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ɢᴏʟᴅᴇɴ ᴘᴇᴀᴄᴏᴄᴋ ᴍᴏᴅs ([personal profile] goldmods) wrote in [community profile] peacockstop2025-03-15 09:00 pm
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TDM 008



【 Thank you for choosing the Golden Peacock, 5-star resort and casino. You are currently registered as a WILDCARD in our system.

It has recently come to our attention that many of our guests have not been focusing on their health and wellness. In an effort to encourage healthy living and help our beloved guests get in shape, a grand sports festival will be held in the Golden Peacock. This sports festival will include many small games and four large games.

Prior to the festival, guests will have the opportunity to train and prepare for the games with our expert coaches.

We hope you are as excited as we are! And, as always, we hope you enjoy your stay. 】



BEAK
MEET THE TEAM
WAKING UP IN THE BARRACK ► For the first time in months the Golden Peacock hasn't run into an overbooking issue. There's plenty of room for everyone inside of Beak's training barrack. This barrack is one large room lined with dozens of bunk beds and wall pods. Guests will wake to sleek concrete walls, polished metal accents, and raw, industrial finishes. All guests waking up inside the barrack will find that, instead of their usual clothes, they're wearing revealing athletic wear. Tight, elastic, sheer, mesh... those that aren't squeezed into crop tops and tiny shorts are dolled up in various sport uniforms instead.

► In antithesis to the Golden Peacock's usual belief that more is always more, Beak's training barrack is designed to focus on basic needs without luxury or excess. Each bed comes with a simple curtain for each bunk, offering basic privacy while also keeping the space functional. They will also be provided with cotton sheets, blankets, and pillows that are easy to maintain.

There's so much available room that current guests may also find themselves temporary moved into the barrack. During this time, their Watches will not connect to their room’s lock pads and they will not be able to enter their normal suite. Don't worry! Your possessions and room are safe. Access will be reinstated after sufficient team bonding.
HIT THE TRAINING FIELD ► The coaches will blow their whistles at 0600 hours every day. Be ready to wake up and get your gear on! Guests that don't make it out onto the field before roll call at 0615 hours will be the day's gophers. Gophers are guests tasked with cleaning up equipment, collecting balls from the fields, resetting obstacle courses, and getting water for other guests. Training ends at 1800 hours. Between 0615 and 1800, guests are expected to train in Beak and build their relationship as a team.

Guests may plan their own training schedule and work at their own pace. They have access to a variety of sports equipment and courts, so they can go wherever their heart leads them! Basketball, tennis, golf, soccer, running, swimming, batting cages — we've got it all! Don't miss the general fitness areas, either. Guests have access to every tool to reach their wellness goals.

► Meals in Beak are simple. All guests are entitled to three nutrition pouches per day. Nutrition pouches contain a jello-like substance designed to provide all the dietary requirements a human needs per meal. Snacks and desserts are given to VIP players. If those hard workers want to trade or sell those delicious temptations to other guests during their downtime, the coaches will look the other way.


♦ DIAMONDS GAME ♦
OMEGADOME: HUNTING GAME
A cheerful pair of game managers stand outside the conservatory doors and block all guests that try to enter. They quickly explain that a special Diamonds game is taking place inside and only guests that agree to participate may enter. This game is a physical exercise that riffs on "Hunting", which is a popular sport in many different countries and civilizations. Of course, it is one hundred percent safe, and all guests that play are eligible to win massive chip prizes, store vouchers, fabulous prizes, and more.

Details about the game? Those can't be shared outside of the conservatory. Only the brave and those willing to risks will reap the benefits of this Diamonds game. So step right up, dear guests, and sign this waiver before stepping into the flourishing beauty of the conservatory for a brand new adventure.
WELCOME TO THE OMEGADOME ► Guests that agree to participate in this Diamonds game and will be asked to sign a game waiver and, upon completion, will have the back of their hand stamped with a Diamond stamp. They will be advised that every round of the game lasts 24 hours. They will not be allowed to leave the dome until these 24 hours have been completed. Guests may enter a new round anytime after their previous round has ended. The more you play the more you can win, with all rounds cumulative when claiming rewards. Enticing, isn't it?

► Given their stamp, guests are then allowed to enter the conservatory. A massive dome now covers the entire conservatory, blocking all exits and pathways to the gardens and vale. The only way to leave is through the doors monitored by the game managers, who are also available for questions. The 24-hour countdown begins as soon as a guest crosses the threshold.

► The conservatory is blooming in verdant greens and pastel pinks. Cherry blossom trees are blossoming, streams are babbling, and the brush are thick with leafage. Guests will find that numerous small cabins have been installed amongst the flora for their use. Comfortably furnished patios and courtyards can also be found throughout the groves.
A MESSAGE TO PLAYER WATCHES

【 Welcome, new player! You have entered the OMEGADOME.

The OMEGADOME is a 24-hour high contact sex game that will indulge your physical senses on a whole new level.

The Diamond stamp you received will assess your body and select a designation within 30 minutes. This designation will alter your physical chemistry to heighten pleasure derived from sexual encounters. Three designations are available in the OMEGADOME.

Every sexual encounter in the OMEGADOME is worth 1 point. Collect as many points as you can. These points can be exchanged for chips and prizes.

Good luck and happy hunting! 】

DESIGNATIONSALPHA: The highest rank in the dominance hierarchy. Alphas may exhibit "dominant" behavior or have other temperamental quirks, such as aggression and possessiveness over their mates. Alphas may have a knot when in rut. Female alphas may temporarily grow a penis or their vulva may grow into one when they present. Both are able to “knot” themselves to their mates during intercourse when rutting. Alphas also have the ability to emit pheromones to dominate or subjugate others. The pheromone scent is unique to the alpha. They can mark both betas and omegas with their scent or through biting.

