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ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-07-15 09:00 pm
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TDM 010


【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system. We have arranged for a selection of basement suites to temporarily house new arrivals until reservations have been processed. We hope you'll join us in giving our new guests a warm and loving welcome.

We have an exciting announcement! The house will be hosting a carnival for all guests to celebrate the Golden Peacock's birthday. Please look forward to food, games, and attractions in the Cloud-Dwelling Garden. The carnival will be available for guests to enjoy for seven days. Happy birthday week, Golden Peacock*!

We hope you are as thrilled as we are! And, as always, we hope you enjoy your stay.

*Please note that this is an arbitrarily chosen date for the Golden Peacock's birthday, which is unknown.



PEACOCK PRELUDE The Golden Peacock is buzzing with energy as staff quickly set up a dazzling stretch of attractions throughout the Cloud-Dwelling Garden. Booths are erected, rides are built, and the artificial weather is set to hot and sunny. Guests that head to the carnival grounds may find themselves sweating heavily in a summery 95 degrees Fahrenheit.

The receptionists at the front desk are hard at work running through new arrival reservations. All looks well in the system. Unexpectedly, they are stirred from their focus when one of the bellhops flies to the front desk in a panic. "Where are the new arrivals?!" the bellhop asks.

"What do you mean?" Brenda, one of the day receptionists, replies, "They should be in their basement suites. That's what the system says."

The bellhop slowly shakes his head. "No, there are no new arrivals downstairs. I went to deliver arrival gifts and the rooms are empty. Something's wrong."

The receptionists look at each other with growing fear. Oh, no... where on earth did those new arrivals go?!


FUN HOUSE
THIS MUST BE SOMEONE'S NIGHTMARE
WAKING UP IN FUN-DERLANDDue to a computer glitch in the resort's system after reverting back from cruise liner to resort, new arrivals have gone missing. Though they have been properly assigned to basement rooms, the guests themselves are nowhere to be found! After much panic behind the front desk, the receptionists have pinned down their general location. New arrivals are waking up randomly in either the carnival's fun house or tunnel of love. Whoops!

► Characters still wake up naked save for a robe, as is standard for the Golden Peacock. Fun house robes are wildly patterned and glow in the dark. They are designed to highlight the wearer's insecurities, which are written in neon for all to see. Their robe can share anything related to an insecurity the character has, be it a past mistake or an embarrassing fear.

Where guests wake up in the fun house is completely random. They may wake up in any location or inside fun house props. Whether they're stuffed inside of a giant jack-in-the-box or half-hanging off a tilted floor section that slowly starts to shift more and more, new arrivals will always be paired up with or in the vicinity of another guest. Even when glitching the computer system knows to encourage guests to get together!
TWISTS AND TURNSMIRROR MAZE: A labyrinth of floor-to-ceiling mirrors that vary between clean, warped, cracked, and fogged. The air smells like glass cleaner and electricity. Guests will find that lighting constantly shifts, sometimes bright white, sometimes flickering reds and pinks. Those trying to navigate the maze may find that reflections aren’t always accurate. Their reflection seems to have a mind of its own at times, wanting to swap places...

SPINNING TUNNEL: A giant, rotating cylindrical tunnel. Black-and-white stripes blur as it spins. Music thumps faintly, like a heartbeat, and the floor below is stable… until trying to walk. Those that cross the tunnel may find that touching its walls causes strange effects: dizzying flashbacks, emotional surges, or haunting voices.

TILTED ROOM: A room that looks normal at first. However, the entire structure is tilted on a sharp diagonal. Everything leans. Walking becomes an effort. Objects roll and slide unexpectedly. Gravity subtly shifts while guests are inside, creating an almost dreamlike float or fall sensation. The floor slowly moves and tilts, revealing a gaping tunnel below. Who knows where you'll wind up if you fall.

ROOM OF INFINITE DOORS: A circular room with dozens of nearly identical doors lining the walls. Some doors are normal. Some are smaller. Some are red, blue, or warped. A game begins: "Choose wisely. One leads out. One leads deeper." Guests that fall deeper into the world of doors will find strange rooms, such as rooms that amplify emotions or rooms or require riddles to move on.

LIVING PORTRAIT HALL: A long, dim hallway lined with gilded picture frames. Candlelight flickers even though there are no flames. The floor creaks and the air smells faintly of old wood, oil paint, and decay. Some portraits try to trap the viewer’s attention with hypnotic eyes, pulling them closer. Others whisper secrets from the canvas, lips unmoving, sharing things the guest(s) may not want others to know. Characters may even find a portrait of themselves, only older, younger, wounded, joyful, or with someone they don’t recognize.

