▶ ORIGINAL TEST DRIVE 2 POST IS LOCATED HERE ▶ ALL NEW TOP LEVELS SHOULD NOW BE POSTED ON TAKE 2
▶ ALL CARRIED OVER OLD TOP LEVELS SHOULD BE LINKED, NOT COPY AND PASTED
【 Thank you for choosing the Golden Peacock, 5-Star Resort and Casino. You are currently registered as a WILDCARD in our system.
Due to unprecedented high demand we are temporarily unable to check you in to your reserved room. We apologize for the inconvenience. We have arranged for a temporary room while we work on processing your reservation as quickly as possible. We appreciate your understanding.
As a special wedding gift from us, we have arranged for you and your new spouse to stay in one of our junior penthouses while you wait. Congratulations on your new marriage. We are so pleased you have chosen our resort for your honeymoon.
You will be notified as soon as your official reservation has been processed. Your comfort and happiness are our utmost priority. We hope you enjoy the provided amenities and lose yourself in marital bliss. 】
EVENS
EVENS: NEW CHARACTERS
Music plays. Instrumental, the tune gentle enough not to disturb peaceful rest. The sudden insistent beep of the Watch is a cutting cacophony across an otherwise sweet lullaby. Upon opening their eyes, new arrivals will quickly discover that something is wrong. The quilt snug across their body is weighty. Crystals glint in a weave of embroidery and cotton shimmers with threads of silver. Dozens of decorative pillows surround the bed. The gauzy curtains of the canopied bed are drawn, obscuring the rest of the room.
Extravagant for a kidnapping. Too extravagent. What’s more, these new guests will find something even stranger than this new diamond-studded suite tucked into bed beside them. Someone else. Who are they, what are they wearing? What happened last night?!
Guests are encouraged to explore the resort from here! There are paper maps available for those who would like and staff are happy to recommend locations if they have any preferences. Enjoy your honeymoon, you lovebirds!
ODDS
ODDS: SPECIAL RE-ARRIVAL
Never trust a hallway in the Golden peacock.
Cross the wrong threshold and time begins to slow. A short hallway becomes long, sheds its doors, only leading to turns without end. Guests too eager to explore the resort have gotten lost before. For how long always varies, dependent upon capriciousness of the resort. Hours? Yes. Years? Yes. Every guest caught in the winding hallways has reported the same thing: time is different there and too difficult to discern.
Some wayward guests have been caught in the endless hallways since the FIRST TDM. Weeks pass before a single doorway appears in the distance. It creaks upon opening before everything goes topsy-turvy. These guests have been let out of a trap door in the depths of Crane's Respite.
All water corridors will eventually lead back to the populated areas of Crane's Respite. The waters are warm, the scent of bath salts returns, and staff are wild with joy at finally finding all of you. They have been beside themselves searching ever since you vanished!
NOTES
PROMPT NOTES
▶ Because we love all of the new characters premiering on this TDM, we kindly request that our Evens prompt be top level exclusive for new characters. Current characters are encouraged to tag in to these prompts with the caveat that they’ve been picked up from their assigned suite (or wherever else they were before) and dumped into the new arrival’s bed. We would like for new characters to have this prompt unique to their top level comments!
▶ Players are welcome to have their current character riff off of these prompts in the log community with the exclusion of the new arrival element. This request is just for TDM top levels.
▶ Current characters and new characters are both welcome to freely mess around with the Odds prompt with the exclusion of the arrival element. For new characters, players may participate with the idea that their character is exploring Crane’s Respite after their unique arrival in the Evens prompt. The Odds arrival element may also be utilized by current player characters who may have been on an unofficial hiatus in January and did not tag as much as they would have liked, to explain any long IC absence.
▶ Octopi may be killed. If a character decides to eat one of the octopi they may find themselves taking on some of its traits. Which traits are up to player discretion.
ELEVATORS
ELEVATORS
The house has recently ordered a full changeout of art in all high traffic areas. The elevators in particular have received special attention with many different famous artworks and portraits studded to the walls for guests to admire. These artworks are treasures of the modern world that one would typically see behind glass at a museum. Guests may even find works from their own world hanging in the elevators. Even famous works that maybe have been lost to time. So this is where they ended up. Is that Vermeer's The Concert?