BETA: Subordinate to alphas in the dominance hierarchy. Betas have typical human anatomy, with none of the special attributes of alphas or omegas. They do not have a rut or heat period. Betas typically have no sense of pheromones and do not produce them. However, some betas may be able to smell pheromones and be mildly affected by them. They do not possess the ability to mark but can be marked by alphas and omegas. Betas may experience submissive impulses toward alphas and dominant impulses toward omegas.

OMEGA: The lowest rank in the dominance hierarchy. Omegas are the most fragile of the three designations, with frailer bodies compared to alphas and betas. They can go into heat, which may trigger desperation to be bred or mated. During their heat, omegas biologically produce a sweet scent to arouse alphas in order to breed. Male omegas may be self-lubricating. Omegas may have nesting impulses or become depressed when separated from their mate. They can mark both betas and alphas with their scent. Omegas can easily become pregnant, but while in the Omegadome, the Diamonds suit acts as a natural birth control.
GAME RULES & PRIZES ► Rules within the Omegadome are straightforward. Players are not allowed to kill or otherwise seriously injure one another while inside the conservatory. Guests may not leave the conservatory until their 24-hour round has ended. Guests are also asked not to destroy the conservatory grounds, if possible.

The goal of the OMEGADOME is to get fucking and collect points. Each time a guest has sex they collect a point. Point collection is based solely on frequency. Six points can be collected by fucking six different guests one time or fucking one guest six times. Otherwise, guests may freely enjoy the conservatory however they like during their stay in the dome.

► Guests may cash in their points for chip payouts, prizes, or vouchers. The more points a guest has to exchange, the better the selection of payouts and prizes.
DIAMONDS' INFLUENCE ► The Diamond stamp changes every guest that enters the Omegadome into an alpha, beta, or omega. Each guest is unique and the way that the Diamond stamp interacts with their body chemistry is similarly unique. No two alphas are the same. One alpha may have the full body experience and have manifested all of the qualities of an alpha while another may only experience ruts and emit pheromones. Guests that experience a stronger change are considered dominant. Guests with subtle changes are considered recessive.

The Diamond stamp allows Wildcards and other non-Diamond suit guests to enjoy any effects of the DIAMONDS SUIT. Many guests will find that, at baseline, they are aroused and more sensitive upon entering the Omegadome.

Guests that already fall under the Diamonds umbrella may find the strength of their usual suit symptoms doubled. They may also suffer from Double-Diamonds phenomenon. Reports of Double-Diamonds phenomenon include, but are not limited to: a frustrating degree of stamina; difficulty climaxing; excessive chafing and dry skin; erections that exceed 4 hours; swollen nipples; deflated scrotum; nosebleeds; excessive bodily fluids; etc.
♥ HEARTS GAME ♥
DOUBLES' THERMO: SURVIVAL GAME
Chickadees is sparing no expense on advertising their e-sport games over the course of the sports festival. Posters, notifications, stickers, fliers! Come one, come all. Sports don't need to be physical. Guests that duck into the arcade will find a variety of e-sport games to enjoy, but the real showstopper that every single employee is aggressively promoting is the new immersive VR game, DOUBLES' THERMO.

A large swath of egg-shaped pods have been installed in the back half of Chickadees. Any guest that shows an iota of interest will be assaulted by employees encouraging them to give it a try. They will offer vouchers for a free session, encourage with mentions of prizes that can be won from the arcade's coveted prize wall, and persuade by praising how high tech and immersive the experience is. Some employees are desperate enough to trick or push guests into the pods if they aren't willing to go in themselves.

However they've ended up inside the VR egg, guests will find themselves submerged in strange fluid as the lid closes. Everything fades away into darkness as the game loads...
WELCOME TO THERMO ISLAND! ► When they open their eyes again, guests will find themselves waking up on the shore of a remote island beach. This VR game is hyper-realistic, beyond what anything the Peacock has offered before, even compared to the VR in high rank suites. The sand is coarse, the sun is beating, and the flavor of salt is thick in the air. Thermo Island is a small island, uninhabited and overgrown with vegetation.

Guests will wake up on the beach wearing an outfit that has some kind of significance to them. While the Hearts suit leans toward positive associations, it might select an outfit that a guest has a negative association with. It may even load the guest with an appearance reflective of a different point in their life — be it past or future. Above all, this suit likes to elicit an emotional response.

► Other than lightly furnished huts that line the beach and spot through the jungle, this island offers none of the luxury provided by the Peacock. Guests are stranded on this island with no tools, food, or weapons. While it is completely virtual, guests still experience hunger and exhaustion as they normally would. And that sun? It's strong. Watch out for sunburn!
A MESSAGE TO PLAYER WATCHES

【 Welcome to DOUBLES' THERMO! You have been marooned on this remote island. In order to survive you must cook your own food, collect water, and survive with limited resources. Thermo Island is dangerous at night so please take care when the sun goes down.

Your mission is to leave this island. In order to leave, you must "double up" with another player by making a significant emotional connection with them. You will not be able to leave Thermo Island until you double up with another player.

DOUBLES' THERMO'S artificial intelligence will gauge emotional connections and notify guests when they have met the threshold for doubling up with another player. All of our guests in the Golden Peacock are unique; this threshold is dependent upon the individual. Both players must meet the emotional threshold before doubling up.