REVERSE GRAVITY ROOM: The ceiling is a replica of the floor ... but some people wake up on the ceiling while others walk normally below. Lights and shadows stretch between them. Objects hover midair. Characters can "fall upward" if they jump and gravity can shift suddenly, swapping those on the floor with who’s on the ceiling.
TUNNEL OF LOVE
FIND SOME PHYSICAL RELEASE
DROPPED INTO LOVEDue to a computer glitch in the resort's system after reverting back from cruise liner to resort, new arrivals have gone missing. Though they have been properly assigned to basement rooms, the guests themselves are nowhere to be found! After much panic behind the front desk, the receptionists have pinned down their general location. New arrivals are waking up randomly in either the carnival's fun house or tunnel of love. Whoops!

► Characters still wake up naked save for a robe, as is standard for the Golden Peacock. Tunnel of love robes are sheer, short, and sexy. They are designed to highlight the wearer's desires, which are printed in bright neon for all to see. Their robe can share anything related to kinks they're horny for to emotional needs that have gone unmet.

► The Peacock's tunnel of love is more like an endless red-light district. Guests that wake up in or visit this attraction will find themselves thrown into a sexual extravaganza, with red heart hallways and various erotic rooms designed to tantalize. No one leaves the tunnel of love without a little satisfaction.

Where new arrivals wake up in the tunnel of love is completely random. Like the fun house, they can wake up in any of the featured rooms or already engaged with tunnel props. Feel free to get wild with new arrivals waking up in a sex swing or tied up and gagged in a BDSM dungeon. The below rooms are not an exhaustive list of the amenities available in the tunnel of love.
YOU AND ME, BABYCARNIVAL CRUSH ROOM: A whimsical romance "fairground" with booths, lights, and games. Includes a carousel-style bed that spins, walls decorated like kissing booths, love tester machines, and cotton candy scents.
  • Kissing Booths: Guests can take turns playing booth attendant and customer. Each visit costs one flirty compliment.
  • Spin-the-Dare Wheel: Comes with fun or cheeky dares: "kiss a freckle," "whisper your biggest turn-on," "give a lap dance in clown socks."

  • CAVEMAN CAVE: Stone walls, fur rugs, flickering torch-like lights. This saucy soundtrack includes distant jungle noises and crackling fire. Primitive, but cozy! Designed to help guests get in touch with their inner beast.
  • Hunt & Claim: One guest "hunts" the other, catching them with a toy club or lasso, and then "claims their prize." 😉
  • Firelight Storytelling: Whisper silly or sexy stories in caveman-speak. First guest to laugh loses and owes the winner a kiss.

  • ► FORBIDDEN LAIR: Designed to feel just a little dangerous, this is a space where guests are invited to explore power, play, and vulnerability within trust. Includes a large mirror-backed bed, plush armchairs, an antique armoire labeled "Curiosity Cabinet," and a control console with themed lighting and sound triggers.
  • Curiosity Cabinet: A chest of drawers or box with labeled compartments marked with words like: Temptation, Surrender, Truth, Control, Heat, Stillness, Confess, and Tease. Players take turns choosing a drawer. Inside each is a prompt, challenge, or scenario to act out or respond to.
  • Guide Me: One guest is blindfolded while the other uses only their voice to direct their hands to touch or explore. As a voyeur–exhibitionist trust game, players are not permitted to touch each other.

  • ► ONSEN GARDEN: A Japanese spa with a soaking tub, tatami mats, and cherry blossoms. This room invites slowness, mindfulness, and intentional intimacy. The experience is less about intensity and more about presence, connection, and subtle seduction.
  • Yukata Game: Both guests wear yukata robes. Every time one guests makes the other smile, sigh, or gasp, the other must undo one knot or fold of the robe. The first stripped naked first loses.
  • Hot & Cold Tease: One guest is blindfolded. With elements available in the room (warm bathwater; cool air; warm towels; chilled sake cups; cold stones; etc), the other guest uses only temperature to provoke reactions. The receiver must guess what’s being used.


  • TREATS AND EATS
    IT'S WORTH THE STOMACHACHE
    LIMITED EDITION Lines of food stalls can be found throughout the carnival grounds. Many of these foods are normal and have no special effects! Guests can enjoy bubble waffles, boba tea, crepes, fried potatoes, and all of the typical festival fare without worry. There are also options for aphrodisiacs for guests that would like to indulge, but these spiked treats are labeled accordingly.

    However, it wouldn't be the Golden Peacock without some homebrew special treats to delight the senses! Limited edition carnival snacks can be found across the stalls. Each of these limited edition snacks comes with a unique effect. While guests will be warned that something will happen, they won't be told specifically what. They'll have to give it a try!