Guests may find their elevator suddenly stopping without warning. The portraits on the wall stir, curiously studying them, but there are three main portraits calling the shots. The portrait that controls that particular elevator will make their demands known with the threat that, if they are not obeyed, you will be trapped forever.
Elevators will function after the portrait's demands are met. Guests that hold out and refuse may find themselves trapped upwards of twelve hours. Guests with the ability to do so may crawl out of the top emergency door, free to go wherever they want from there.
GREAT TIT!
GREAT TIT!
Great Tit! is the Golden Peacock’s popular dessert bar and cafe. With its bright pops of color and whimsical treats, guests simply can’t resist stopping in for a butt shaped cookie and hazelnut coffee. After catching wind that the resort has decided to celebrate a dessert shop's most lucrative holiday, Great Tit! is ready to impress the masses. Advertisements for limited edition drinks and desserts rain the main lobby; one can’t go three steps without slipping on a neon pink coupon for 10 percent off nipple buns. Guests that decide to pass by the cafe will find themselves assaulted with confetti cannons and eager employees ushering them inside.
Guests will find a temporary communal shower room upon exiting Great Tit! where they can wash off after a fun day of rolling around in sugar. All guests will be gifted a tee branded with a, CHOCOLATE IS MY LOVER logo.
NOTES
PROMPT NOTES
▶ This portraits prompt has been triggered by several characters expressing interest in and investigating the lore of the resort paintings. This is just dipping a beginning toe in, but congrats to all for poking around!
▶ Portraits in the elevator should not be destroyed, purely for continuity’s sake. If a character would go far enough to attack one of the portraits, the portrait will slap them back with ghostly power.
▶ Characters may also figure other ways out of the elevator if they have specific abilities to do so. While the portraits can control the elevators, they cannot control your character(s). Any destruction to the elevator itself is liable to result in a rush of security dragging the culprit(s) away to the Iron Net.
▶ Great Tit! is running a massive sale! Even characters who are on the broke end of the spectrum will be able to afford to join in on the fun and indulge in sugar at these prices.
▶ Players are encouraged to make up any other elements for the Hall of Chocolate. If it’s a dessert and edible, it’s there. Enjoy your sugar coma!
▶ While the chocolate boxes are ICly limited due to Alessandro’s skills as a chocolatier, this is only an IC mechanic. There is no OOC limitation on this prompt as far as chocolate rarity goes.
THE NEST
ALICE AND THE PARROTS
Fashion boutiques are a dime a dozen in the Nest. The shopping hub is massive, lined with stores all trying to aggressively appeal to guests. A challenge in itself — but the guests of the Golden Peacock are no ordinary people. Used to being pampered and fed excitement, if these boutiques don’t bust their bottoms to appeal to the fickle nature of their patrons, they won’t be in business for much longer! One particular boutique, Alice and the Parrots, is riding winds of romantic thrill and churning out a couple of brand new fashion lines sure to draw in loads of chips.
Guests are welcome to try on clothes in Alice and the Parrots' dressing rooms. These dressing rooms are small and can only accommodate two people sharing at a time. Such is the life of a small boutique store. Sharing is no big deal, right? And there’s no way you can buy clothing this expensive without giving it a test first.
NOTES
PROMPT NOTES
▶ Players are encouraged to make up whatever cute outfits they would like for this prompt.
▶ Wedding clothes do not have to be cute and frilly; this section accommodates tastes of everyone.
▶ Alice and the Parrots is more expensive than Love Dove. Their clothing quality is excellent but their price tags are high. Staff may watch low ranks extra diligently to cut off any stealing. Thieves will be chased by NPC security! Anyone caught gets a day in the Iron Net.
CASINO CHAPEL
CASINO FLOOR
A Pop up Chapel has appeared in the Phoenix Casino. Guests are delighting in playing out weddings and pretending to get married — and a few guests are even tying the knot for real. They aren't worried about the sanctity of marriage; they can divorce tomorrow if they get bored of each other. And everyone knows that getting married doesn't mean you can't fuck whoever you want!
Since the resort isn't keeping track of how many marriages a guest has, all guests are encouraged to marry as many people as they would like. The more the merrier!
Wild wedding events will continue all throughout the month of February, until the guests find it's gotten stale. A divorce rush will round out the fun at the end of the month.
NOTES
PROMPT NOTES
▶ Weddings are not legally binding. Birdvis is not registered as a real officiant, but he does have an excellent beak and pompadour.