Good luck and enjoy surviving this little taste of paradise! 】

GAME RULES & PRIZESThe name of the game is to survive and make a mutual emotional connection with another guest in order to log off. After the initial welcome message is sent, guests are completely left to their own devices on the island. The only way to log off is to make that connection, so characters can end up spending virtual weeks or months on the island if they're not diligent in reaching out to their peers! If they do spend an extended amount of time on the island before making a connection, they'll find that only a few hours have passed back in the Peacock when they finally do log off.

► The emotional connection guests make do not have to be objectively significant. The connection need only be significant for them. However, the game does have a fail-safe function in case of a particularly helpless guest. If too much time passes it will automatically trigger the emotional connection notification with someone that they've worked to survive the island with. Surviving harsh conditions together naturally creates some kind of bond, right?

► Being able to log off can be considered a prize itself. After completing the game, guests may choose one of the fun prizes off of Chickadees' prize wall. Stuffies, erasers, finger traps, plastic toys, pencils... absolutely worth fighting for your life in VR!
HEARTS' INFLUENCE ► Hearts would never really leave its players alone. It knows that the guests of the Golden Peacock need a few extra shoves when it comes to matters of the heart. Another fail-safe programmed into the game, called Romantic Scenario Pusher, can be triggered at anytime.

► Romantic Scenario Pusher is exactly what it sounds like: the game's AI randomly creates a situation and throws a guest into it in hopes of forcing an emotional connection. The AI has no restraint and is not tied to moral compunctions, so it may end up pushing characters into dangerous or awkward situations. Giant spiders might suddenly appear and attack, twenty hungry lions could manifest out of nowhere, a random pit appearing in the ground where someone is walking... this AI is willing to do anything for the sake of emotional growth.

► Romantic Scenario Pusher can be triggered in rapid succession. There is no limit on how many times a guest might be victim to the AI's whims.
♣ CLUBS GAME ♣
QUACK AND COVER: SHOOTING GAME
Cloaca & Dagger has temporarily outfitted itself as a neon-bright paintball course. Gone are the wild sex setups in exchange for series of obstacles and obstructions for guests to navigate while in pursuit of paintball championship. This high intensity game of strategy and physical fitness promises to exhilarate! Welcome to Quack and Cover, a game where your shooting skills and ingenuity will be put to the test.

So say the game managers at the door before following up with a few disclaimers. Cloaca & Dagger is not responsible for any physical or psychological trauma guests may incur while inside. Guests that join the game will then be outfitted in tight black underarmor and supplied with a paintball gun and protective mask before being let loose on the course.
WELCOME TO QUACK AND COVERCloaca & Dagger offers a massive paintball course that spans across twelve different rooms. Every room has obstacles and blockades for guests to utilize, but there are also stretches of empty space that force shooters into the open to move locations. The club is dimly lit, offering both additional coverage and challenge for guests.

► Guests are given a few paint canisters at the beginning of the game. However, these canisters don’t last forever. In order to reload on paint during the game, guests will have to restock by heading to the pile of cans left in wide open sections of the course.

► The paint used in Quack and Cover is very unique. This spectral paint makes clothing vanish. A clean hit on a target’s shirt will make the shirt disappear. Splatter from the hit may or may not make additional pieces disappear too, depending on how much transfers. The spectral paint is otherwise completely harmless and has no special effects on anything except fabric/clothing.
A MESSAGE TO PLAYER WATCHES

【 Welcome to QUACK AND COVER, a paintball game designed to challenge both your body and mind. Unlike standard paintball, there are no teams in this game. QUACK AND COVER is every man for himself.

Your goal is to collect points. Every hit on another player is 1 point. The more points, the higher your ranking in QUACK AND COVER. The leaderboard can be monitored on screens provided on the wall in every room.

Our paint, SPECTRAL PAINT, is designed to eliminate an article of clothing with a clean hit to the corresponding piece. Any players that loses all of their clothing has lost the game and will be removed from the rankings. As long as a single sock remains on your body, you may continue playing.

Fully eliminating another player from the game adds 20 points to your score.

Go forth and take aim! 】

GAME RULES & PRIZESThe main goals of Quack and Cover are to rack up points and to eliminate other players. Each body hit earns 1 point. Elimination earns 20 points. Every room on the course has a large screen where points are calculated and rankings are updated in real-time. The more hits you get the higher your ranking on the board; eliminated guests will be dropped from the board completely.

As long as you have some article of clothing left on your body, you’re still in the game. The spectral paint will remove clothing, generally one piece at a time — unless a particularly good shot hits a seam and knocks out two. Guests stripped completely naked will receive an alert that they lost. They will then have to do the walk of shame off the course.

► The main prize of Quack and Cover is bragging rights. Guests that score highly will be paid out for winning and their picture will be forever enshrined in Cloaca & Dagger’s hall of fame.
CLUBS’ INFLUENCE ► Guests aren’t safe from the Clubs suit’s mischievous nature. Clubs will focus on two particular tricks that have proven to be very effective in the past: hallucinations and delusions.

► The first trick is based in hallucination. Guests may see a familiar person, someone they’ve loved or hated, in the midst of the course. No matter how hard they try to chase this figment, it will always manage to keep a safe distance and turn corners before it can be caught.

► The second trick is based in delusion. Guests may see another guest as someone they’ve loved or hated. Though their “loved/hated one” may be acting kind of strange, it definitely looks like them! From head to toe! It even sounds like them.