    ENMUSUBI DANGO: Three-color dango tied together with a red string. Causes the holders of each end of the string to feel compelled to lean toward each other with increasing curiosity and attraction. Perfect for the classic "Oops, we’re too close” moment that leads to accidental kisses or confessions.

    BANANA CHOCO: Chocolate-covered banana on a stick, decorated with hearts or blushy faces. Eating it dramatically heightens the consumer's awareness of others' lips and mouth. Cravings to suck on lips, mouth, or tongue may occur. Turns casual snacking into a full-blown show of seduction. Very popular at late-night booths!

    HONNE AMAZAKE: A small cup of warm, creamy amazake served in a painted ceramic cup. Loosens even the tightest of tongues. The next compliment or desire the consumer tries to hide slips out instead. Ideal for nervous lovers and bold surprises.

    YAKIIMO SHISEN: Roasted sweet potato served steaming hot, wrapped in parchment with love charms. After eating, the consumer may find themselves becoming aroused every time they make eye-contact with someone. Eye contact has never been this sexy ... or this risky!

    KATSUBO SENBEI: Thin rice crackers with crimson sesame seeds and a crackling center. Induces a deep physical craving for affection or attention, which can only be sated by skin contact. The more you eat, the more intense it becomes!

    TSUYA HADA CAKE: Glossy sponge cake with iridescent glaze that looks like skin under moonlight. Eating it makes the consumer's skin feel velvety soft and incredibly sensitive for thirty minutes. Every brush of air or fabric feels intimate. Turns any touch, even accidental, into something electric.

    HANA NETSU-SHU: Vivid pink sake with slow-rising bubbles and a perfumed aroma. Induces a rising body heat and euphoric heart-flutter. This intensifies when the drinker is close to someone they're physically attracted to. Drinking it together is a slow burn into full temptation.
    LET THEM EAT ASS ► A parade thunders through the festivities every day at noon. This elaborate spectacle honors a deeply beloved asset: juicy, glorious, dumptruck asses. In the middle of the procession is a float that carries "The Great Ass" — a giant lovingly rendered thick ass. Dancers dance and drummers drum, kites fly, and the crowd cheers. Guests are encouraged to join the parade and praise the majesty of a fat ass.

    ► Leaders of the parade are on the lookout for guests with ideal juicy asses. Guests with amazing asses will be dragged on to the grand ass float and crowned 'Ass Royalty'. They will be forced to stay with the parade until it reaches the center of the carnival, where they'll be given a rose to throw into the crowd as a token of affection to any guest that's caught their eye. Be careful who you throw your rose to — whoever claims the rose now has the privilege of eating that fine ass.

    ► Leaders heavily encourage their chosen Ass Royalty to play along, because long-standing guests will riot if the ass ritual in not completed. Refusal to choose someone will cause long-standing guests to get violent in hangry ass rage. Thankfully, the ass-eating ritual does not need to take place publicly, so Ass Royalty may enjoy having their asses eaten in the privacy of a comfortable suite. Those too shy for some ass eating can also take this opportunity to pretend it's happening to satisfy their fans.
    GAMBLES AND GAMES
    TAKE A CHANCE
    GAME BOOTHS ► Carnival games galore! Guests will find a number of games to play throughout the garden grounds. Ring toss, balloon darts, bean bag toss, cornhole, trivia games, basketball, can knockdown—you name it, we've got it. The more guests win, the bigger stuffies they can claim as prizes. Some of these stuffies are adorable knockoffs of popular mascots, but others are a bit stranger. Guests may find stuffie organs, dicks, boobs, butts. They may even find stuffie versions of themselves hanging on the prize wall (and some of those self stuffies have extra fat asses — carnival limited edition!).

    An especially popular game amongst the guests is goldfish catch, where guests can try and catch a living goldfish from a pool with a paper net. Catching a goldfish means you get to take it home in a plastic baggie! However, after winning a new goldfish and walking away, guests may discover that their goldfish is a bit... strange. Goldfish won from goldfish catch may say some very inappropriate things. Worse, it seems to be mimicking their voice? Hopefully someone doesn't think that's you loudly commenting on the way their ass cheeks clap when they walk.

    ► Looking for something a bit more energetic? Another hit game that guests are lining up to play is sexy dildo toss. Guests are randomly pulled from the crowd and strapped to a spinning wooden wheel. Other guests will attempt to strike articles of their clothing with velcro dildos. If a dildo sticks to a piece of clothing, the booth attendant will tear it off. The game continues until the guest strapped to the wheel is completely stripped or throwers run out of dildos. Good luck!
    GACHAPON ► Gachapon, or toy capsule machines, can be found all over the carnival. These machines dispense small, collectible toys housed in plastic capsules. Guests are going wild trying to get the latest Lafoufou set, which has newly arrived at the Golden Peacock, as well as unique sex toys that are only available for a limited time during the festivities. Some long-standing guests have even resorted to pickpocketing in order to get rare collectibles! How else are they going to get that S+ rare limited edition "Giant Ass" Lafoufou?