▶ Prizes from easy mode slot machines are automatic and do not require mod thumbs up to claim.
▶ Chip prize from difficult mode slot machines is automatic. The special prize is 5 reward points to add to your bank on rewards. Players who wish to claim the special prize should link the finished thread (the kink in question has been completed) under their rewards header with the header, Wedding Slot Machine. If you do any combination of 6/6 (finger hand lol) we ask you somehow make this sexy or involve a climax in order to claim the points.
BLANKET CW: Aphrodisiac; Compulsion; Costumes; Dubcon; Entrapment; Foodplay; Gambling; Lingerie; Matrimony; Tentacles; NSFW Images and Language; NTR; Nudity; Roleplay; Sacrilegious Themes
▶ All new characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. The house is still observing and deciding. As rank and suits are assigned upon acceptance your new character's suit will not manifest until they are accepted into the game.
▶ All TDMs are game canon. This TDM acts as the game's February event.
▶ Current characters may top level on the TDM. Please make sure to review the arrival prompt notes! Any current characters posting to the TDM should note they are current in their subject header.
▶ The top level directory is for new characters only. We want to make sure new characters are priority and receive attention!
▶ If you aren't satisfied with the prompts on this TDM please feel free to check out our LOCATIONS to explore more of the resort.
▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread anyway!
▶ We ask you to kindly add content warnings to your threads as appropriate.
▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
▶ Thank you for spending Valentine's Day with us! You're our sweetheart this year. 💕
[ Despite his overall cheerful, mischievous attitude, Seimei listens to the man's answer honestly. The onmyouji has always dealt in information and valued the quality of the human heart, even if that heart could sometimes be cruel or unreasonable. Love and hate are born from the same place, and he respects both. So while he remains a little too bold and a lot of trouble, Seimei hums thoughtfully at Nanami's answer, hand raised to his chin. ]
Hmm... Well, the only way to know is to find out. And I suppose you won't do that if you're held back by someone else's judgment of you.
[ Standing straight, Seimei raises his hand, bringing two fingers pointing upwards in front of his lips as he begins murmuring an incantation. They are out of the reach of most gods and spirits, but even in the dreamlike resort realm, they still have some connection to the elements. He calls up a spell and points it sharply upward at the painting--at Judgmental John--and sends a spark flying at the figure like a tiny ball of foxfire. The figure shrieks outrage, extra furious at the offense, and Seimei lowers his arms. ]
Yes, yes. That makes me the worst offender.
[ As usual. He kneels down, still smiling playfully as he meets Nanami's eyes. ]
I accept the trade for a way out. You might as well humor him. He'll be positively insufferable until you do.
[Nanami tenses up when Seimei begins his incantation—but whatever he was expecting to happen, it isn't this. Which is clear in the way he looks down at him, bemused. He didn't have to throw himself under the bus quite so theatrically...]
I choose the punishment, then? That was the rule, wasn't it?
[The portrait, still livid, agrees.
"Make him pay for his insolence! Put him in his place."
It may be on the verge of spouting some vulgar suggestions for how to do that, but Nanami is already moving. He curls his right hand into a fist, raises it above the man's head, and brings it down—rather lightly—on the top of it. Less a real blow than a tap.]
[ The drama is part of the fun. Seimei is an expert in losing after so many centuries, and if he's going to do it, he wants to make the scene look good. Maybe the sorcerer will take out some of his frustration with the place and make it all more believable. He has to throw everything in if he wants to succeed in the end, right? Sacrifices must be made for victory.
What Seimei isn't expecting is the simple, single bop on the head. It's firm, but far from the punch or slap he was expecting the human to take to escape the elevator trap. Even if Seimei wasn't the cause for their situation, it's not like this man owes him any decency to help himself get out.
The fox stares up at him, as bemused as the painting above them is angry. John is ranting about cheating now, and Seimei, still kneeling, looks up in confused amusement at Nanami. ]
Why would you do that? [ Humans really are the most baffling of all creatures. ]
[He pays no mind to Judgmental John's tirade. Let him spew as many accusations as he likes; the fact remains that they've technically fulfilled the conditions. One volunteered himself as the guilty party and the other dealt out what was due.]
Let the punishment fit the crime.