Guests perceived as someone else are not actually changed in any way. They’re still themselves; it’s all in the affected guest’s mind. However, telling that to the person with crazy eyes and a loaded paintball gun may not go so well… good luck!
♠ SPADES GAME ♠
PECKING ORDER: MMA GAME
During night hours, many long-standing guests make their way through Talon toward the gym’s creaky basement stairs. Three floors down and then through a desolate hallway with littered with abandoned equipment. Double doors wait at the end, unassuming until they’ve been opened…

Flashing lights, jeers, and the thick odor of sweat. You’ve found the Pecking Order, a late-night mixed martial arts event where guests show their prowess in the ring. Spectating guests shout and messily eat snacks on make-shift bleachers while fighters clash inches away, using only their bodies to fight for dominance and win. Pecking Order is very informal; guests only need to sign up in order to get added to the docket. Anyone can watch, though they will be vaguely warned at the door that even spectating comes with risks.
WELCOME TO THE PECKING ORDERThe basement level of Talon has been overtaken by fight fanatics. Everything in the Pecking Order is rudimentary, lacking the glitz and glam of the Golden Peacock. The ring is grimy and stained with blood. Cages are rusted. Gloves and tape are dingy. Even the seating for guests is lackluster, slapped together with old exercise equipment and boxes. Nobody cares about any of this because the Pecking Order is all about the love of battle.

Guests can either fight or spectate. Guests who enter to fight are randomly paired up with no consideration to size, age, or weight class. Those spectating are encouraged to bet on who they think will win. They’ve also somehow managed to make a “bar” where warm beer and greasy nuts are sold.

► Game runners consider fighters eligible to enter the ring as long as they’re conscious, no matter how battered and bloodied from previous fights. There is no official first aid at the Pecking Order. The closest they have is Creepy Jim, who carries around a box of bandages and strokes the muscles of his “patients” while patching them up.
A MESSAGE SCRAWLED ON THE CRAPPY BASEMENT WALL
PECKING ORDER RULES
1. Respect the strong
2. The strong get to do what they want
3. The weak belong to the strong
4. Cowards get out
5. No supernatural or magical shit
6. Match ends when someone yields or KO
7. Fights to the death OK
GAME RULES & PRIZES ► The rules of the Pecking Order can be referenced at any time from where they’re written on the wall. The group takes these rules very seriously. Those found breaking the rules will be thrown out.

All fighters must wear the provided wristband that blocks supernatural and magical abilities. The ring is all about physical strength with no additional fluff. Fighters are expected to go fist-to-fist without assistance from tools or magic. The wristband won’t impact passive supernatural/magical abilities.

As a prize, the winner of the match may take anything from the loser. This can be money, their clothes, their date, or even the loser themselves. Many fights end with the winner fucking the loser into the mat while the audience cheers.
SPADES’ INFLUENCE ► Thought you were safe in the audience? Think again. Spectators may be randomly picked out from the benches and thrown into the ring to fight. On the surface, there isn’t a clear reason why — but the game runners will be drawn to guests that have a taste for violence in their heart. Or, alternatively, they will select guests that they recognize as being too cowardly.

► Those that win multiple matches are considered strong. The strong may choose anyone from the audience to claim for themselves. They can do this at any time and as many times as they want. Anyone not considered strong is considered weak and the weak are not allowed to deny the strong anything.

► Those that do not submit to the strong will be dubbed cowards. They will be swarmed, tied up, and then strung from the rafters for the remainder of the night.


LOCKER ROOMS
YOU WASH MY BACK, I'LL WASH YOURS
Every training and game location has a door labeled LOCKER ROOM right outside the entrance. These doors all connect to the same massive locker room. The magic of these locker room doors goes one way. Trying to go back to the place you just were by backtracking will not work — you’ll just end up in Beak! All guests will be advised to finish their games before hitting the showers.

The Golden Peacock is proud to present our upgraded and extended locker room. Please come in and enjoy the facilities, catch-up with your teammates, and enjoy some healthy drinks provided by our favorite resort convenience store, Cock-a-doodle-doo’s!
AMENITIES TO ENJOYRAINFALL SHOWERS: High-pressure, overhead rainfall showerheads mimic the sensation of standing under a gentle cascade of rain, providing a soothing experience. Adjustable settings allow guests to switch between a relaxing rainfall effect and more intense water pressure for a revitalizing cleanse.

MASSAGE SHOWERS WITH JET OPTIONS: Showers equipped with various body jets positioned strategically to target different muscle groups. These jets can be customized to deliver a pulsating, massaging effect for tension relief, which is perfect for post-workout recovery.

STEAM ROOM: These rooms offer a gentle mist of soothing steam, with the added benefit of aromatherapy. Customizable essential oil dispensers release calming scents like eucalyptus, lavender, and citrus, turning the steam room into a rejuvenating sensory experience.

CEDAR SAUNA: A luxury cedar sauna that transforms the traditional sauna experience into an indulgent, spa-like retreat with a focus on relaxation and sophistication. Cedar wood, with its natural beauty and therapeutic properties, offers a rich, aromatic environment that is perfect for enhancing overall wellness.

GIANT SHARE JACUZZI: A high-tech pool that seamlessly blends relaxation, elegance, and advanced technology. This indulgent oasis provides a rejuvenating retreat after a workout, a soothing escape for relaxation, or a peaceful moment of reflection. Essential oils can be added to the water to enhance the experience.

ICE PLUNGE: The ice plunge offers guests a rejuvenating and invigorating contrast to the warmth of the sauna and jacuzzi. Step inside the igloo room and enjoy a shock to the system. An ice plunge promotes recovery, circulation, and muscle relaxation.

DRYING PODS: After enjoying the amenities, guest can step into a high-end drying pod, which uses gentle warm air to dry the body. These pods are equipped with adjustable settings to suit different preferences, such as a light, cool breeze or a warmer, more intense dry.

BEVERAGE BAR: The beverage bar offers a curated selection of drinks for guest enjoyment. These selections are healthy to promote hydration, relaxation, and overall well-being. Guests can find infused water, herbal teas, cold-pressed juice, protein shakes, smoothies, cold brew, and kombucha.