    Another new popular carnival exclusive set can be won through the gachapon: Fated Mates Tokens. There are dozens of unique token pairs distributed across the carnival's gachapon. The token won't trigger until its owner meet eyes with the person who possesses its pair. At that moment, both guests will feel a violent shock of imprinting. For the next few hours, the imprinted couple will feel intense obsession toward one another. Fated Mates LLC is not responsible for any possessiveness, kidnapping, animalistic behavior, or other escalating unhealthy behavior between fated mates.
    LUCKY CATS Numerous booths around the carnival are selling adorable little lucky cats. These cats are hollow inside, with a red thread attached to a fortune hidden within their bellies. Anyone who asks about them will be regaled with tales of the bakaneko and nekomata. These little fortunes have gathered energy from cat spirits over many years.

    The sellers will advise that guests follow their heart and select a cat with great reverence and caution. Those that win the affection of the cat spirits may be blessed with good luck. Those that do not, on the other hand, will be cursed with bad luck. Are you willing to take the risk?

    There are five possible outcomes for lucky cat fortunes. All lucky fortunes will last for 24-hours after reading. May the affection of cats ever be in your favor!

    GREAT LUCK: Meow meow meow, you can almost hear the affectionate purring of the cat spirits when you read your fortune. You are a chosen one among chosen ones. Loved by the cat spirits, you have been granted amazing luck that brings fortune, unexpected delights, and incredible success! For a period of time you're so charming that people simply cannot look away, naturally drawn to the aura of light glittering around you. There's no telling what you could get away with right now.

    GOOD LUCK: You have shown enough reverence and/or adoration for cats. The cat spirits are pleased. As a reward for being a good feline slave, the cats have blessed you with a boon of good luck. You will have fortuitous encounters, success in games, and perhaps even find someone to warm your bed with.

    NOTHING: The cat spirits are indifferent to you and have not bothered to curse or bless you. Perhaps you're too boring for them? Either way, nothing happens, but you have this cute little cat figurine to keep as a knickknack for your shelf.

    BAD LUCK: The cat spirits are not impressed. While they don't outright hate you, they aren't fond of you either. You're now cursed with bad luck, which mainly consists of a series of minor inconveniences. The snack you wanted to try is sold out, you've stubbed your toe, you're getting stuck in random rooms and tripping over nothing. Somewhere, the cats are amused at your misfortune.

    TERRIBLE LUCK: Hiss hiss hiss! The cat spirits despise you and have thrown a grand curse on top of your head. What have you done that's pissed them off so much?! Whatever it was, you're now cursed with terrible luck. Embarrassing encounters, fashion mishaps, random injuries, losing every game you play... there seems to be no end to the unfortunate incidents lobbed your way. Maybe you should go home and sleep until the terrors end?


    NIGHTS TO REMEMBER
    THE SUN GOES DOWN
    DAZZLING LANTERNS ► When the digital sun goes down and artificial night claims the sky, brilliantly colored lanterns rise. Brightly colored animals line the pathways and sway from booths, their light dusting the carnival grounds in warm glow. A night parade carrying lanterns of all kinds threads through the garden's pathways.

    ► Night booths selling small lanterns to set off across the ponds or lift into the air open. Sellers gesture for guests to come closer, trying to show off their gorgeous lanterns while explaining various Golden Peacock traditions. Very reasonable prices! Half off! Sixty percent off for you, because you have a nice face!

    Guests that release a red lantern together will have a fated affinity forevermore, in every life after this. Blue lanterns released can carry a wish to the heavens; it may come true in a way least expected. Green lanterns grant good health and fortune. White lanterns symbolize love for the dearly departed. Golden lanterns released together will culminate in a happy marriage.

    ► Whether or not these bold claims are true or just a way to sell more lanterns remains to be seen... but there's no harm in joining in on some fun, is there?
    FUCK-RIS WHEEL ► The ferris wheel lights up. Gentle music plays as it slowly goes around. Staff members encouraging guests to come and enjoy luxurious passenger cars and a birds-eye view of the lantern parade. However, the ride attendants are strict about there only being two passengers per car, no more and no less. If asked, they will claim that it's an important part of the experience.

