minato. He orders a second bowl and finishes it off handily, and gets partway through his third bowl.

His vision starts to swim by the time he gets halfway. ...surely, it couldn't have been that long since he'd last experienced the faint scent of spring? When was the last time he'd shared a meal with someone else? Maybe it's been long enough either way, to the point where he'd once again come to terms with the decision he'd made.

Hm. Perhaps in spite of being satisfied with his choice, it was difficult to completely root out longing.

He keeps eating, even as warm droplets roll down his cheeks. ]
belheir: (050)

[personal profile] belheir 2025-03-25 09:50 pm (UTC)(link)
[Kazuya watches as he eats, and watches as he seems to become more and more emotional until the point that... He cries? This guy is crying over his meal, awkward, but it just means that there's a reason for it.

It's certainly not because it's just that good, not if he's reading that whiff of emotion right.

Kazuya reaches for some napkins, passing them to Minato.
]

... Hey, you alright?
memori3s: (15)

[personal profile] memori3s 2025-03-25 10:17 pm (UTC)(link)
[ Minato blinks as Kazuya speaks, chopsticks nearly falling from his hand and clattering into a nearly-empty bowl. That's right -- he's here with company. Ah. ]

...yeah, I'm -- it's fine.

[ He sets his utensils aside to take the napkin in hand, wiping the dampness away from his cheeks and eyes. ]

...sorry.

[ Once most of the tears are gone, he folds the napkin up to slide it into his pocket. The remnants of them are wiped away with the back of his hand. ]

I remembered something. That's all.

[ Remembered a lot of somethings, but that's neither here nor there. ]
belheir: (002)

[personal profile] belheir 2025-03-28 07:23 am (UTC)(link)
Must be something pretty upsetting if you're crying over it.

[ Because from what Kazuya has seen so far, Minato has been pretty unflappable as a person. Not that he knows him overly well, but even the fact that his crying is pretty subdued says a lot, doesn't it? ]

Feel like talking about it? No pressure one way or another.
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[personal profile] memori3s 2025-03-29 03:26 am (UTC)(link)
[ The remaining broth goes forgotten for now. Minato blinks away the remainder of his tears. "Upsetting" isn't quite the correct phrase, but it's certainly close enough to describe that intense wistfulness. ]

...

[ He shouldn't burden Kazuya with those thoughts. On the other hand, there's something about the other teen's patience that makes him feel the invitation to share is genuine. ]

I used to get ramen like this with my friends after school.

[ Even if that comment is misinterpreted as homesickness triggered by being trapped within the Golden Peacock, it's close enough to the truth: that he would never see or hear those dear to him even if this place deigned to free him from its walls. ]
belheir: (002)

[personal profile] belheir 2025-03-29 09:35 am (UTC)(link)
Used to?

[Interesting choice of words, for someone who just got here. Kazuya doubts that it's homesickness after a day. Even for him, it'd taken at least an extra week for everything to really sink in.

Still, he'll offer more of himself to the other, at least in regards to being a sounding board for him to air his troubles.
]
memori3s: (56)

[personal profile] memori3s 2025-03-30 08:12 pm (UTC)(link)
Mm.

[ A small sound to affirm his earlier statement. ]

...I won't see them, even if I can leave this place.

[ Minato lifts his spoon back into his hand, dipping it into the broth again return to his meal. It's all well and good if Kazuya assumes he'd moved far away from the rest of his friends. That's almost close enough to the truth.

Only after he's finished eating does he set his utensils back down. Minato goes quiet, a pit of self-consciousness settling within his chest. He's... probably said too much, hasn't he? ]


...sorry, just -- you can forget what I said.

[ So much for being treated to a meal, now that he's gone and made it awkward. ]
belheir: (Default)

[personal profile] belheir 2025-04-01 03:10 pm (UTC)(link)
Hard to forget something like that.

[ Kazuya has often wondered and weighed the merits of seeing his friends again, even if he were to leave this place. He has his contract with Weiss, after all, and she'll need him too.

Maybe his friends are better off with him out of the picture now, with how long it's been.
]

If it's something weighing on your mind, it's best to get it out, isn't it? It's not like I'm going to pass any sort of judgement on you.
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[personal profile] memori3s 2025-04-01 09:16 pm (UTC)(link)
[ Another small nod of silence. Kazuya's even disposition makes it easy to share things. ...is this how others felt when they shared their secrets with him?

And even though Kazuya yields the floor to him once again, Minato hesitates before shaking his head this time. ]


...no, it's -- it's fine.

[ A turn of phrase that he's become increasingly fond of using. He's already troubled Kazuya for far too much for far too long.

Maybe someday, though, when he's more comfortable about burdening Kazuya with his thoughts. ]


You've... already made sure I had food.

[ He can't impose anything more on Kazuya. ]

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