OOC NOTES

INVITES | RESERVES | APPLICATIONS
BLANKET CW: altered states; aphrodisiac; blood; body modifications; breeding; coercion; competition; dangerous situations; delusions; dominance themes; dubcon; emotions; exhibitionism; gambling; guns; hallucinations; hierarchical themes; injuries; mind games; omegaverse; pheromones; sports; survival themes; violence; virtual reality

▶ All characters on the TDM are WILDCARDS, which means they have not yet been assigned a card value. Suits will not manifest until characters are accepted into the game.

▶ All TDMs are game canon. This TDM acts as the game's March event.

▶ Current characters may top level on the TDM. Any current characters posting to the TDM should note they are current in their subject header.

▶ The top level directory is for new characters only. We want to make sure new characters are prioritized and receive attention! If you would be interested in a game invitation, you can note that in your comment header.

▶ If you aren't satisfied with these prompts, please feel free to check out our LOCATIONS to explore more of the resort!

▶ Smut threads that take place on this TDM can be used for rewards. If both parties in the smut thread join the game, you may retroactively apply the character's initial card values to your 52 bank. If one character does not join the game the thread will not be applicable toward rewards (as that character would not have a card value). The character that does join would still receive a small payout for the encounter. Hopefully it was a fun thread regardless!

▶ We ask you to kindly add content warnings to your threads as appropriate.

▶ If you do not currently have permissions and kinks listed in your character’s journal we suggest leaving a note in your top level of any limits or boundaries for other players to reference.
NAVIGATIONLOGNETWORKOOCMEME
massochism: (olivine178)

Olivine ☼ J♦ ☼ Current Character

[personal profile] massochism 2025-03-25 07:06 am (UTC)(link)
Diamonds Game - Omega Faith will save you (Yeah, whatever)(cw: spice, ABO obviously, dubcon)
[depression is... not a new feeling for him, contrary to his general persona. but that depression doesn't usually end in a situation like this—he's found a comfortable place to nest, dragged over every pillow and blanket to nestle in as dizzy emptiness takes hold of his senses. he's not tired though, and the cloying, sweet milky scent emanating from the area suggests as much. in fact, he doesn't remember the last time he felt tired since coming to the conservatory. his body aches for contact, but he's grown too weak-legged to actively search for it again.

as soon as he hears someone nearby though, he'll push himself upward, gaze sharp but hazy, tongue drawing over his lips as he leans forward. his clothing looks not unlike tatters, though it's hard to say if that's a sign of the time spent here or if it was an intentional choice on the priest's part.]


... There you are. [his voice is soft, rumbling with interest.] Will you help me?
Beak - Barracks We're living on a set time (cw: none of note, possible smut)
[A. Olivine is the type to be up early in the mornings as it is, so after seeing what happens to people who sleep too long, he's apt to gently wake up anyone in his general vicinity with a little time to spare. so maybe you've been sleeping too soundly, and suddenly there's a gentle hand on your arm shaking you awake. he looks concerned, already clad in his too-tight crop top and form-fitting booty shorts (really, they're so awkward when you can see every outline of his nipple piercings and chains).

B. that said, Olivine is also not particularly married to the idea of perfect obedience where the drill sergeants are concerned. in fact, if his attempts at waking someone, whether he knows them or not, result in him being pulled into bed for more sleep (or more fun), they'll find although he squeaks a little, he's fairly amicable to the idea.]

Hearts Game We are bound to each other's hearts (cw: none to note)
[the sun beating down on the sand sinks into his bones, his idol outfit doing fairly little to shield him from it. that doesn't seem to be a problem for him though, as the priest makes his way over to one of the nearby trees. it's still fairly early in the day, so he's collecting materials for shelter and to collect or filter water (both, probably). it's funny—as realistic as this VR experience is, he can almost forget where he really is. if not for the Watch to remind him, anyway.

but regardless, if he spots anyone out here in this area, he'll be quick to give a friendly wave and a smile before trotting over to see if they could use any help.]

Wildcard
[if nothing here suits you, feel free to contact me to plot, or just hmu with a starter! I'm perfectly fine with a lot of the other prompts, I just don't have a good starter in mind offhand wheezes. in particular, he'll be spending some time at the exits of the MMA fights to help heal people up, and it's not completely unreasonable for him to be dragged into things and slapped with a wristband.]
rainswords: ᴄʀᴇᴅɪᴛ — ʀᴀɪɴsᴡᴏʀᴅs (pic#16474435)

hearts game

[personal profile] rainswords 2025-03-25 03:52 pm (UTC)(link)
[ Xingqiu ends up in the VR game unintentionally. He would never purposely jump into a liquid-filled pod without regard for safety. Yet, here he is. It's a little embarrassing. He cannot believe that he would be so naive as to think that declining the offer to test the game was enough. However, he is certain he dragged one of the staff members with him. Deciding to ponder more on that later, he opts to check the watch that had instructions for him.

Even this thing is still attached to him.

Before he can read the message in the distance, he sees someone waving, attempting to get his attention, and soon quickly closing the distance between them. As the man gets closer, he cannot help but raise an eyebrow at the garments worn. Is that part of the game? ]
Good day. It seems we are both stranded here. Have you gotten the opportunity to peruse the instructions and learn the objective of this game?
massochism: (olivine109)

[personal profile] massochism 2025-03-26 02:16 am (UTC)(link)
[at least one of them can effectively refuse others being overenthusiastic, because it sure isn't Olivine... that staff member probably deserves it, anyway. with regard to Xingqiu and the current circumstance though, his question is responded first with a nod and a warm smile.