    ► The passenger cars are cozy and snug, decorated with hearts and velvet seats. The windows are large, offering a breathtaking view of the garden grounds and all of the festivities happening across the carnival. Music gently plays as the car rotates around the wheel.

    ► Eventually, guests will notice that their car keeps going around and around with no intention to let them off. A cheerful voice from the speaker advises: HELLO, GUESTS! IN ORDER TO LEAVE THE FUCK-RIS WHEEL, ONE PASSENGER IN YOUR CAR MUST ORGASM. THE RIDE WILL CONTINUE UNTIL ONE GUESTS CLIMAXES. UPON COMPLETION, THE LOCK WILL RELEASE. THANK YOU!

    Someone has to come in order for you both to go. Guests risk being trapped in the fuck-ris wheel until the carnival ends if they don't manage to complete this task. Staff will be notified when the task is completed and guests will be released immediately upon success.
    CENTER STAGE ENTERTAINMENTThe grand night pavilion opens! Idols and musicians come from all around the resort to show off their talents. Groups of guests play games, dance, and entertain each other. Fabulous bird shows and sparkling circus performances go on throughout the night. Guests are welcome to sign up for a time slot and show off their special talents.

    Ace and Rank 2 characters will find themselves with a spat of bad luck here. Registered in the staff's system as the lowest ranks—1 and 2 respectively—these lowly guests will be roped into dressing up as clowns or other circus performers to entertain the masses. They'll be bullied into dressing up in elaborate costumes and thrown out on stage to engage in embarrassing acts for the audience. If they don't satisfy, the audience has been directed to throw tomatoes at them for fun.

    Staff will beg Royal Rank guests to participate on stage as well, but they won't be forced into it. Anything they want to do is fine. They'll receive cheers and bouquet tosses even if they stand there and blink at the audience.




    OOC NOTES

    INVITES | RESERVES | APPLICATIONS
    BLANKET CW: alcohol; altered states; anonymous; aphrodisiacs; ass play; ass worship; cats; circus & carnival themes; clowns; coercion; dubcon; entrapment; fear; food play; heckling; obsession; rimming; supernatural; unreality

    ▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

    ▶ All TDMs are game canon and this TDM acts as the game's July event. The carnival will run July 15th - July 22nd.

    ▶ The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention! If you would be interested in a game invitation, you can note that in your comment header. We also have a summer ATP / EMP where players can connect. Please feel free to utilize this for all of your peafowl needs!

    ▶ If you aren't satisfied with these prompts, please feel free to check out our LOCATIONS to explore more of the resort!

    ▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

    ▶ We ask you to kindly add content warnings to your threads as appropriate.

    ▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
    NAVIGATIONLOGNETWORKOOCMEME
    gamegod: i'm definitely killing you for your crystal scythe (well now that i know)

    [personal profile] gamegod 2025-08-04 07:16 am (UTC)(link)
    [If being a divinity freed them from their baser desires then Kurama wouldn't reroll gacha games. Tragically, he's just a shut-in who's never been so much as kissed. He can tell he's being laughed at behind that sleeve but, really, as much as he hates it, he has caught on to things. He's woefully unprepared for what this place will demand of him.]

    It's hard not to notice, [he grumbles. The yokan is offered to him and he does ultimately choose to take it.]

    I imagine this place accumulates quite a lot of negative energy. While monsters may not approach the premises I wouldn't be surprised to learn there were things beneath the surface.

    [... however, to discover any of that, it requires surviving. It requires playing the game enough. It requires not grimacing at the words anal pleasures. Quite grumpy about that, he takes a bite of the yokan. It is markedly better than the dango were.]
    worldbent: (pic#15845038)

    [personal profile] worldbent 2025-08-09 11:35 pm (UTC)(link)
    Haha. It's pretty gaudy, isn't it? [Matoba's eyes drag across some peach-flavored ass mochi before finally unsticking from the sweets cart and stepping away. Now, to find them a nice spot to enjoy their yokan....]

    [Taking a delicate bite from the corner of his piece, he glances sidelong as Kurama appraises the situation. For a moment he just chews, and then tilts his head to agree.]
    I would advise you not to go exploring the basement levels alone, [He says, catching Kurama's eye meaningfully.] ...Where there is power, of course the riffraff will gather. Most of them aren't much of a bother. Minor annoyances, like hands that grab at you and play pranks in the casino. Haunted mirrors and wallhangings. The typical, weak things....