[Though he doesn't smile, his tone is a little wry. He finds no serious fault with the man—certainly nothing deserving of an actual beating, not even that "attack" on the painting. The painting had it coming. He does think throwing himself to a stranger's mercy, or potential lack thereof, is foolish though, and that's what the knock on the head is really for. But frankly, this whole thing is stupid. He folds his arms again and adopts a stance that would seem to indicate no further violence is forthcoming.]
[ It's funny to Seimei that this man would decide that his actions were clearly not harmful. Even if he didn't really do anything to the stranger, he revealed himself as a creepy magic user, and most humans would have been put off by that alone. They would be more likely to lump him and the painting together as scary, hostile creatures rather than fairly taking no side and giving him a way out.
Humans are so fickle.
Seimei gets to his feet, shaking his head at the blonde man that is clearly far too soft for his own good. He might have a stern, dry face, but his behavior is far more befitting someone like Hiromasa, won over by sob stories and empathy. He likes this stranger. ]
Is that so? Well, if my judge says so, let the ruling stand. You heard it, door keeper.
[ He raises his voice to address John, who is still fuming about being not only insulted and nearly singed, but cheated! They'll regret that later! ]
You were generous.
[ He has to comment, because he isn't going to let Nanami get out of his own choices just like that. ]
Were you in a good mood, or am I just fortunate to have run into a kind soul?
[As a sorcerer himself, he's hardly fazed by some small supernatural display. It's a reason to keep a closer eye on the man if they cross paths again, in case he possesses abilities more potent than throwing sparks—both out of professional interest and as a precaution. On the other hand, he also doesn't have to be as guarded about his own abilities as he would be around a regular civilian.]
It's not the former. [His mood, to put it mildly, is low—and has been since his awakening here.] As for being a kind soul, that's for you to judge, not me.
[His actions are as up for interpretation as any other person even if he makes his intentions known. He can't dictate what others think of him. He does what he feels is right, but not in order to brag about being a good person. That would be the height of arrogance.]
Perhaps I just didn't want to entertain a sadist.
[After a few more muttered expletives from the sadistic portrait in question, the elevator resumes moving—though not without a sharp jerk as one last indication of its displeasure with their poor manners and performance.]
[ The calm attitude the man has is such a contrast to his actions. Even though he seems indifferent and doesn't want to receive praise for his choices, didn't he also go out of his way to help Seimei? Nanami had faced a complete stranger that was teasing him as much as the painting, but yet this peculiar human had opted to take the higher road on all levels.
What an actually soft heart. It's definitely going to get this man in trouble. ]
That might be so. In that case, I'll gratefully accept this grace of fate for bringing us together. It's a lucky turn for both of us.
[ He grins as John continues to sulk and pout, even as he grudgingly accepts that this is the best show he's getting. ]
You don't seem that worried about these weird tricks. A greedy talking painting or being confined with someone like me. You must have a strong spirit. Can I call on you again if I need help?
[A talking painting is a new one, but it can hardly stack up against all the curses he's faced down and exorcised.]
If you find yourself in danger, you can call on me. My name is Nanami.
[He's uninterested in solving every little problem that might come up. But he hasn't put aside his duty. If his aid is truly needed, then he'll give it.
The elevator reaches the first lit-up floor and, this time, when it stops, the doors slide open. He's quick to exit before they can close again.]
Oh? That's impressive. Does that make you an exorcist?
[ Seimei basically prances out of the elevator when they are freed, more to taunt the disgruntled painting than to actually ensure his own safety, because a fox really can't learn to watch himself and count his blessings. ]
Nanami-bou, if I meet any danger, I'll count on you to save me.
[ Is that a happy acceptance? A promise? A threat? ]
And if you ever want some company, you should call on me too. We can have tea together! Just call out "Seimei" and I'll be sure to respond.
[ Is he regretting his choices yet? Maybe he should, even if the onmyouji gives him a deep and formal bow. ]
no subject
Hmm... Well, the only way to know is to find out. And I suppose you won't do that if you're held back by someone else's judgment of you.
[ Standing straight, Seimei raises his hand, bringing two fingers pointing upwards in front of his lips as he begins murmuring an incantation. They are out of the reach of most gods and spirits, but even in the dreamlike resort realm, they still have some connection to the elements. He calls up a spell and points it sharply upward at the painting--at Judgmental John--and sends a spark flying at the figure like a tiny ball of foxfire. The figure shrieks outrage, extra furious at the offense, and Seimei lowers his arms. ]
Yes, yes. That makes me the worst offender.