(as to the clothing... well, it's certainly an outfit that means a lot to him, thanks game.)]


I have, yes. It seems to be a game about making connections and survival on a deserted island. Did you just arrive here?

[as in the VR experience, presumably. as it stands, Olivine has clearly been here for a bit, based on the small collection of materials he has peeking out of his hip pouch.]
rainswords: ᴄʀᴇᴅɪᴛ — ʀᴀɪɴsᴡᴏʀᴅs (pic#16754464)

[personal profile] rainswords 2025-03-29 12:32 am (UTC)(link)
That's right.

[ He indeed is a recent arrival. To the island. At least, this man confirms that much for him. Should Xingqiu assume that the information was verified? They can't trust everything about this place, although he won't disturb his work as he seemed busy organizing himself. It was probably for the best to meet one of the objectives. Looking around, trying to get a better scope of this place, he finally takes the time to look down at himself.

He lifts a hand slightly, looking at his sleeves. Should he feel relief? He hasn't worn this outfit since. Well, since he was back in Liyue. It's practical for this, despite the expensive silks. ]


Please allow me to introduce myself. My name is Xingqiu. I hope we can cooperate and successfully beat this game.
massochism: (♪Gettin' ready to shoot)

[personal profile] massochism 2025-03-31 01:02 pm (UTC)(link)
[Olivine has no doubt there's more to know about this than the rules state, but the fact that they do appear to be stranded on an island is true enough. That's enough to get him at least preparing for it, as someone who does spend a bit of time in the wilderness from time to time.

Xingqiu's clothing is equally peculiar, but the silks surely seem soft and breathable. Light, even.]


Of course. I'm Olivine; it's a pleasure to meet you, Xingqiu. [placing a hand over his chest, the priest bows lightly.] I'm sure that we'll be able to cooperate through this. Ah—have you had any experience in outdoor survival?
smokeandglasses: (30)

barracks

[personal profile] smokeandglasses 2025-03-25 11:56 pm (UTC)(link)
[While Ali is normally a morning person, he is tired today and is far too comfortable in his bunk. Long after everyone else has gotten up for a day of training, Ali remains curled up in bed, impervious to whatever strange games may exist elsewhere.

When Olivine tries to rouse him, Ali squints his eyes, fighting both sleepiness and bad vision as he tries to see who is waking him up. Ultimately he gives up, and he rolls onto his side and lifts up the blanket, inviting Olivine in. He's not averse to sharing his space if it means more sleeping.
]
massochism: (♪Tie me up and take me over)

[personal profile] massochism 2025-03-26 07:52 am (UTC)(link)
[it's—a little amusing, really, how Ali fights sleep and also tries to figure out who's with him. if it weren't a concern over the whole becoming-a-gofer thing, he'd probably have not even been disturbed in his sleep.]

Ah— [well, that's not... exactly what he expected, and now he's left with a dilemma. to leave him here to his fate feels unkind, especially after going through the trouble of attempting to wake him. and really, it's not as though he minds running errands for people. at least it would keep the man he's never met from going through that alone.] Are you sure you want to stay sleeping...?

[he'll wait for any kind of answer that's not a "no," at least, whether that's a non-answer in his settling or a simple noise, or... whatever else. and then he'll just kind of shake his head and slip into the bed, movements delicate despite his built frame.]
smokeandglasses: (20)

[personal profile] smokeandglasses 2025-03-27 04:26 am (UTC)(link)
It's better than running laps.

[Both sleeping in and being a gofer, he means. He would rather carry equipment around than run laps endlessly. All of that physical exercise and they won't even let him fly, how terrible.

Once Olivine crawls into bed though, Ali will drop the blanket over the man and settle back down into bed. He probably won't sleep much longer, as he usually gets up at around 7 anyway, but he doesn't want to get out of bed until his usual time. Especially not with someone else here now, keeping the bed warm.

Also of note, Ali runs a bit warmer than the average person. So everything will quickly become warm and comfortable under the blanket.
]

We can shirk duties later by hiding anyway.
massochism: (♪Till you're done)

[personal profile] massochism 2025-03-27 02:13 pm (UTC)(link)
I see. I don't mind the exercise, but it's understandable.

[His voice is soft and relatively unobtrusive, answering genially as he settles in. Maybe they should exchange pleasantries when they actually get up... but for now, he's not going to disturb his new acquaintance too much.

Incidentally, they both run warm at that. It's remarkably comfortable, in fact, and he finds it easy to relax in turn.]


I will have to follow your lead then.

[He's shirked duties like, one whole time in his entire life, and he was still bad at it. Smh.]

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freckledarcher: (Default)

Diamond Game

[personal profile] freckledarcher 2025-03-26 01:35 am (UTC)(link)
[Ashe couldn't put a word to the feeling going through him. He never felt such a strong urge to do something, anything to get rid of the burning feeling inside him. He didn't feel dizzy, yet when he took a few steps and breathed in he could feel the world shift around him with the need to have something. He placed his hand on his head as he looked around for a place to sit to gather his thoughts. He stumbled into this place cause he assumed that he would be using his bow again, but for some reason he felt the urge to explore even though it made his head hurt.

On his way to find a place to sit he spot Olivine. Olivine always looked handsome, but there was something about him that pulled Ashe towards him more than usual. He nodded as he walked over to him.
]

Of course, what do you need help with?
massochism: (olivine236)

[personal profile] massochism 2025-03-26 08:02 am (UTC)(link)
[they really keep meeting like this, don't they? at least the last time was more mild... even if they were both barely dressed. this time, he's wearing a little more fabric altogether, but it's undoubtedly no less alluring for poor Ashe.

and his eyes follow every step of the way, as patient as he can be when everything feels utterly empty.]