    [Dime a dozen in an old mansion, really. What made this place dangerous wasn't the usual suspects- it was the boss. He glances again towards Kurama, looking displeased as he eats his sweets. ] Let me ask you something. Among gods, have you ever heard of something like sex being offered by humans as worship?
    gamegod: of "girl help" ("please advise")

    [personal profile] gamegod 2025-08-10 07:25 am (UTC)(link)
    [Kurama pauses, temporarily putting aside his indignation about the whole situation to listen to the warnings. He'd yet to get exposed to the usual floors of the resort. In this festival, dressed up to look as if it were its own little world, it's hard to imagine a basement. Yet, it's something he has no reason to lie about and will snap into place when he encounters an elevator for the first time.]

    [How long had this place existed, he wondered, for spirits to infest and manifest in so many ways. Then,]

    [There is another slight moment of fluster. It's less pronounced that with the flirting an innuendo. He can tell it's an important question to ask, it's relevant, just- uncomfortable.]


    I haven't personally ever heard of such thing occurring between a human and a god. I suppose it would be possible, if vastly inappropriate, for a human to offer... should a god demand it, I imagine it would be as vile as demanding blood.
    worldbent: (pic#17776460)

    [personal profile] worldbent 2025-08-10 10:52 pm (UTC)(link)
    [Indeed, the gardens successfully made themselves for their own little world away from the rest of the resort, at least trussed up like this and with a false night sky overhead where the paneled screens were less obvious. At the end of the night many would return downstairs to their rooms, and the newbies would be in for a shock.]

    [Especially an old god, tied to the land...]


    Fufu........... Vile, is it....

    [Probably, in an age where both sides could be pickier. Now, it was sometimes a necessity- especially asked from a clan where that blood still ran strong. He didn't exactly leap to make a habit of it, but Matoba had no qualms about offering up any part of him if it meant he could use some bit of power for his needs, and the needs of his clan.]

    [Including, he supposes, the whole of his body.]


    The land must be quite rich and peaceful whence you came. Perhaps that's in fact a part of why the big one here must import what it feeds off of... [Matoba turns to look Kurama in the eye, thoughtful over his yokan.] ...I'll give you a little warning. Or a hint? There are a handful of powerful ayakashi running this realm. The four "suits", one of which will claim you, and "the house" which has taken control of "the Golden Peacock" itself. [He holds up a hand to count up 5, then one finger raising where he balances his yokan for 6,] Of those, "the house" is the one in control, and the main one feeding off of us.

    But it is the "suit" that will enforce your compliance, [He takes a larger bite of his yokan, expression pleased as punch, and then mumbles through it,] So you had better get used to that sort of thing.
    gamegod: and i've started to see a repressed sadness in his eyes (i'm running a heatran team)

    [personal profile] gamegod 2025-08-11 05:00 am (UTC)(link)
    [Azuma was a strange case indeed. The ones who were currently gods were chosen to fill that role. From the beginning, they were told their place was to serve the people. Six of Azuma's gods had taken that role to heart. They did not need to expand their dominion or power. They simply wished to live in peace with the land and savor its joys.]

    [The seventh god did not and needed to be struck down for his bloodlust. That corruption of a god and his curse lingered. To Kurama, such a thing was obviously vile. Perhaps, in another world, it was to be expected of a monster.]


    It's peaceful now, thank you very much. [the sigh of a man who's had to deal with the whole main story quest]

    [He listens to Matoba with a hand resting at his temple. While this whole situation was tiresome he was glad to be getting some information. The four suits, the house, and the place itself? So they were, in a sense, in the belly of the beast itself. It would explain why the wind here felt somewhat stifling. In that case, he should plan his moves more carefully, because any move before a decisive strike could alert the entire system.]


    ... the card suits. You believe them to be separate entities?
    worldbent: (pic#15912343)

    [personal profile] worldbent 2025-08-12 02:07 am (UTC)(link)
    [Matoba nods once as he swallows his glob of yokan and then smiles.] I am certain. After all, one of them attempted to exert its own control over the resort some time ago, in defiance of the house.

    [He had begun to suspect a certain camaraderie among those claimed by a suit, although he was a little dubious about the factors for some of them. But Clubs seemed far clearer. And "meeting" Clubs had even more so confirmed those suspicions for him.]

    It was around a year ago, I believe. There was a "game" played throughout the resort- there have been a few, an event something like this festival, but more of a challenge towards us captives promising various rewards on behalf of the casino. Some of them have us hunted or hunting each other for sport, others present us with strange games to play. This was more of the latter, although the games presented seemed... hm, "unsanctioned" is perhaps the word?

    [Matoba thoughtfully twirls his pick in his fingertips as he tries to recall the details of Clubs' offers to those playing its games.] ...It seems as though Clubs had managed to exert its influence within parts of the resort to the extent of warping them, and rather than games the house would benefit from, it attempted to negotiate with us players directly, to ply us to rebel against the house and aid it in taking control.