[ As usual. He kneels down, still smiling playfully as he meets Nanami's eyes. ]
I accept the trade for a way out. You might as well humor him. He'll be positively insufferable until you do.
no subject
I choose the punishment, then? That was the rule, wasn't it?
[The portrait, still livid, agrees.
"Make him pay for his insolence! Put him in his place."
It may be on the verge of spouting some vulgar suggestions for how to do that, but Nanami is already moving. He curls his right hand into a fist, raises it above the man's head, and brings it down—rather lightly—on the top of it. Less a real blow than a tap.]
Idiot.
[There's his judgment.]
no subject
What Seimei isn't expecting is the simple, single bop on the head. It's firm, but far from the punch or slap he was expecting the human to take to escape the elevator trap. Even if Seimei wasn't the cause for their situation, it's not like this man owes him any decency to help himself get out.
The fox stares up at him, as bemused as the painting above them is angry. John is ranting about cheating now, and Seimei, still kneeling, looks up in confused amusement at Nanami. ]
Why would you do that? [ Humans really are the most baffling of all creatures. ]
no subject
Let the punishment fit the crime.
[Though he doesn't smile, his tone is a little wry. He finds no serious fault with the man—certainly nothing deserving of an actual beating, not even that "attack" on the painting. The painting had it coming. He does think throwing himself to a stranger's mercy, or potential lack thereof, is foolish though, and that's what the knock on the head is really for. But frankly, this whole thing is stupid. He folds his arms again and adopts a stance that would seem to indicate no further violence is forthcoming.]
That's my final say. Come on, stand up.
[Don't expect him to extend a hand though.]
no subject
Humans are so fickle.
Seimei gets to his feet, shaking his head at the blonde man that is clearly far too soft for his own good. He might have a stern, dry face, but his behavior is far more befitting someone like Hiromasa, won over by sob stories and empathy. He likes this stranger. ]
Is that so? Well, if my judge says so, let the ruling stand. You heard it, door keeper.
[ He raises his voice to address John, who is still fuming about being not only insulted and nearly singed, but cheated! They'll regret that later! ]
You were generous.
[ He has to comment, because he isn't going to let Nanami get out of his own choices just like that. ]
Were you in a good mood, or am I just fortunate to have run into a kind soul?
no subject
It's not the former. [His mood, to put it mildly, is low—and has been since his awakening here.] As for being a kind soul, that's for you to judge, not me.
[His actions are as up for interpretation as any other person even if he makes his intentions known. He can't dictate what others think of him. He does what he feels is right, but not in order to brag about being a good person. That would be the height of arrogance.]
Perhaps I just didn't want to entertain a sadist.
[After a few more muttered expletives from the sadistic portrait in question, the elevator resumes moving—though not without a sharp jerk as one last indication of its displeasure with their poor manners and performance.]
no subject
What an actually soft heart. It's definitely going to get this man in trouble. ]
That might be so. In that case, I'll gratefully accept this grace of fate for bringing us together. It's a lucky turn for both of us.
[ He grins as John continues to sulk and pout, even as he grudgingly accepts that this is the best show he's getting. ]
You don't seem that worried about these weird tricks. A greedy talking painting or being confined with someone like me. You must have a strong spirit. Can I call on you again if I need help?
sealing his own fate...
[A talking painting is a new one, but it can hardly stack up against all the curses he's faced down and exorcised.]
If you find yourself in danger, you can call on me. My name is Nanami.
[He's uninterested in solving every little problem that might come up. But he hasn't put aside his duty. If his aid is truly needed, then he'll give it.
The elevator reaches the first lit-up floor and, this time, when it stops, the doors slide open. He's quick to exit before they can close again.]
Nanami no
[ Seimei basically prances out of the elevator when they are freed, more to taunt the disgruntled painting than to actually ensure his own safety, because a fox really can't learn to watch himself and count his blessings. ]
Nanami-bou, if I meet any danger, I'll count on you to save me.
[ Is that a happy acceptance? A promise? A threat? ]
And if you ever want some company, you should call on me too. We can have tea together! Just call out "Seimei" and I'll be sure to respond.
[ Is he regretting his choices yet? Maybe he should, even if the onmyouji gives him a deep and formal bow. ]