What do I need...? [abruptly, the priest moves to slide his arms around Ashe, pulling him in closer and nuzzling his nose right into the other's neck, scenting him with that sweet scent of his and offering his own neck as he does. the scent makes him groan as it mingles with his own, a shudder running down his spine.] I need to be bred until I can't move anymore.

I'm all empty and hot... please, I'll be a good boy... hehe.♥
freckledarcher: (sexy ashe)

[personal profile] freckledarcher 2025-03-28 04:44 am (UTC)(link)
[Ashe wonders why they always ended up meeting like this, but he wasn't complaining. Well, he couldn't complain with the way it was hard to think the minute he had Olivine in his arms. From his nose pressing against his neck to the sweet scent that surrounded him Ashe nearly lost control of himself. He wrapped his shaky arms around Olivine and pressed his nose against his hair.]

I...Olivine... [Ashe groaned as he pressed his nose against his cheek. He let out a low moan as he stopped his hand from going down Olivine's back. He felt like he wasn't in control of his actions especially around his sweet scent. He pulled back and pressed his forehead against Olivine.]

I...I feel like I won't be able to control myself soon. Before that happens where can we go so I can help you... [He really hoped Olivine wouldn't mind even if he's hanging off him and Ashe couldn't resist rubbing his back for long.]
massochism: (olivine229)

[personal profile] massochism 2025-03-28 07:51 am (UTC)(link)
[as Ashe resists, Olivine... does nothing of the sort. it's not completely unlike his time as an incubus, slave to his instincts and wants—but this time, there's much less unfamiliarity. the warmth of his heat isn't that different from a normal day for the priest, when he lets himself be all he wants.]

... why would you need to control yourself, Ashe? [with their foreheads pressed together, his nose nudges the other man's in lieu of meeting lips to lips just yet.] Or move? Is this not comfortable enough?

[ache lances through him again, and a whine bubbles up from his chest. okay, that's a bit different from usual. the following thoughts, even as he voices them, aren't exactly his own either. heat pushes him to want, to press against his companion's limits, playfully offering himself to whoever has the strength to take him.]

Or do you want to make sure everyone can see it? Show them all you're strong enough to keep me all to yourself...

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lieabilities: (Crazy is the new normal.)

Beak - Barracks B

[personal profile] lieabilities 2025-03-26 07:26 am (UTC)(link)
[ Kleken might be dead asleep to the world, face buried in a pillow as if to hide his sleeping face from existence, but his tentacles are more than awake. More importantly, they're not terribly inclined to getting out of bed either, and clearly the way to solve that issue is by dragging Olivine down into the bed with them. Immediately they begin to tangle around and over the man's limbs with eager familiarity and temptation. Isn't it so much nicer here in bed, they seem to say. ]

[ If Kleken is at all aware of any of this happening, he doesn't show it. ]
massochism: (♪Make me beg for more)

[personal profile] massochism 2025-03-26 08:32 am (UTC)(link)
Ah—wait—! [tentacles tangle around his limbs and Olivine's face flushes immediately, tugging a little against them as if to test their persistence.] Kleken, we need to be up...

[but that's about as far as he can take the protest. appendages squeeze and tug, and he finds himself summarily pulled into the bed, tight clothing shifted askew by their efforts.]

Nnmh... we'll get in trouble...
lieabilities: (Moving to follow.)

[personal profile] lieabilities 2025-03-26 08:47 am (UTC)(link)
[ There continues to be a sharp lack of verbal response, but the physical one from the tangle of tentacles is quite vivid. They take advantage of Olivine's tight clothing to feel him over through the fabric, digging suckers in along the edges of those shifted pieces with an eagerness as if they'd never touched the man a day in their life. ]

[ And still Kleken 'slumbers' while his tentacles make for a comfier spot on the bed to feel Olivine up. ]

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broca: (46)

Hearts Game

[personal profile] broca 2025-03-27 04:00 am (UTC)(link)
[ This sort of game suits a guy like Broca weirdly well. He's had to make do with worse tools than what have been provided by the virtual island, and almost immediately he set to work gathering materials and starting to get to work building things for himself. Truly this is a man suited for a very hands on version of a crafting game, because he seems almost upbeat by Broca standards by the time Olivine makes his way over to him.

He's looking a lot less beachy than Olivine though in a full black outfit that seems better suited for garage work than beachwear. And here's to hoping Olivine understands a little about cat body language, because while Broca's face remains as stony as it usually does, his tail lifts up, the tip curling into a loose hook shape in a friendly gesture.

Olivine might be coming over to offer his assistance, but without meaning to Broca will beat him to the punch.
]

Need help with something?
massochism: (♪Don't even try to hold it back)

[personal profile] massochism 2025-03-27 02:08 pm (UTC)(link)
[lucky for them both, Olivine is quite versed in animals and their individual languages—so he's as pleased to see the curl of that tail as anything. Not that he thought Broca wouldn't be happy to see him, but it's a more plain view than usual. His question earns a laugh, soft and Thandie.]

Actually, I was just coming too ask if you needed any. I've started collecting some of the sturdy tree leaves to get a shelter started... it's warm now, but I'm not sure how cold it will get at night yet, so building a fire pit is probably also a good idea.
broca: (13)

[personal profile] broca 2025-03-28 03:51 am (UTC)(link)
[ Although the two of them seem to struggle to encounter each other without playing the main game this resort seems interested in, Olivine has never been anything but pleasant and easy to get along with to Broca.

As the comment that Olivine makes, Broca lifts himself up and out of the sandy patch he was sitting in, taking a second to brush some of it off of his pants.
]

You know how to make one?