    ........But of course, trusting one manipulative ayakashi over another is a foolish proposition, [Matoba snorts, and scoops another bite of yokan. He frowns, realizing he has scarce few left already.] If it thought that one claimed by it would be fooled by that, then I think it has underestimated its chosen players.
    gamegod: and i've started to see a repressed sadness in his eyes (i'm running a heatran team)

    [personal profile] gamegod 2025-08-12 03:59 am (UTC)(link)
    [With limited information, his instinct was to simplify the players on the field. if there was evidence to suggest that each individual had their own will, then he should accept that as well. It also makes sense that the suits would choose their representatives. What goal were they aiming for? What would be the endgame state if one of the suits were to end up claiming the entire pot?]

    [Right now, he can only imagine a loop in which an ultimate victor becomes the house itself. There would always be a competition. Perhaps he is simply biased towards a repeating game since he is currently one of the pieces. A board clear would be disastrous for him.]


    ... when does this claiming take place? Of course, regardless of suit, we are all in alliance against the forces that hold us here. It seems as if there is a certain trial period, or perhaps some period in which we cannot be imprinted upon.

    [Kurama can see Matoba start to finish his yokan and... maybe starts taking a few more bites of his. He doesn't want to end up in a situation where the other finished first and then just stares at his like a small child. A spiteful, cunning child.]
    worldbent: (pic#15603631)

    [personal profile] worldbent 2025-08-14 11:07 pm (UTC)(link)
    [The way that Matoba is looking back at Kurama as he absorbs the information is a little appraising. Interesting, he thinks- to see the rivalry of powerful ayakashi in action. What does he think of his opponents? Is there something he might perceive or understand that an exorcist might not? Rather than ask, Matoba would rather simply try to glean such information from watching, not wanting to give away his own interest in the weaknesses of gods.]

    [He takes a tinier bite from his yokan, suddenly finding it in himself to learn moderation. With the glances he's taking at Kurama's yokan, he can't be blamed for trying not to give him any chances.]
    Hmmm. What does your Watch say? [Matoba nods in gesture to the watch affixed to Kurama's wrist.] Is it that you are still a "wildcard"? Personally, I am unsure "when" exactly the choosing takes place... As for me, I believe that I simply awoke one day to the suit appearing on my person, assigned. I haven't heard any different stories yet.

    But if you're thinking that you might try to be rebellious before they've marked you, [Matoba grins, mischievous and interested,] I'd like to see what happens.
    gamegod: and i've started to see a repressed sadness in his eyes (i'm running a heatran team)

    [personal profile] gamegod 2025-08-15 08:25 pm (UTC)(link)
    [Some of the other Azuman gods might balk at being handed so heavy an issue the same night they woke up in a new place. For Kurama, though, it's only natural to start addressing a problem as soon as it arose. It may be a while before he can determine the correct action, and even longer before he can execute it, but he handles it better than most. It is something he should consider, especially if he seeks to return home outside the advertised Game 52.]

    It seems that some features are currently inaccessible. [He turns his wrist and pulls up a menu on the digital screen with surprising fluidity. There is the alert given to new guests, the basic information, but certain applications open to long-standing guests give him an error when his fingers graze the button.]

    So, at some point between now and the future I will be marked and sorted by this system... [The distaste is clear in his expression and tone (but mitigated somewhat by another bite of yokan).]

    I wonder if there are exploits that come with being a wildcard. Even if they were discovered there's such a limited time to implement them and doubtless the people running the network would delete any trace of evidence.

    [The main acts of rebellion he can consider right now might yield significant collateral damage. The other people caught up in this system aren't inherently his enemies, after all.]
    worldbent: (I feel the love feel the love)

    [personal profile] worldbent 2025-08-25 03:39 am (UTC)(link)
    [That tracks, Matoba thinks, and then raises an eyebrow at Kurama's dexterity with the piece of rather human-like technology. Another ayakashi who seems incredibly familiar with modernity.... It still struck him as odd, even after meeting a handful of others.]

    If you're looking to experiment, I am willing to help, [Matoba lowers his voice to a purr, and sidles himself much closer to Kurama- to any onlooker, it might look like two lovers at the festival, getting cozy as many were, hands roaming and amorous feelings induced by the sweets and the glow of the lanterns. But looking in Matoba's sharp, slitted eye, it was clear deviance.] For a price, of course. I am nearing two years of experience in this realm, so my fee won't be cheap, but since I am interested as well, I will offer a discount.

    ...Sweets excluded. What is your idea?
    gamegod: and i've started to see a repressed sadness in his eyes (i'm running a heatran team)

    [personal profile] gamegod 2025-09-01 06:25 am (UTC)(link)
    [It would be stranger, still, that any of Kurama's fellow gods would likely struggle. If there's a secret to his knowledge he'll never tell. If he tells he might gets his game privileges revoked.]