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snakelace: (But they kept finding me in the ICU)

Diamonds!

[personal profile] snakelace 2025-03-29 04:09 pm (UTC)(link)
Olivine?

[ He’d been on the prowl, of course. He can hardly help it now that this temporary suit he’d been stamped with had marked him as an alpha, with all that that implies.

And it’s…dizzying, to suddenly be beset by a cocktail of pheromones coming in from every which way, tugging at him, inexorably pulling him forward until he catches wind of one particular, almost familiar scent. Perhaps it might even be something like the essence exuded by certain lovers of his in the resort already…

But seeing the massive shape nestled among piles of pillows and blankets just confirms it.

He has to try, very hard, to keep his expression carefully neutral, carefully concerned, in stark contrast to his quickening pulse, his darker instincts as an alpha howling in triumph at having finally found its prey.

And a very easy one, at that. Baizhu wastes no time in approaching him, the air growing heavy with the scent of his own unique pheromones, which can be, naturally, a touch bitter. ]


What a lovely surprise. You weren’t waiting for someone else, were you?
massochism: (olivine229)

[personal profile] massochism 2025-03-30 02:11 am (UTC)(link)
[The mixture of their scents is intoxicating, really. An odd bittersweet that coats his tongue and draws a broad smile to his lips, leaned forward as he still is. Jewelry gleams in the dim space beneath his chest, swaying with each breath.

Baizhu may have found his prey, but for a "lowly omega," he's just as intentional. This designation may give him the least "rights," but it's not forcing him to not pick at the doctor's words.]


Should I not have been...? If someone hadn't gotten here soon, I might have died... [and he has no right to reach out and touch, but he does anyway, practically daring Baizhu to react as long fingers graze over his clothing.] none of them have worn me out anyway, so why not give it a try?

[this is... fat and away from Olivine's normal personality, but Baizhu will also know him well enough to know these thoughts likely exist beneath his proper exterior—deeper even than his blatant sexuality.]
snakelace: (It was a bitter pill to swallow)

[personal profile] snakelace 2025-03-31 04:23 pm (UTC)(link)
Hahaha, you’re quite bold today.

[ Bold in the sense that he’s willing to challenge Baizhu instead of gently leading him along or getting swept up in the tentacles moment, that is.

It’s nice to hear Olivine’s more honest thoughts shine through.

He reaches for Olivine’s hand then, twining their fingers together, taking his sweet time to lean in and let their combined pheromones settle in the air, as though they aren’t both in urgent need of playing into the Omegadome’s games. ]


But I can’t very well leave you alone to die, now can I?

[ Without releasing his grip on Olivine’s hand he eases himself among those pillows, welcoming their softness and warmth—things which happen to be in short supply given the rather aggressive nature of this particular game—and goes still further, moving to straddle Olivine as his more dominant instincts take hold. ]

And I especially can’t let someone else have you.

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astraisborn: (06)

diamonds game

[personal profile] astraisborn 2025-03-31 12:04 pm (UTC)(link)
[One could say she's been corrupted, especially given she has had her first taste of sex in this place. Is this how men feel having a dick? Constantly horny? She isn't sure, but she hasn't felt satisfied enough to stop for a while now. At best, she calmed down enough to think she was done, only for her body to act up again every time she smelled something sweet in the air.

She followed it like a butterfly to flowers, a bear to a beehive, seeking nectar that can quench her thirst. It's odd how she feels about it, especially when she sees the man looking so comfortable in a nest. The sight of it stirs something in her-- fondness? Desire? She isn't sure, but he looks rather tired and weak, and a part of her does worry about him as she comes closer, climbing into his nest with a worried hum.]


Oh my, what happened to you? You look like you need some help.

[The sweet scent of omega is alluring though, and while instincts tell her to take, she isn't such a brute. She wanted to at least be a gentlewoman about it, even if she knows what's she's sensing.]
Edited 2025-03-31 12:21 (UTC)
massochism: (olivine142)

[personal profile] massochism 2025-03-31 10:05 pm (UTC)(link)
[He's surprised by what he sees, in that moment. Not that she's someone he hasn't met yet—there are so many of those here already—but that the warm scent he'd been seeking maintains such composure as to be worried about him.

Or... well, distantly, that's true. He's also distracted as Astra climbs into his space, alpha scent mingling with his and tugging at his instincts. It's a sensation that makes him curious, even as his smile curves soft and dreamy across full lips.]


Mmm, I'm so hot, I can barely stand it. [fingers splay across his chest as he speaks, body shifting to nestle into the space between them. The instinctual understanding of "normal" anatomy doesn't even come to mind in the moment, sparing him any unnecessary uncertainty to the viability of what he's asking for.] I want to be bred. Will you help me...?

[The repetition is sweeter, more pleading than the first request. He's so very pitiful and needy, miss Astra, won't you have him—]
astraisborn: (02)

[personal profile] astraisborn 2025-04-01 02:31 am (UTC)(link)
[She's discovering a lot about herself here, things she never even considered just a few hours ago. Before, she wouldn't even consider that she might have a thing about men with broad chests and looking submissive under her, asking her to breed them. How silly, that seemed like a thing you read in videotapes that the manager siblings wouldn't even rent out.

Now, having such a man just offer himself on a silver platter for her has her giggling, her own scent dominating because she isn't quite aware of how much she is emitting. It's like a drug, and the way her newfound cock stirs awake at the request has her giggling as she nods.]


Aren't you eager? You must be really pent up, aren't you?

[Her shyness is gone by this point, treating this as what she'd normally treat her performances. Something to do well, give her all, even as she reaches out to help him get on his back.]

Don't worry, I'll make sure to take care of you. Sing for me, won't you?

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