    [Matoba slides closer and Kurama resists the urge to slide back in equal measure. He's unused to the closeness but he knows a challenges when he sees one. Any moment he can stand firm is necessary to maintaining his dignity. It helps that, despite the lovey-dovey appearance, Matoba's sharp gaze keeps it all grounded.]


    A price, [he repeats, considering it.]

    To know what would have the highest chance of working, I would likely need more than I could barter for. I assume that anything involving the Game 52 is accounted for. They wouldn't want people new to the system to be undesirable to your more experienced kind. So, what other things are dictated by the suit or required to interact with the place?

    [Distracted by the thought, the last bites of yokan are lingering longer... unattended to...]

    And, of course, simple punishment should be able to be doled out either way.
    worldbent: (pic#15880671)

    [personal profile] worldbent 2025-09-01 03:40 pm (UTC)(link)
    I'm open to negotiation, of course. [Matoba agrees sweetly.]

    The suits dictate less day-to-day than the rank. Rank is everything in the resort- it dictates what floors and spaces you have access to, what resources are provided to you for free, who will give you time of day. But rolling high is not everything. There is, of course, value in being "ignored", as well.

    [Matoba's eye draws downward, across Kurama's fingertips and the bits of sweets still balanced in them.]

    ...But they are not unimportant. When a "Game" begins, that is when your suit's meaning shines through, for they will be used to draw out the part of you that caused the suit to latch onto you in the first place. What is that, to you? I cannot know. But I hope for your sake that you are more comfortable with your inner self than most in this realm seem to be.

    [And like the lightning paws of a cat, Matoba quickly stabs his own bamboo pick into the last bite of Kurama's yokan, and pops it into his mouth.]

    C'nsider us even, [He muffles.]
    gamegod: i don't have any tips for you i'm just telling you a fact (public speaking is actually really easy)

    [personal profile] gamegod 2025-09-01 10:59 pm (UTC)(link)
    [The problem with voicing thoughts aloud was it allowed Matoba to answer and extract potential payment. Still, perhaps the knowledge of what was to come would be worth the debt. The rank explanation made sense. Even if the Watch didn't explain it, he would predict the numbered and face-card ranks. Of course, the question of whether the Ace was high or low still hangs in the air.]

    [Another thing to prevent exploits- a gap between when the suits were assigned and when they were relevant. It minimized the need for Day One Hotfixes.]


    My inner se- Hey! [He's offended, even if it was technically Matoba treating him in the first place.]

    I'm holding you to that. [That the yokan theft balanced their books.]
    worldbent: (pic#16135044)

    [personal profile] worldbent 2025-09-06 08:42 pm (UTC)(link)
    [A quiet chuckle muffles around the pick and his chewing as he swallows, then flicks his tongue out at the residue of the sweets still left on the pick. With everything licked clean, he finally flicks it away into a trashcan nearby the stalls.]

    For a god, you're pretty gullible.

    [Kurama gets a troublesome smile for his troubles, but he got quite a bit of information, too. What is there to complain about?, Matoba's smugness says. If Kurama considers himself a top player, then Matoba is already pro.]

    Well, my feathered lord, it seems that I have delivered your orientation dutifully. Should you find some interesting exploit as a Wildcard, I would like to know.

    [He forms one hand in a sign of prayer, and inclines his head- just enough.] Either way, I hope that you will remember the good turn that the Matoba have done you, when we next find ourselves at the mercy of the monsters holding this realm.
    gamegod: i don't have any tips for you i'm just telling you a fact (public speaking is actually really easy)

    [personal profile] gamegod 2025-09-12 03:51 am (UTC)(link)
    [Who even does that!! How can someone do something as outlandish and swiping a gift they bequeathed and then dare to suggest it should have been expected?! Those feathers are surely ruffled by the whole thing.]

    Not many humans are stupid enough to toy with a god. [He knows that if he wants to keep it that way he should respond but... it's also true that the man has given him ample information. He doesn't want to harm any humans here and he doesn't need to cut off any allies necessary for eventually escaping.]

    Consider yourself fortunate there's a much larger piece on the board. [he folds his arms, a clear show of how Not Owned he is]

    [As much as he would love to keep his eyes closed in his huff, he does glance back to register the name of his informant. A family name, most likely. It works fine enough in a place like this, where he can't imagine too many closely-related individuals would be brought together. He should properly introduce himself in return. Even if he doesn't want to.]


    As the Keeper of Autumn Gales, I swear to remember the good and the bad. Do remember that.